Flare in the Dark is a fast-paced endless runner where you control a glowing firefly navigating through a dark, mysterious forest. The goal is to survive for as long as possible while collecting glowing orbs to increase your score. As you explore the forest, you must avoid various traps, such as falling water drops and randomly appearing dangerous obstacles. Each trap or hazard takes away a heart, and the game is over once you run out of health. Featuring a dynamic score system that rewards both survival time and orb collection, the game challenges your reflexes as you aim to achieve a high score.
But one thing I didn't like is that the character control feels "Uncontrolled", it's like it's being carried away
I get to 500 points and decided to leave the game.

But I really dig the art, and the butterfly animations are flawless.
I think it would be cool to see the lightning telegraph where it will strike about a second before it does, so you have a chance to dodge, as well as if the obstacles ramped up in difficulty more over time!
I think you could solve this by either making the character constantly moving, or change up the controls so its much tighter and speed up all the projectiles over time.
The art was ok, a lot of the trees had some really bad aliasing which was quiet distracting.
Overall though great work for completing a game.