Three Tiny Toblins by NightmaresDev
Can you find your way out of this jail?
Control Three Tiny Toblins in this little puzzle game, each with their own unique skills.
Controls
- Move: A & D
- Jump: Space
- Action: F or Left Click
- Reset at last Checkpoint: R
All Toblins must reach the checkpoint to activate! - Close Game: Escape
Meet the Trio (Toblins)
Kort is the smallest of the bunch. He can fit into small spaces and crawl underneath tight spots. He is green, mean and maybe just a little bit angry.
Lagom is the fistiest of the group. She may think more with her fists than with her head. She is red, a doofus but a chill companion to be around.
Stor is the smartest of the trio. He thinks before he acts and with his tall stature can reach many places that seems out of reach. He is yellow and mellow and a great thrower too.
Meet the other Trio (Dev Team)
Quartzi: Voice of Kort, Programmer, and Sound Designer.
Syrsa: Voice of Stor, Pixel Artist, and Level Designer.
Fluwii: Voice of Lagom and first-time working on a game project!
Application List
- Game Engine: Unity
- Art: Aseprite
- Audio Creation: Bfxr and BandLab
- Audio Editing: Audacity

Thank you Syrsa for comming up with this fun idea!
Thank you Fluwii for participating in this event with us! I know this was your first time to do anything like this and how stressful it can be, but you pulled through!
| WebGL | https://quartzi.itch.io/three-tiny-toblins |
| Windows | https://quartzi.itch.io/three-tiny-toblins |
| Original URL | https://ldjam.com/events/ludum-dare/56/three-tiny-toblins |
Ratings
| Overall | 275th | 3.826⭐ | 25🧑⚖️ |
| Fun | 207th | 3.804⭐ | 25🧑⚖️ |
| Innovation | 451th | 3.413⭐ | 25🧑⚖️ |
| Theme | 944th | 2.958⭐ | 26🧑⚖️ |
| Graphics | 349th | 3.957⭐ | 25🧑⚖️ |
| Audio | 293th | 3.614⭐ | 24🧑⚖️ |
| Humor | 96th | 3.932⭐ | 24🧑⚖️ |
| Mood | 383th | 3.705⭐ | 24🧑⚖️ |
| Given | 24🗳️ | 11🗨️ |
Edit: Okay now its playable at least o.o
Love the characters! I like how each had a unique voice along with gameplay power. It was a cool start of the game but I got stuck really early on! I tried resetting and the same thing happened again so I'm just not sure how to get past the first checkpoint. I enjoyed what I played though :) nice work
Even though the red and green toblins were chubby (since the yellow one kept telling them they were heavy), I managed to progress through the map until something terrible happened: a cube fell on me and glitched the character, forcing me to restart everything.

Luckily, I pressed R and got saved from the wall. It was nice to have that option. After that, everything started working fine, and although the last puzzle required a lot of coordination, it wasn't too difficult. It would have been great to have some background music, but it's not a big issue. Once again, the detail of including the voices was very entertaining, I loved that!
Good job, I'd like to see a post-jam version. Here's my final pose:

I can't stop laughing all the way, the voice is so humor somehow and the concept/mechanics is great.

I managed to dumb myself into a softlock 'cos I'm a special kind of goblin myself haha!
Before I moved the characters, i thought i would awfully miss some background music, but the voiceovers were great!
Really did like that every charater felt unique.
I must admit that, even after reading that Stor could throw, I didn't remember in game. Both Kort and Lagom and visual indicators of their ability (crouching and punching), but Stor didn't appear to do anything when I pressed F. So I was very confused until I went back and read the game page again. I think Stor should attempt to grab any time the player presses "F", even if there is nothing there :)
Otherwise, this was a very fun puzzle! Well done!
I should also report that I managed to squash Kort into the ground by Lagom punching the block onto him. This locked him in the floor XD
