You are bigger than you think by Tikotey

[raw]
made by Tikotey for Ludum Dare 56 (EXTRA)

This game tells the story that the main character is a pessimistic person with no desire to live, whose certain phases of the brain are disabled. In order to improve(or not) our life in a better direction, we enter various doors and launch the mechanisms of our brain. Your future life will depend on you! P.S Our first gameСнимок экрана 2024-10-10 014230.pngСнимок экрана 2024-10-10 014308.pngСнимок экрана 2024-10-10 014352.pngСнимок экрана 2024-10-10 014548.png

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LogovoStudio
11. Oct 2024 · 13:31 UTC
Not found(((
LerkaDverka
11. Oct 2024 · 16:29 UTC
Please update the link! I'm going to die if I don't play!!! D''':
LerkaDverka
11. Oct 2024 · 16:29 UTC
Pleaseeeeee
LerkaDverka
11. Oct 2024 · 16:30 UTC
ha ha sorry, I was so scared that I didn't see the ZIP link)
LerkaDverka
11. Oct 2024 · 16:30 UTC
Let's play!)
LerkaDverka
11. Oct 2024 · 17:18 UTC
What a life-affirming concept your game has! It really impressed me. I also can't help but pay attention to your art, a great combination of different styles emphasizes different emotional states, I liked it) BUT where is the sound?.. I think with him it would be possible to achieve the perfect atmosphere for the game, without him it is a little difficult to concentrate ((The transitions between scenes are not always clear yet, it would be worth adding more diverse shots to the street, otherwise you go-go and BANG already in the office (+ this is not emphasized enough by speech). and it would be possible to add more animations to the drawings - this would give vivacity to your narrative. (and I'm sorry... a little quibble: in the end, the main character understands, as it is written in the text, that he communicates with "consciousness", but it is the SUBCONSCIOUS mind that is responsible for dreams \ traumas \ desires. therefore, a small inaccuracy from the point of view of the narrative). Still, I enjoyed playing your game, it was great and atmospheric, thank you :)
LerkaDverka
11. Oct 2024 · 17:19 UTC
Oh, I almost forgot. Perhaps it would be much more interesting to play if the player had the opportunity to choose a door, otherwise it's a little cruel of you to limit the recipient so much)