Detritus by d3garcia

[raw]
made by d3garcia for LD33 (JAM)
INSTRUCTIONS

- Click the player (Green Slime) and drag back to give impulse.
- Release the click to through you.
- A little arrow should appear indicating the direction that will travel.
- Slime can stick to anything, walls or ceiling, use them to avoid enemy contact and plan your next move!
- Eat all green and blue astronauts to win the game but be aware of the pink ones, they're evil!

Didn't have much time but I hope you have a great time playing it!

Developed with Game Maker!

Ratings

Coolness 39% 1668
Overall(Jam) 2.68 961
Fun(Jam) 2.82 708
Humor(Jam) 2.32 755
Innovation(Jam) 2.82 670
Mood(Jam) 2.38 970
Theme(Jam) 2.76 938

Feedback

jofra
25. Aug 2015 · 03:22 UTC
Very fun and hard game! :P Cute animations
hcosta
25. Aug 2015 · 14:03 UTC
Funny art! But gameplay is really hard. In my computer all goes really fast and it's imposible survive half a second on the floor :(
aeai
25. Aug 2015 · 23:02 UTC
I really like the art style. Prepare to cling from the ceiling a lot :)
Incinious
26. Aug 2015 · 03:04 UTC
Nice cute artstyle, although the monster sprite doesn't seem to match the rest of the game. Something to improve for next time? Good Job :)
Bitterdeath
26. Aug 2015 · 03:07 UTC
The art is really great.
jphelps
26. Aug 2015 · 03:11 UTC
man this s a tough game. great art though
bowlercaptain
26. Aug 2015 · 03:23 UTC
Srs biznes difficulty on a trackpad. I think the game has an enemy dearth in certain spaces at certain times because all of the astronauts start facing one direction, or so it seems. I may be wrong on that front. Good graphics, if a bit disjointed. Good job!
Cloudeyes
26. Aug 2015 · 03:50 UTC
cool game , but u need to implement a better controlling mechanics
Coac
27. Aug 2015 · 17:31 UTC
Hardcore gameplay, i like it ! Good job :)
WubAlliance
27. Aug 2015 · 18:05 UTC
Fun game, SUPER difficult. Some level design would have been nice, or perhaps a longer timer. I actually enjoyed the insane speed at which you are able to jump around, it made the game feel challenging but possible. The sprites were incredible, props to the artist! The movement controls were surprisingly similar to our game. Overall nice job, I would love to see more done with this!
AdayMC
28. Aug 2015 · 20:21 UTC
Good graphics and style, I liked the idea of being jumping walls but were hard for me to avoid the pink little bastards :P
retrogradeorbit
29. Aug 2015 · 05:03 UTC
Love a good kennyart game! My GGJ game this year was kennyart!
jk5000
29. Aug 2015 · 05:53 UTC
Great concept but to difficult.
BtheDestroyer
29. Aug 2015 · 06:27 UTC
Won fairly quickly once I'd figured it out. Art style was good, but a more accurate physics engine would be good.
shelleyl
01. Sep 2015 · 10:34 UTC
Really cute art!
Strike
04. Sep 2015 · 17:51 UTC
I think it would have been easier and maybe a bit more natural to be able to click and drag anywhere on the screen. It would have made possible to quickly escape some dangerous situation. Also I was a little disappointed by the absence of physics. It would have been awesome to lob over the pink guys. Maybe there are too many of them as well.

But I love the idea and the game is fun to play, even if it's really hard. Well done !