Lil' Guys, Big Adventure by schsam

[raw]
made by schsam for Ludum Dare 56 (COMPO)

ld56<em>ss</em>1.png

Welcome to Lil' Guys, Big Adventure. A game spiritually based on Lemmings. Help get your lil' guys across each level to safety. Try to get more lil' guys to the end faster to get better medals. Press "R" to retry a level if you're stuck.

A lot of "GenerativeAI" was used in making this submission, but everything was done myself in the allotted time. Take a look for yourself and grade accordingly if you think the AI did too much of the heavy lifting.

Ratings

Overall 297th 2.868⭐ 21πŸ§‘β€βš–οΈ
Fun 285th 2.684⭐ 21πŸ§‘β€βš–οΈ
Innovation 256th 2.868⭐ 21πŸ§‘β€βš–οΈ
Theme 153th 3.658⭐ 21πŸ§‘β€βš–οΈ
Graphics 305th 2.375⭐ 22πŸ§‘β€βš–οΈ
Audio 203th 2.947⭐ 21πŸ§‘β€βš–οΈ
Humor 197th 2.778⭐ 20πŸ§‘β€βš–οΈ
Mood 252th 2.972⭐ 20πŸ§‘β€βš–οΈ
Given 4πŸ—³οΈ 6πŸ—¨οΈ

Feedback

Fernando Tonon de Rossi
07. Oct 2024 Β· 03:42 UTC
Oh No! they died! haha very funny concept!

I hijacked your explanation about the use of AI, very well said... haha I believe it completes your game with nice graphics, but the main thing here is your concept and the game mechanics itself.

I enjoyed playing it! Reminds me of Physarum fungus :sweat_smile:

IDK if it exists on further levels, but it would be nice to have some traps, or other challenges.
Sheepolution
07. Oct 2024 Β· 14:06 UTC
I don't mind the use of AI necessarily, but I'm not a fan when it's obvious like this. Also the mixed styles (the icons at the bottom and upper right) isn't great either. Sometimes ugly MS paint drawings can look more beautiful than a mix of whatever AI generates. Anyway, the game itself is quite boring. I don't really care for the medals, so after 15 creatures have been saved, I'm just there waiting. There's not a whole lot I can do. So yeah, the pacing is a bit too slow for my taste.
martonel
07. Oct 2024 Β· 15:29 UTC
Nice little game! I really enjoy the whole mechanism of the game
DGSpitzer
09. Oct 2024 Β· 00:46 UTC
Simple but pretty cute gameπŸ‘
Frostbeak
11. Oct 2024 Β· 18:29 UTC
The little guys have an interesting behavior model, pretty fun and simple. The use of the bomb wasn't super clear to me.
Surfa
25. Oct 2024 Β· 19:21 UTC
AI art doesn't bother me in its usage but it does lead to a bit of a mismatch in the icons in the ui of your game and the level end screens. The little creatures do not match too well.