Oblob by HermesEs

You are the king of the Oblob tibe! Some giant monster is triying to burn all your tribe with a destructive weapon, try to survive this apocalypse and save as many of your tribe as you can!!

You just have to survive for some time to win the game.

W A S D - For movment.

PROGRAMMING
Adrián Guevara Alonso
ART
Hermes Escrivá Serra

IMPORTANT! We haven't had as much time as we wanted due to unexpected events, but we will be updating the game these next days!
| Link | https://hermesse.itch.io/oblob |
| Original URL | https://ldjam.com/events/ludum-dare/56/oblob |
Ratings
| Overall | 817th | 3.267⭐ | 32🧑⚖️ |
| Fun | 929th | 2.867⭐ | 32🧑⚖️ |
| Innovation | 882th | 2.833⭐ | 32🧑⚖️ |
| Theme | 474th | 3.767⭐ | 32🧑⚖️ |
| Graphics | 345th | 3.967⭐ | 32🧑⚖️ |
| Audio | 461th | 3.293⭐ | 31🧑⚖️ |
| Humor | 480th | 3.155⭐ | 31🧑⚖️ |
| Mood | 690th | 3.362⭐ | 31🧑⚖️ |
| Given | 31🗳️ | 38🗨️ |
I fell through a little hut on top of the stump. We took a long detour.

Overall great atmosphere and cute concept.
p.s. wanted to add that i really liked the wonky wlaking animation of the minions
https://youtu.be/lXHQ5vE1fSs
As far as the gameplay, it felt like the obstacles were moving too slowly to be an challenge, which sort of took away from the game-ness of it. I think for an endless game like this for Ludum Dare, maybe it should be challenging enough that you survive for like 1 or 2 minutes per run?
I wish that the magnifying glass behaviour was a bit more geared to what I'm doing and less just random, unpredictable movements that are for the most part 100% easy to avoid by just going to the edge of the map and waiting. That unfortunately diminished the fun quite a lot, even if the game looks super great and highly polished.
And I wish I knew if you made the (awesome) music yourself or took it from somewhere. Otherwise, I feel like I can't rate you fairly on audio.
It would be a lot nicer if the game ended sooner too. I eventually simply got too bored and quit.