Gunpoint Sojourners by llikdowk
With the ukraine war and the palestinian genocide I’ve been thinking a lot about war lately. Now there’s the expansion of the conflict into Lebanon and it doesn’t look like things are going to stop anytime soon.
There is a lot of media out there that covers these events in a completely dehumanising way. It feels normal. The stories are cold. The data is just numbers.
So I’ve crystallized my emotions into this tiny experience. It’s about normal people.
I hope you like it.
«You see the shadow of a hitchhiker ahead. He looks tired. You decide to stop.
You open the door. He looks at the gun you have at the dashboard. He hesitates.
With his tired eyes he tells you he wants to cross the border. He means no harm.
You take him in.»

I made this game on my own in 48h but I used some CC-licensed models & audio. This is the first time I make a game all on my own, that I do it in 48h instead of in 72h and it's the first time I use godot.
Thank you.
Ratings
| Overall | 214th | 3.909⭐ | 24🧑⚖️ |
| Fun | 942th | 2.833⭐ | 23🧑⚖️ |
| Innovation | 710th | 3.091⭐ | 24🧑⚖️ |
| Theme | 600th | 3.614⭐ | 24🧑⚖️ |
| Mood | 13th | 4.455⭐ | 24🧑⚖️ |
| Given | 30🗳️ | 10🗨️ |
Thank you for experience
My only complain - put text closer to screen center
The best interpretation of the game jam theme
Now about the game. I want to feel more feedback from the decisions that I make (mb sound or smt, not only text).
Atmosphere is great at first look. But when you look at these colors and read the text for a longer time, it starts to get a little annoying.
Anyway 5* by me. Great work.
congratulations on your 1st solo entry and game with godot
I love 1-bit pixel art. Is there a special reason for choosing red?
The story kept me focused and quite tense. Great storytelling!
Even though the gameplay isn't very exciting, it was a good experience.
I like your idea.
Congratulations!
thanks!