Royal Critter Tossing by Life_Lich
Notes:
When you use a drug to buff an animal card, the buff applies to the next card you play and all cards of the same animal type.
If you deal more damage than your opponent's HP, you gain the excess damage as coins.

Behind the Scenes:
I initially started with the idea of crazy cat ladies, but it evolved into a, twisted version of princesses and their animal companions.
| Link | https://life-lich.itch.io/royal-critter-tossing |
| Original URL | https://ldjam.com/events/ludum-dare/56/royal-critter-tossing |
Ratings
| Overall | 560th | 3.542⭐ | 26🧑⚖️ |
| Fun | 331th | 3.646⭐ | 26🧑⚖️ |
| Innovation | 648th | 3.167⭐ | 26🧑⚖️ |
| Theme | 781th | 3.354⭐ | 26🧑⚖️ |
| Graphics | 710th | 3.396⭐ | 26🧑⚖️ |
| Humor | 179th | 3.708⭐ | 26🧑⚖️ |
| Mood | 729th | 3.313⭐ | 26🧑⚖️ |
| Given | 29🗳️ | 26🗨️ |
There is a bug and that's the music stays on the boss theme after restarting, which I suppose is a good bug to have anyone notice!
I’ll definitely look into making the game more readable on larger screens like yours. Thanks for the feedback!
If you don’t mind me asking, since I don’t have a Mac to test on. if you use the zoom option (press and hold the modifier key while scrolling with your mouse), does the game scale properly as well?
The boosting mechanic is really interesting and made for a fun deckbuilding gameloop. Very challenging at first till I started to see the way the boosts work. I like the theme and character designs. Well done! Fun game
throwing them critters into your opponent is satisfying
Great game, although the soundtrack is kind of too repetitive
Sorry, if it’s addictive, it’s probably because of all the drugs in it :P
I’ve been thinking about your comparison to Super Auto-Pets, and I can see it.
Buffing cards between rounds that carry over is most commonly seen in auto battlers. I also really like your idea of adding a freezing option to the shop, it would definitely help poor builds get some synergy cards.
Thanks again for the kind words and feedback!
Yes it does keep scaling forever, Someone even hit level 11, my own record is 9.
The character design is super cute, I love her.
I found the game to be easy to pick up and get into. Big kudos for having such a well thought design, plenty of depth to be varied, but not overwhelming. I didn't feel like any encounter on my play through was impossible, despite the steady increase of difficulty. Had a good time with Royal Critter Tossing.