Snow Globe Grand Duel by Nadia Pixel
Better play itch version, we made one small update there: https://nadiapixel.itch.io/snow-globe-grand-duel
You live in a magical snow globe. Creatures crawl out from under the ice and attack your hearth. The only way to get rid of them is to send them to your neighbours. The neighbour’s goalkeeper will try to beat them off. If failed, they will catapult the creature back, weakening it and giving you a chance to kill it.
For each creature successfully sent to your neighbours, your village will heal a bit. Survive as long as possible while defending your village!
HOW TO PLAY: - Press Space to kick a monster. Hold Space for a stronger kick - Hold Space near a monster and move to drag it with you - Falling into an ice hole will slow you down




CHANGELOG: - added endgame screen with statistics - added tutorial screens in the beginning - added more fields in HUD - added target grab delay - increased impact force
Credits:
Game art – Nadia Kazakovtseva www.behance.net/nadiakazakovtseva
Game design – David Skvorsow www.instagram.com/skvorsow
Programming, game design – twitter.com/jackofall_tr zoych.itch.io/
Sound designer & Composer – Michael Fomin www.instagram.com/m.schlg
Btw. if you are playing on a Mac, OSX security will say that the file is damaged, it's not. You can run the game by running this terminal command with the app path:
xattr -d com.apple.quarantine /path/to/app.app
Ratings
| Overall | 405th | 3.683⭐ | 32🧑⚖️ |
| Fun | 609th | 3.317⭐ | 32🧑⚖️ |
| Innovation | 305th | 3.586⭐ | 31🧑⚖️ |
| Theme | 827th | 3.267⭐ | 32🧑⚖️ |
| Graphics | 49th | 4.547⭐ | 34🧑⚖️ |
| Audio | 128th | 3.897⭐ | 31🧑⚖️ |
| Humor | 415th | 3.26⭐ | 27🧑⚖️ |
| Mood | 185th | 3.983⭐ | 31🧑⚖️ |
| Given | 71🗳️ | 53🗨️ |
If we disregard a few minor flaws, it's my favorite in this jam in terms of atmosphere. %)
UPD:
So, finally we made an update. Check itch version.
CHANGELOG:
- added endgame screen with statistics
- added tutorial screens in the beginning
- added more fields in HUD
- added target grab delay
- increased impact force
Thank you for your response. I think, the main problem is that we didn't add any delay before dragging. But we made it in first-day patch for itch version. Probably, better try that version. :smirk:
- I think it would be more interesting to have to time swinging for it to work, and not hold for stronger attack, since now with so many monster on later waves, it is just beneficial to spam spacebar.
- Of course it would be great to have more than one type of a monster :)
- The lose condition is not clear, I see there is a bar on top that goes down, but sometimes it does sometimes it does not when monsters enter the village
- A lot of the time monster slow down just at the village border and start immediately going into it, and player can't do anything about it. So I would suggest to make place from where monsters bounce off at bit further from the village, and allow player to go a bit further (closer) to the village, that way this situation would not happened.
Anyway, great job with the game!
Great entry!
I did find the controls a bit tricky, like the spinning ball creatures would stick to me then fly off in a direction I didn't intend, even when I wasn't holding space. I found it very difficult to aim them, so I found the best strategy was to just skate around as fast as possible whacking them and hoping for the best. I also felt like it was a bit too difficult to 'fail', like my health bar is huge, and so there isn't really much penalty for letting creatures raid your village.
Overall, nice entry though!
GJ
~Socio