Dust in a ray of sunshine by ILDr82

[raw]
made by ILDr82 for Ludum Dare 56 (COMPO)

What we see in a ray of sunlight is dust. Or maybe there's something else?

Instruction

Click on the black dots with the mouse, select the direction and release. When two moving black balls collide, the ship gains energy, if the scale below overflows, the game will end.17.png20.png

Ratings

Overall 323th 2.338⭐ 36πŸ§‘β€βš–οΈ
Fun 323th 2.029⭐ 36πŸ§‘β€βš–οΈ
Innovation 276th 2.75⭐ 36πŸ§‘β€βš–οΈ
Theme 306th 2.603⭐ 36πŸ§‘β€βš–οΈ
Graphics 302th 2.424⭐ 35πŸ§‘β€βš–οΈ
Mood 287th 2.652⭐ 35πŸ§‘β€βš–οΈ
Given 66πŸ—³οΈ 21πŸ—¨οΈ

Feedback

LDJam user 352490
07. Oct 2024 Β· 19:53 UTC
I like the visual idea. I gained energy for a little while, but nothing happened. Is there a win condition?
dhim
07. Oct 2024 Β· 20:34 UTC
I don't really get it, on what the ball are bouncing ? they sometimes seem to just randomly bounce
Custodi
07. Oct 2024 Β· 21:45 UTC
Pretty curious idea, but lack of polishing. Good enough for the first entry!
🎀 ILDr82
07. Oct 2024 Β· 23:44 UTC
@sudocoffee Yes, you can win the game, you need to gain more energy for this. The display will be in the form of a more yellow background. It was necessary to make the energy scale at the top left, as planned.
🎀 ILDr82
07. Oct 2024 Β· 23:48 UTC
@dhim The balls fly away from dark places in the beam and from dust particles. The dust motes should have been made a little darker. With a set of energy, they will be better visible.
🎀 ILDr82
07. Oct 2024 Β· 23:49 UTC
@custodi Thanks for the feedback
Sviborg
08. Oct 2024 Β· 09:03 UTC
Interesting concept! 🌌 The visual style of the game is eye-catching and I like how the balls bounce off different objects. 😊 The game offers a unique experience that could be improved to improve the gameplay. I would like to see clearer victory conditions to understand how to achieve the goal. Regardless, great job! πŸ‘
🎀 ILDr82
08. Oct 2024 Β· 14:58 UTC
@sviborg Thank you, for your feedback, it's very nice to hear that.
Sabrina Palmer
09. Oct 2024 Β· 04:21 UTC
I like the mechanic but it's hard to tell what the goal is. Cool game!
DragonMain
09. Oct 2024 Β· 05:54 UTC
very chaotic
game dynasty
09. Oct 2024 Β· 11:55 UTC
i like the idea of ​​this visual style, you should work on it better and make the elements more readable!
Too bad there are no sounds, if the particles collided with each other with a funny sound, it would be much more fun to do :)
Pyrocks
09. Oct 2024 Β· 11:57 UTC
i like the graphic theme of the game, it's minimalistic but still pretty. Nice little game !
LEOtheCOO1
09. Oct 2024 Β· 13:33 UTC
couldnt figure out how to launch πŸš€
Raivk
09. Oct 2024 Β· 15:08 UTC
Simple but really nice graphics, it's quite cool, congrats!
🎀 ILDr82
09. Oct 2024 Β· 16:20 UTC
@dragonmain I wanted to achieve the effect of chaotically flying dust in a ray of sunlight
🎀 ILDr82
09. Oct 2024 Β· 16:23 UTC
@game-dynasty Thanks for the feedback, very helpful comments
🎀 ILDr82
09. Oct 2024 Β· 16:24 UTC
@pyrocks Thanks for the feedback!
🎀 ILDr82
09. Oct 2024 Β· 16:28 UTC
@leothecoo1 When two flying balls collide, energy is released that charges the ship. It takes several collisions before the ship is fully charged. You can see how charged the ship is by the yellowing of the background.
🎀 ILDr82
09. Oct 2024 Β· 16:29 UTC
@raivk Thanks for the feedback
🎀 ILDr82
09. Oct 2024 Β· 16:33 UTC
@sabrina-palmer The goal is to gain energy from the impact of flying balls and fly away on the ship. Thanks for the feedback.
cpaz
09. Oct 2024 Β· 16:34 UTC
Some nice ideas in here, but more attention to detail is needed to make the mechanics understandable! The win condition is not clear - I would make sure that it's clearly stated in the intro how you win the game. The yellowing of the background is a bit too subtle :) Make sure that you have time to playtest before you release! Good job overall!
bacalear
09. Oct 2024 Β· 20:44 UTC
Very cool unexpected graphics.
Arstotzk
11. Oct 2024 Β· 05:28 UTC
There is some work to be done. At first it seems that the balls will be cast randomly, but there are colliders there, they need to be made more readable. And you cant win the game, I think the player needs some kind of goal.
Nazariglez
11. Oct 2024 Β· 10:09 UTC
The art style, which feels like watercolor, is interesting! It was tricky to understand how it works at first, but once I got it the concept was really cool. Gj!
CodeRaurus
11. Oct 2024 Β· 20:02 UTC
Interesting visual style. I had to double check the objective because I didn't understand what was going on at all... :D

Perhaps the balls could slow down faster. Now it gets little boring to just see losing all the energy while the balls are going and going.. The game started without actually clicking the play button.

Nice work!
ruthiepee
13. Oct 2024 Β· 22:06 UTC
The abstractness gives it a relaxing vibe. The mechanics are pretty simplistic but I didn't mind, it's fun to just watch the orbs bounce around.