Tiny Companions by MidnightMist

In this tiny adventure, players will journey alongside a collection of tiny companions, each with unique abilities that help solve environmental puzzles and overcome challenges. Set within a tiny world, the player and their companions must navigate through areas, uncovering secrets while lighting the way forward. However, the deeper they venture, the more they will face difficult choices, including the ultimate sacrifice, testing the strength of their bonds. Each companion has its own strength, and players will need to rely on these creatures to unlock paths, light up torches, and interact with the world, all while facing the looming presence of mysterious presence.
Controls:
WASD / D-Pad / Joystick to move
Left mouse / X for ability
Spacebar / A to jump
Q & E / left & right bumper to switch companions
Abilities:
Firefly: Light up and click to daze enemies with a flash or light torches
Beetle: Traverse along spikes and open up an umbrella shell to reach high places
| Link | https://wannibemanisha.itch.io/tiny-companions |
| Original URL | https://ldjam.com/events/ludum-dare/56/tiny-companions |
Ratings
| Given | 11🗳️ | 9🗨️ |
@flipsy Unfortunately just didnt have time to do most of our audio touch ups and general polish. Definitely noted for next time!
@seth-funk Appreciate you playing and leaving a comment Seth~
@meru Hey Meru!! Nice to see you here, glad you liked it. I gotta play your game, the art looks amaze!!!

I overall also liked your pixel art quite a bit. Looks nice!
It can be a bit fiddly with the controls being split between two different input devices (mouse & keyboard) where I'd have expected switching between creatures to be on the mousewheel and also "w" or up arrow to be jump. But I beat the game still so it's fine.
Very impressive scale of the game too, even with two distinct environments. I didn't really understand the ending though. I only just entered the 2nd environment with the red walls, lit a single torch, and then a spider (which looks awesome!) comes and a flying thing flies to my character and I get a repeating ending cutscene... Hm not sure what to make of it.
While we're at things that confused me: For a long time I didn't know that it's possible to switch between creatures using q and e so the cave section really didn't make any sense to me. My bad if it did say that you can switch via q and e in the game... If it didn't, well I think that it should. We actually have a similar problem in our LD submission where we forgot to write ingame that you can rotate pieces with right click. Anyway, that made me wander around for ages in that dark cave.
Personally I think the enemies have a bit too much HP. Not a big deal though.
Even with these little issues, I still think this is an outstanding jam submission to be proud of! Well done!