Tiny With Power by filgreen3

This game is a quick, fun incremental game where numbers are everything.
- Match the Quota:Each creature has a number, and you need to meet or beat the quota in a limited time. Place upgrade blocks to add, multiply, or create new creatures, and race to hit your target!
- Getting Stronger:Each round, the monsters get bigger, and new, stronger blocks unlock. The game keeps pushing you to keep up.
- Grow Your Space:You can also upgrade your build area, giving you more room to place blocks and keep your horde growing.
Jump in and see if you have what it takes to harness the power of your tiny creatures and dominate the numbers game!
P.S.
The idea behind this game is to create tiny creatures with small numbers. However, just having tiny numbers can be quite boring, so the goal of the game is to make those tiny creatures turn into giants. As a player, you have blocks that allow you to add value to the creatures. Combining these tools allows you to make millions with just a small number of operations.
Unfortunately, the game has some bugs, and some of them are critical. However, you can add blocks for yourself by pressing 0. It was very fun to create this game, and I hope you have as much fun playing it as I did.
Tools: - Godot - Aseprite - Bosca Ceoil Blue
Share your results!

| GitHub | https://github.com/filgreen3/LD56 |
| Itch.io | https://filgreen3.itch.io/tiny-with-power |
| Original URL | https://ldjam.com/events/ludum-dare/56/tiny-with-power |
Ratings
| Overall | 37th | 4.07⭐ | 45🧑⚖️ |
| Fun | 43th | 3.953⭐ | 45🧑⚖️ |
| Innovation | 10th | 4.36⭐ | 45🧑⚖️ |
| Theme | 35th | 4.174⭐ | 45🧑⚖️ |
| Graphics | 62th | 4.057⭐ | 46🧑⚖️ |
| Audio | 128th | 3.372⭐ | 45🧑⚖️ |
| Humor | 145th | 3.118⭐ | 40🧑⚖️ |
| Mood | 69th | 3.817⭐ | 43🧑⚖️ |
| Given | 35🗳️ | 12🗨️ |
I think the enemy creatures are a nice add-on and afree with @missingpixel this game has lots of potential to expand!
Great game :)
Once I figured out, how the game works, I was having fun and beat the game (even though I caused a little traffic jam, oops). The game crashed after the timer ran to 0, but that's okay :smile:
One thing I feel is missing is some explanaition how to play or what the game is about. Doesn't necessarily have to be in-game (can be here as description), but it took me a while and I feel like people less patient than me can stop trying.
Overall great game, fits theme really well. Good job!
The graphics, though simple, but beautiful, turned out very well!
It lacks a bit of UX, like swapping two modules together, better explanations on directional modules, and having an onboarding in-game. I also encountered a bug that fully froze the game definitely in the WebGL build.
Other than that the goal is explicit and the game well executed.
I think the only real issue I ran into is accidentally placing blocks outside of the playable screen so all my spawners like got stuck behind where things are supposed to be. I also think a fast-forward button would be neat!
Here is my second attempt:
https://youtu.be/7ibxSj-qqbI
Also, in late game there is a luck of dinamics, while you just waiting for other
But I see a lot of potential here. You can add different modification tiles and other mechanics.
Also, good sound and cute graphics! Well done!
