Relics Return - Point and Click Adventure by Cassreads

Welcome to Relics Return - a Point and Click Adventure game!
The Fairies Ancient Relic has been stolen, and it's your job to get it back! Explore the forest, meet the local magical tiny creatures, and find the dragon's lair before the Fairy Festival!
CONTROLS:
-Mouse to look around
-Left click to select and navigate
-Spacebar to open inventory
Be sure to keep your eye out for any areas where magic seems to be stronger and when your ring wants to be used! Keep your eye out for any interesting objects you may find along the way. Click on the Encyclopedia to learn more about the the local residents.
Fun Tidbits: This is Brandon and Cassie's second ever game jam and full game. The first thing we did was go out and shoot the 360 shots in the local Forest Preserve that you explore the world in, and then began building everything else from there. So make sure too look around and see if you can find us trying to hide from the 360 camera! We then began developing all of the other aspects of the game with the 3D models, audio, and programming. We hope to develop it more post jam and do a lot of polishing.
Please enjoy the world of "Relics Return"!
Creators:
Cassie Ballschmidt (Photography, Story, 2D Graphics, UI, Music, Audio): @cassiesstory (Instagram)
Brandon Ballschmidt (3D modelling,Programming,360Photography,3Dscans: @KyleBallschmidt (Twitter only)
Cast:
Naiad: @caitoaase Mushie: @ausmericangirl Old Boatman Fairy: @authormclindsey
A map to help you on your journey!

| Link | https://bloodfin.itch.io/relics-return |
| Original URL | https://ldjam.com/events/ludum-dare/56/relics-return-point-and-click-adventure |
Ratings
| Overall | 612th | 3.479⭐ | 49🧑⚖️ |
| Fun | 777th | 3.125⭐ | 50🧑⚖️ |
| Innovation | 104th | 3.926⭐ | 49🧑⚖️ |
| Theme | 328th | 3.926⭐ | 49🧑⚖️ |
| Graphics | 521th | 3.702⭐ | 49🧑⚖️ |
| Audio | 113th | 3.935⭐ | 48🧑⚖️ |
| Humor | 430th | 3.229⭐ | 50🧑⚖️ |
| Mood | 335th | 3.777⭐ | 49🧑⚖️ |
| Given | 40🗳️ | 58🗨️ |
@jaycee-sandvig Thank you! It was a blast to make, and we definitely are going to spend time on it post jam, I had a lot of character animation that didn't get it in and we had to cut a whole character to get it done on time, so definitely will be finishing it up and polishing in the next few weeks.
right click and drag to look around would be good addition (browsers don't like when cursor is taken over)
you can un-polish the gemstone by obtaining it for the second time ;)
thanks
I think my only gripe is that some of the "jumps" from location to location were too big, and it got a bit disorienting. Very glad that you included the map, because it helped me build a list of locations to deliberately visit.
Congrats on finishing your second game jam!
The only issue I had was that it wasn't clear which direction contained a path and since a lot of scenes were similar, just in the woods surrounded by trees, it was easy to confuse where I was and what direction I came from. It would have been nice to have indicators in the world that show where the transitions are so you can orient yourself better.
Also extra points for great voice acting! I tried my hand at voice acting this jam and realized just how difficult it is lol
Very well done, and thank you! - p'n'c is not dead :metal:
On the positive side: I really liked the novelty of the idea, it's the first time I play a game like that. The music and voice-acting were really good too !
In the areas of improvement, there is a small bug when using an item from the inventory, which limits the camera in its rotation (I don't know if other players have had the same thing)
PS: Mushi is soooo cute
I liked the kind of "lost" feeling you got - made the world feel bigger! But would have appreciated an onscreen compass (or more distinctive track marks) so I didn't do so many accidental 180s... but that's nitpicking. Great job!
All the characters and voices were cute. And I liked that you used different ambient sounds when moving from area to area.
My only feedback is that I didn't expect Escape to end the whole game :( But the good news is that I got to speed run the beginning ;)
the characters were also adorable, i am actually intrigued and want to know more about them and their world now :D
as for the gameplay, i find it to be quite cool that you don't have a map implemented. it only addts this feeling of adventure and exploration. i got a bit dizzy, however, while looking for the way out sometimes :D maybe it would be cool to have more "fixed" destinations as you choose your way. i also sometimes clicked on the dialogue options accidentally as i was waiting for the characters to stop speaking. maybe adding a possibility to skip dialogue with a click could make it a bit more comfortable!
a real gem, so glad to find your game :)