Bugsies by sbackman
Bugs! All kinds! (only 2, not all).
Leave the underground caves with the help of the different bugs you find on the way.
Note: I made bug fixes and minor quality of life improvements to the game after it was published!
| Source Code | https://github.com/srbackman/Bugsies |
| The Game | https://sbackman.itch.io/bugsies |
| Original URL | https://ldjam.com/events/ludum-dare/56/bugsies |
Ratings
| Overall | 246th | 3.15⭐ | 22🧑⚖️ |
| Fun | 246th | 3.026⭐ | 21🧑⚖️ |
| Innovation | 193th | 3.211⭐ | 21🧑⚖️ |
| Theme | 171th | 3.605⭐ | 21🧑⚖️ |
| Graphics | 98th | 3.842⭐ | 21🧑⚖️ |
| Audio | 114th | 3.447⭐ | 21🧑⚖️ |
| Humor | 253th | 2.344⭐ | 18🧑⚖️ |
| Mood | 75th | 3.763⭐ | 21🧑⚖️ |
| Given | 15🗳️ | 10🗨️ |
- There are "two interacts" and it doesn't say at all what the differences are, or if the second one is even needed at all. The game needs to be much more explicit about this.
- The way the interaction works needs to be much, much clearer. I have to click twice to "activate command mode"? Or something? Why twice? Why not once? And why does it only work *some* of the time?
- I can only really tell one bug working, and that's after a lot of weird trial and error. Solving getting the 2nd key was interesting but A) The key was too well hidden/not visible and B) I honestly can't tell if I glitched it.
- I guess the raycast was meant to be a lot more robust, sometimes it works and sometimes not. Again, can't tell if I'm doing what I'm supposed to be doing or if I'm just following buggy interactions. On the same surface, sometimes I see the raycast dot and sometimes not.
- Poking around in the dark with buggy UI isn't great.
- Feels like there's some puzzle potential, but it needs to be a lot more robust.
The game lookes beautifull.