{"author_link":"\/users\/ithildin","author_name":"Ithildin","author_uid":1000455,"comments":[{"id":1086912,"author_name":"WeirdBitGames","author_uid":"weirdbitgames","epoch":1728356292,"text":"Man I love PANG! Amazing job!","format":"md","likes":2,"spam":"N"},{"id":1090677,"author_name":"Underlig","author_uid":"underlig","epoch":1728395002,"text":"I remember playing this arcade style when i was a kid, nicely done, and cute.\nMovement and response feels good aswell. Nice work","format":"md","likes":2,"spam":"N"},{"id":1090777,"author_name":"vector3cat","author_uid":"vector3cat","epoch":1728395712,"text":"its an interesting and innovative game, the gameplay was simple yet it was pretty challenging and i liked it!\nthe best part of it for me was the dance XD","format":"md","likes":2,"spam":"N"},{"id":1095794,"author_name":"ruruie","author_uid":"ruruie","epoch":1728431513,"text":"Not sure if something bugged but does anything happen after all the bubbles are gone??","format":"md","likes":2,"spam":"N"},{"id":1098737,"author_name":"Ithildin","author_uid":"ithildin","epoch":1728475351,"text":"@weirdbitgames @underlig @vector3cat Thank you! :smile: \n\n@ruruie My guess is that neither the \"rescue\" win condition or a lose condition were detected, so you ended up having to wait for the level timeout to tick. Sounds like a bug regardless, apologies!","format":"md","likes":1,"spam":"N"},{"id":1100220,"author_name":"Wolfox121","author_uid":"wolfox121","epoch":1728494220,"text":"Love the game! I like the use of the beam to set up a play where the bubbles bounce into it. There is a soft lock where if you fail to rescue all the peeps dropping, you have to wait for the timer. Probably a smart idea to have them stay on the ground instead of being deleted.","format":"md","likes":2,"spam":"N"},{"id":1100238,"author_name":"Xacce","author_uid":"xacce","epoch":1728494367,"text":"I can not pass the 4th level, like all die, all the rhombics collected, but does not complete.\n\nIt's funny that you can't shoot this ... I don't know what it is if the pre. is still flying up. It's interesting","format":"md","likes":2,"spam":"N"},{"id":1100240,"author_name":"Alexis Brochec","author_uid":"alexis-brochec","epoch":1728494410,"text":"Really cool game, remind me of freeze ball.\nGot stuck at level 4 with the win condition green...\n\nGreat Job","format":"md","likes":2,"spam":"N"},{"id":1105811,"author_name":"frozenfire92","author_uid":"frozenfire92","epoch":1728600553,"text":"Great work, I enjoyed all 7 levels. It reminds me of 90s pc games in the best way :smiley: Keep on making games!","format":"md","likes":2,"spam":"N"},{"id":1107116,"author_name":"jk5000","author_uid":"jk5000","epoch":1728656159,"text":"A sweet and fun little game.","format":"md","likes":2,"spam":"N"},{"id":1109441,"author_name":"multiplexor","author_uid":"multiplexor","epoch":1728742739,"text":"Nice game! \n\nSimple mechanics and very cute art!! If i had to nitpick anything it would be the connection to the theme.\n\nOverall great game, keep up the good work! <3","format":"md","likes":2,"spam":"N"},{"id":1110587,"author_name":"Renier","author_uid":"renier","epoch":1728788570,"text":"fun game well done on the art and mechanics! :D","format":"md","likes":2,"spam":"N"},{"id":1111800,"author_name":"Dimoseek","author_uid":"dimoseek","epoch":1728847423,"text":"Game Are Insane!","format":"md","likes":1,"spam":"N"},{"id":1112703,"author_name":"Spedinja","author_uid":"spedinja","epoch":1728913022,"text":"Cute little and easy to understand game. Love the art. Its also refreshing, that there are some new mechanics every few rooms. reminded me a bit of one of the rooms in \"i wanna be the boshy\"","format":"md","likes":1,"spam":"N"},{"id":1112938,"author_name":"enderswype","author_uid":"enderswype","epoch":1728927003,"text":"waiiiiit a minute, that's bubble trouble !! x)","format":"md","likes":1,"spam":"N"},{"id":1113742,"author_name":"LDJam user 243193","author_uid":"243193","epoch":1728984922,"text":"Nice pang clone game. This one has bichis added into small bubbles.\nI had fun playing this and managed to complete all levels.","format":"md","likes":1,"spam":"N"},{"id":1114372,"author_name":"Ithildin","author_uid":"ithildin","epoch":1729028294,"text":"Thank you all! \n\n@wolfox121 @xacce @alexis-brochec I released a bug-fixing version that might hopefully have solved the issue. The bichi spawn balancing is still broken though, but it's not a bug per se: the level end\/level result logic there is awful and is screaming for a rewrite.\n\n@multiplexor fair point :D. I had several ideas in mind to put the bichis in the spotlight, but I ran out of time to actually do more with them (and to have more of them).\n\n@enderswype hehehe, yes but not really :sweat_smile: As @bloodbane mentioned, it was the Pang series that I had in mind. I didn't know about Bubble Trouble, but it seems to have been looking at the same game as I.","format":"md","likes":1,"spam":"N"},{"id":1114531,"author_name":"SatLess","author_uid":"satless","epoch":1729044650,"text":"The idea is a cool spin on the theme,the game is rly simple and it reminded me of those nes games","format":"md","likes":0,"spam":"N"},{"id":1119847,"author_name":"Yanato","author_uid":"yanato","epoch":1729792953,"text":"BUBBLECATS 0-0","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld56\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/wildrabbit\/ld56","text":"Link"},{"url":"https:\/\/ithildin.itch.io\/bichis-rescue","text":"Link"},{"url":"https:\/\/ithildin.itch.io\/bichis-rescue","text":"Alt. Windows(itch.io)"},{"url":"https:\/\/ithildin.itch.io\/bichis-rescue","text":"Alt. Linux(itch.io)"}],"metadata":{"g_key":"96008","g_author":"1000455","g_event":"LD56","g_eventkey":"115","g_subevent":"JAM","g_urlkey":"445297","g_title":"Bichis rescue","g_status":"WAYBACK","g_place":"478","g_commentcount":"19","g_site2_node_id":"402083","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"402083","n_urlkey":"445297","n_parent":"395186","n_path":"\/events\/ludum-dare\/56\/bichis-rescue","n_slug":"bichis-rescue","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"455","n_created":"1728133113","n_modified":"1779449038","n_version":"1274468","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":9,"_trust":8,"author":455,"body":"## Intro\nIn **Bichis Rescue** you're a young witch in charge of finding and claiming back a pack of small fantastical creatures, the Bichis, held captive inside bouncing bubbles of magical gum by some ill-spirited goblin. \n\nShoot your wand upwards and burst the bubbles to release them. Be careful not to be hit by the bubbles though!\n\n## Controls\n### Keyboard\n* **A, D** or \u2b05\ufe0f\u27a1\ufe0f keys - Move Left or right\n* **Z, X or Space** - Shoot\n\n### Gamepad\n* **Left Stick** - Move\n* **A** on XBox, I imagine it's X on a PS controller.\n\n## Known issues (v0.0.4-5)\n* Several people have reported that nothing happens in some rescue-based levels after you collect the required bichis. It's not critical and you can just wait until the timer expires to move to the next level, but I agree that it's annoying. <= Tentative fix in v0.0.5\n* Level end pop up broken in certain resolutions. <= Tentative fix in v0.0.5, too.\n\n\n## Development\n* **Unity 6**\n    * DoTween Pro\n    * [Scene Reference](https:\/\/github.com\/JohannesMP\/unity-scene-reference\/tree\/master\/unity-scene-reference\/Assets) by JohannesMP.\n* **Aseprite**, for graphics.\n* **Chiptone**, Samsung's  **Audio Recorder** and **Audacity** for the very bare bones SFX.\n* **Obsidian** for task tracking\n\n## Credits\n* I worked by myself (I was aiming at a compo submission, but that's material for a post-mortem).\n* Font by [Daymarius](https:\/\/www.dafont.com\/es\/daymarius.d7345)\n\n\n## Changelog\n* **\u200bv0.0.5** (11\/10\/2024). Bug fixing.\n    * Fixed issue when getting hit by a \"loaded\" ball would result in a bichi being collected before its time. This was also triggering an exception in the tweening library, so it might be related to the bug mentioned in the **Known Issues**  section. I will really appreciate if anyone can let me know if it still happens.\n    * Layout fixes\n\n* **v0.0.4** (08\/10\/2024). Jam submission\n    * Reuploaded builds without temporary crap and fixed a bug on a timer label leading to mistakenly thinking the game was broken.\n","comments":19,"comments-timestamp":"2024-10-24T18:02:33Z","created":"2024-10-05T12:58:33Z","files":[{"author":455,"id":35504,"name":"$$embed-35504.zip","node":402083,"size":12234119,"status":64,"tag":0,"timestamp":"2024-10-07T22:19:49Z"},{"author":455,"id":36310,"name":"ld56-linux-v0.0.4.zip","node":402083,"size":41007585,"status":9,"tag":0,"timestamp":"2024-10-07T23:55:30Z"},{"author":455,"id":36311,"name":"ld56-win-v0.0.4.zip","node":402083,"size":36071848,"status":9,"tag":0,"timestamp":"2024-10-07T23:55:50Z"},{"author":455,"id":36317,"name":"$$embed-36317.zip","node":402083,"size":12219198,"status":64,"tag":0,"timestamp":"2024-10-07T23:59:03Z"},{"author":455,"id":37049,"name":"$$embed-37049.zip","node":402083,"size":12239233,"status":73,"tag":0,"timestamp":"2024-10-10T22:06:19Z"},{"author":455,"id":37050,"name":"ld56-linux-v0.0.5.zip","node":402083,"size":41025417,"status":9,"tag":0,"timestamp":"2024-10-10T22:06:25Z"},{"author":455,"id":37051,"name":"ld56-win-v0.0.5.zip","node":402083,"size":36067143,"status":9,"tag":0,"timestamp":"2024-10-10T22:06:38Z"}],"files-timestamp":"2024-10-10T22:06:38Z","grade":{"grade-01":24,"grade-02":24,"grade-03":24,"grade-04":24,"grade-05":24,"grade-06":24},"id":402083,"love":0,"magic":{"cool":134.76559169863,"feedback":32,"given":30.875,"grade":24,"grade-01-average":3.614,"grade-01-result":478,"grade-02-average":3.614,"grade-02-result":349,"grade-03-average":3.205,"grade-03-result":622,"grade-04-average":3,"grade-04-result":928,"grade-05-average":3.818,"grade-05-result":437,"grade-06-average":3.409,"grade-06-result":397,"smart":2.510851017203},"meta":{"author":[455],"cover":"\/\/\/content\/7c1\/z\/6747e.png","grade-07-out":"1","grade-08-out":"1","link-01":"https:\/\/github.com\/wildrabbit\/ld56","link-01-tag":[50],"link-02":"https:\/\/ithildin.itch.io\/bichis-rescue","link-02-tag":[42336],"link-03":"https:\/\/ithildin.itch.io\/bichis-rescue","link-03-name":"Alt. Windows(itch.io)","link-03-tag":[42337],"link-04":"https:\/\/ithildin.itch.io\/bichis-rescue","link-04-name":"Alt. Linux(itch.io)","link-04-tag":[42341]},"meta-timestamp":"2026-05-22T11:23:58Z","modified":"2026-05-22T11:23:58Z","name":"Bichis rescue","node-timestamp":"2024-10-10T22:11:45Z","parent":395186,"parents":[1,5,9,395186],"path":"\/events\/ludum-dare\/56\/bichis-rescue","published":"2024-10-07T22:44:10Z","scope":"public","slug":"bichis-rescue","subsubtype":"jam","subtype":"game","type":"item","version":1274468},"text":"## Intro\nIn **Bichis Rescue** you're a young witch in charge of finding and claiming back a pack of small fantastical creatures, the Bichis, held captive inside bouncing bubbles of magical gum by some ill-spirited goblin. \n\nShoot your wand upwards and burst the bubbles to release them. Be careful not to be hit by the bubbles though!\n\n## Controls\n### Keyboard\n* **A, D** or \u2b05\ufe0f\u27a1\ufe0f keys - Move Left or right\n* **Z, X or Space** - Shoot\n\n### Gamepad\n* **Left Stick** - Move\n* **A** on XBox, I imagine it's X on a PS controller.\n\n## Known issues (v0.0.4-5)\n* Several people have reported that nothing happens in some rescue-based levels after you collect the required bichis. It's not critical and you can just wait until the timer expires to move to the next level, but I agree that it's annoying. <= Tentative fix in v0.0.5\n* Level end pop up broken in certain resolutions. <= Tentative fix in v0.0.5, too.\n\n\n## Development\n* **Unity 6**\n    * DoTween Pro\n    * [Scene Reference](https:\/\/github.com\/JohannesMP\/unity-scene-reference\/tree\/master\/unity-scene-reference\/Assets) by JohannesMP.\n* **Aseprite**, for graphics.\n* **Chiptone**, Samsung's  **Audio Recorder** and **Audacity** for the very bare bones SFX.\n* **Obsidian** for task tracking\n\n## Credits\n* I worked by myself (I was aiming at a compo submission, but that's material for a post-mortem).\n* Font by [Daymarius](https:\/\/www.dafont.com\/es\/daymarius.d7345)\n\n\n## Changelog\n* **\u200bv0.0.5** (11\/10\/2024). Bug fixing.\n    * Fixed issue when getting hit by a \"loaded\" ball would result in a bichi being collected before its time. This was also triggering an exception in the tweening library, so it might be related to the bug mentioned in the **Known Issues**  section. I will really appreciate if anyone can let me know if it still happens.\n    * Layout fixes\n\n* **v0.0.4** (08\/10\/2024). Jam submission\n    * Reuploaded builds without temporary crap and fixed a bug on a timer label leading to mistakenly thinking the game was broken.\n","title":"Bichis rescue","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/403001+403002+403003+403004+403005+403006+403007+403008+403009+403010+403011+403012+403013+403014+403015+403016+403017+403018+403019+403020+403021+403022+403023+403024+403025+403026+403027+403028+403029+403030+403031+403032+403033+403034+403035+403036+403037+403038+403039+403040+403041+403042+403043+403044+403045+403046+403047+403048+403049+403050+403051+403052+403053+403054+403055+403056+403057+403058+403059+403060+403061+403062+403063+403064+403065+403066+403067+403068+403069+403070+403071+403072+403073+403074+403075+403076+403077+403078+403079+403080+403081+403082+403083+403084+403085+403086+403087+403088+403089+403090+403091+403092+403093+403094+403095+403096+403097+403098+403099+403100+403101+403102+403103+403104+403105+403106+403107+403108+403109+403110+403111+403112+403113+403114+403115+403116+403117+403118+403119+403120+403121+403122+403123+403124+403125+403126+403127+403128+403129+403130+403131+403132+403133+403134+403135+403136+403137+403138+403139+403140+403141+403142+403143+403144+403145+403146+403147+403148+403149+403150+403151+403152+403153+403154+403155+403156+403157+403158+403159+403160+403161+403162+403163+403164+403165+403166+403167+403168+403169+403170+403171+403172+403173+403174+403175+403176+403177+403178+403179+403180+403181+403182+403183+403184+403185+403186+403187+403188+403189+403190+403191+403192+403193+403194+403195+403196+403197+403198+403199+403200+403201+403202+403203+403204+403205+403206+403207+403208+403209+403210+403211+403212+403213+403214+403215+403216+403217+403218+403219+403220+403221+403222+403223+403224+403225+403226+403227+403228+403229+403230+403231+403232+403233+403234+403235+403236+403237+403238+403239+403240+403241+403242+403243+403244+403245+403246+403247+403248+403249+403250+403251+403252+403253+403254+403255+403256+403257+403258+403259+403260+403261+403262+403263+403264+403265+403266+403267+403268+403269+403270+403271+403272+403273+403274+403275+403276+403277+403278+403279+403280+403281+403282+403283+403284+403285+403286+403287+403288+403289+403290+403291+403292+403293+403294+403295+403296+403297+403298+403299+403300+403301+403302+403303+403304+403305+403306+403307+403308+403309+403310+403311+403312+403313+403314+403315+403316+403317+403318+403319+403320+403321+403322+403323+403324+403325+403326+403327+403328+403329+403330+403331+403332+403333+403334+403335+403336+403337+403338+403339+403340+403341+403342+403343+403344+403345+403346+403347+403348+403349+403350+403351+403352+403353+403354+403355+403356+403357+403358+403359+403360+403361+403362+403363+403364+403365+403366+403367+403368+403369+403370+403371+403372+403373+403374+403375+403376+403377+403378+403379+403380+403381+403382+403383+403384+403385+403386+403387+403388+403389+403390+403391+403392+403393+403394+403395+403396+403397+403398+403399+403400+403401+403402+403403+403404+403405+403406+403407+403408+403409+403410+403411+403412+403413+403414+403415+403416+403417+403418+403419+403420+403421+403422+403423+403424+403425+403426+403427+403428+403429+403430+403431+403432+403433+403434+403435+403436+403437+403438+403439+403440+403441+403442+403443+403444+403445+403446+403447+403448+403449+403450+403451+403452+403453+403454+403455+403456+403457+403458+403459+403460+403461+403462+403463+403464+403465+403466+403467+403468+403469+403470+403471+403472+403473+403474+403475+403476+403477+403478+403479+403480+403481+403482+403483+403484+403485+403486+403487+403488+403489+403490+403491+403492+403493+403494+403495+403496+403497+403498+403499+403500?authors&parents&superparent"},"object":"objects\/sha256\/1d\/1d770befafe503af8951a89680e71f17d9b37eb90119ff4cdbae4a02b8fe1eb6","record":"shard-0\/json-live-urgent-v3\/records\/5f3b8a918a08bb5c0639e611b3d1912e7746917011c5b22188819dcc7f578a1e.json","sha256":"1d770befafe503af8951a89680e71f17d9b37eb90119ff4cdbae4a02b8fe1eb6","source":"https","stored_at":1784022516}}