Tiny Warfare by Nassa

[raw]
made by Nassa for Ludum Dare 56 (JAM)

One of our first ever Game Jams... Where we have finished something complete! - Game Jams are hard! Special thanks to Sassa and OtterOfLore

Itch.io: https://nassa115.itch.io/tiny-warfare

-PS we may have botched the html5 upload, NAH WE GOT IT WORKING! :)

PPS please use the zipped file or itch IO if possible since the resolutions on this site do not fit, its too late for me to change it <3

(The music got corrupted so we play in silence :))

Made with care: We hope you enjoy

Can you achieve all types of evolutions? Let us know how long you survived!

Ratings

Given 7🗳️ 5🗨️

Feedback

Jackdoestuffs
09. Oct 2024 · 00:59 UTC
Super fun! Congrats!
Andrew Michienzi
09. Oct 2024 · 01:16 UTC
fun game! great enemy art! I only made it 2:45 before I got surrounded by bugs and died! I wish I could have heard the music. zip seemed to work great though.

I really liked that I had feedback for where I was pointing and how far the hits go
ellearx
09. Oct 2024 · 02:48 UTC
Love the design! Very cute and addcictive
DareDevinBegins
09. Oct 2024 · 04:28 UTC
Pretty fun game overall, love the extra ui and images look really cute! Loved this entry, and I can see a lot of potential from here. Although UI seems a little minimal here, I thought the animals had interesting movements and this could definitely be flushed out as a good game!
DareDevinBegins
09. Oct 2024 · 04:28 UTC
Pretty fun game overall, love the extra ui and images look really cute! Loved this entry, and I can see a lot of potential from here. Although UI seems a little minimal here, I thought the animals had interesting movements and this could definitely be flushed out as a good game!
rsheepdv
09. Oct 2024 · 04:40 UTC
The bugs look amazing! Kudos to the 3D artist. It works great for a first game jam, excited to see you guys grow!
SvenErik
09. Oct 2024 · 05:26 UTC
Lovely aesthetics! While there was a swing animation, having some sqquash or impact when you hit someone would have been good too, maybe even only a sound. Really jolly art!
Iaroslavik
09. Oct 2024 · 06:55 UTC
Super fun, good job 😌
psih
09. Oct 2024 · 07:09 UTC
cool action game
psih
09. Oct 2024 · 07:09 UTC
Love the design! Very cute and addcictive
magopian
09. Oct 2024 · 07:37 UTC
Fun! I love the cute graphics, well done on the assets and the tilings ;)
It felt a bit difficult to move around, and attacking, it seems attacking stops the mouvement?
Congratulations on your submission ;)
mothchoir
09. Oct 2024 · 07:50 UTC
Really like the evolution idea! Also really good spritework, very cute :)
Human Writes Code
09. Oct 2024 · 09:34 UTC
The character designs are very nice and well animated. The colour palette for the game was also well done. It's unfortunate that your music corrupted because it needed some sound to support it. Overall, I think you did a great job. Congratulations on your first jam!
swaglazio
09. Oct 2024 · 11:10 UTC
Congrats for your first game jam ! Keep going ! love the chara design
game dynasty
09. Oct 2024 · 11:45 UTC
It's actually cute. For a first jam, it's a cool result!
vrerabek
09. Oct 2024 · 13:28 UTC
Congratulations on your first jam game!

For a first jam I think it's very good. Keep it up!
LDJam user 260720
09. Oct 2024 · 14:41 UTC
Congratz the game is cute! it's a great start!
CathelAleph
09. Oct 2024 · 15:37 UTC
Very well-developed character design and walking animations! Your game truly has great potential.
PeterLeBagarreur
09. Oct 2024 · 17:35 UTC
Fun little game, I managed to survive 5min before quitting. Would have loved some sound effects but it seems that you had issues with those! Loved the graphics!!
Noah MAZARD
09. Oct 2024 · 17:40 UTC
Nice little game for a first Jam, continue like this !
InitialPosition
10. Oct 2024 · 23:33 UTC
Evolve wings, camp in a pond, slaughter enemies left and right. Life is good.

I am impressed you got a progression system working here, the art is nice, sound effects are missed but technical problems during a game jam are kind of expected so what can you do. This game basically reminded me of a demake of Brotato where you have to activate your weapon yourself. However...

I do think the wing powerup is too strong. Not only can some enemies just not reach you when you are in water, making them a free kill, you can also leave the map which is probably not intended. I never got close to dying or even taking damage and eventually let myself get killed after about 8 minutes. If you add some more progression and balance the difficulty a bit, you have a really nice game.