Dis-Guy by SushiDestroy
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DESCRIPTION
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.Coming Soon !
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DISCLAMER
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.This game is 25% finished.
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CONTROLS
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.wasd => move (fixed, thanks NAL!)
.mouse => look
.click => stab
.e => disguise with a corpse
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SOFTWARES
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.Unity5
.Photoshop
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ABOUT
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We haven’t been able to get the sound design out in time, as well as the music that was added afterward.
By the way, for the lil story, it seems that the Murphy’s Law was particularly true for us this time around.
Saturday
-15:00pm : as a lil warm-up, one of the graphist get a short power cut, coming back a couple of minutes latter
-18:00pm : the only developer mysteriously lost his internet connection and was never to be seen for the day …
Sunday
-12:00pm : the developer's connection finally came back ...
Monday
-13:00pm : the hungry storm cut down the power of our second graphiste. Who, as by luck, also happened to be our sound designer ...
-22:00pm : HE reappears !!! … but not for long
-23:00pm : HIS connection dropped for good this time… to this day, we’ve heard no news from him...if you happen to stumble upon him please call us at :
+33 6.fa.ke.nu.mb.er Thanks in advance.
Oh … and, by the way, we don’t live in a forest lost behind a mountain on top of a desert under the ocean…
But,anyway, we learned new stuffs and improved in others while enjoying what we did(even if it haven’t reach the aims we had at the beginning) ... so, overall, it was great,aiming to do best next time, ludum dare !
DESCRIPTION
------------------------------------
.Coming Soon !
------------------------------------
DISCLAMER
------------------------------------
.This game is 25% finished.
------------------------------------
CONTROLS
------------------------------------
.wasd => move (fixed, thanks NAL!)
.mouse => look
.click => stab
.e => disguise with a corpse
------------------------------------
SOFTWARES
------------------------------------
.Unity5
.Photoshop
------------------------------------
ABOUT
------------------------------------
We haven’t been able to get the sound design out in time, as well as the music that was added afterward.
By the way, for the lil story, it seems that the Murphy’s Law was particularly true for us this time around.
Saturday
-15:00pm : as a lil warm-up, one of the graphist get a short power cut, coming back a couple of minutes latter
-18:00pm : the only developer mysteriously lost his internet connection and was never to be seen for the day …
Sunday
-12:00pm : the developer's connection finally came back ...
Monday
-13:00pm : the hungry storm cut down the power of our second graphiste. Who, as by luck, also happened to be our sound designer ...
-22:00pm : HE reappears !!! … but not for long
-23:00pm : HIS connection dropped for good this time… to this day, we’ve heard no news from him...if you happen to stumble upon him please call us at :
+33 6.fa.ke.nu.mb.er Thanks in advance.
Oh … and, by the way, we don’t live in a forest lost behind a mountain on top of a desert under the ocean…
But,anyway, we learned new stuffs and improved in others while enjoying what we did(even if it haven’t reach the aims we had at the beginning) ... so, overall, it was great,aiming to do best next time, ludum dare !
| Web | http://sushidestroy.itch.io/dis-guy |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=45477 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.24 | 500 |
| Fun(Jam) | 2.78 | 735 |
| Graphics(Jam) | 3.96 | 242 |
| Humor(Jam) | 2.73 | 551 |
| Innovation(Jam) | 2.73 | 745 |
| Mood(Jam) | 3.09 | 544 |
| Theme(Jam) | 3.14 | 747 |
Reeeealy missed sounds! :(
Nice entry, good job nonetheless!
Very nice graphics, and i realy like your description! :D
GJ