Nomnoms by pietmichal

[raw]
made by pietmichal for Ludum Dare 56 (COMPO)

lklklk.png

Command Nomnoms in this surivor-like game to nom and multiply through the world!

The Web Player version includes a performance fix.

You might experience audio glitches in the Web Player when the swarm grows large enough.

The performance fix limits the amount of Nomnoms that can exist at once.

You can download a version with or without performance fix.

Ratings

Overall 89th 3.759⭐ 31🧑‍⚖️
Fun 56th 3.879⭐ 31🧑‍⚖️
Innovation 120th 3.569⭐ 31🧑‍⚖️
Theme 19th 4.292⭐ 26🧑‍⚖️
Graphics 197th 3.362⭐ 31🧑‍⚖️
Audio 54th 3.81⭐ 31🧑‍⚖️
Humor 30th 3.897⭐ 31🧑‍⚖️
Mood 131th 3.5⭐ 31🧑‍⚖️
Given 18🗳️ 35🗨️

Feedback

AlxJE
07. Oct 2024 · 04:26 UTC
IT IS SO SATISFYING TO WATCH MY "Nommers" army grow and slowly devour the ENTIRE WORLD! Excellent concept and you have deliver it well!
umnatz
07. Oct 2024 · 12:33 UTC
![Screenshot (1008).png](///raw/787/16/z/66272.png)

it even has a boss. awesome
adjo
07. Oct 2024 · 19:32 UTC
As others said, it was really satisfying watching them grow, I couldn't stop playing :grinning:
Really nice and easy to play, perfect for a game jam.
SvenErik
07. Oct 2024 · 19:37 UTC
The more, the merrier. At first I was kind of "eeh" about the art, but it grew me quite fast! Simple & fun, jolly good work on it!
oldzombie14
07. Oct 2024 · 19:39 UTC
This is so good for releasing stress! loved the art!
markeryjane
07. Oct 2024 · 19:40 UTC
the rhythmic chanting of nom was very enjoyable. had to play until the frame rate became unplayable

![Screenshot 2024-10-07 at 3.37.39 PM.png](///raw/876/16/z/6689c.png)
🎤 pietmichal
07. Oct 2024 · 20:15 UTC
@markeryjane Thanks for the feedback! I'm not going to guarantee it but I might release an optimsied version relatively soon. Godot has good docs on this topic :)
LDJam user 236545
08. Oct 2024 · 02:54 UTC
NOM NOM NOM!

This was great. Really simple, but satisfying to go from running away from the enemies, to devouring them with a large swarm of little dudes.

I thought the game was getting easy until...

![Screenshot 2024-10-07 195255.png](///raw/10c/93/z/67b31.png)

My web browser slowed to a crawl, but eventually we prevailed. Overall I enjoyed my time with the game. I would have enjoyed some more enemy variety that made the game a more challenging ramp-up to the boss. Nice job!

(I wish you hadn't opted out of the "Theme" category, I would have rated it a 5!)
knarf
08. Oct 2024 · 10:36 UTC
Haha nice take on the theme :) quite satisfying indeed to see a swarm destroy everything on your path ^^ Gameplay is a little bit contemplative as it felt quite easy to beat ^^ Maybe a very small mechanic to add difficulty could be a nice to add ? Otherwise the SFX used are perfect, makes the nomsnoms cute and fun :) I really like that B&W&red minimalist graphic style (Downwell ftw), the fluidity of the swarms moving around keeps my brain entertained :p Also for info there might be an issue with html version: Failed to read the 'serviceWorker' property from 'Navigator': Service worker is disabled because the context is sandboxed and lacks the 'allow-same-origin' flag.

Good job, cheers!
🎤 pietmichal
08. Oct 2024 · 12:57 UTC
@andrewkennedy Oh no! I opted out by accident! Thanks for pointing this out! It should be possible now to cast a vote in "Theme" category.
🎤 pietmichal
08. Oct 2024 · 12:57 UTC
@knarf Thanks for the feedback. I forgot to test the web version in Chrome. The fix should arrive soon!
LDJam user 236545
08. Oct 2024 · 15:45 UTC
@pietmichal all good - I updated my vote! :thumbsup:
🎤 pietmichal
08. Oct 2024 · 18:08 UTC
@knarf The game works on Chrome now.
LDJam user 352490
08. Oct 2024 · 18:51 UTC
I loved the absolute chaos of having 100s of them flying all over the screen chomping everything in their path and saying nom in unison. Kind of an awesome experience.

At one point I traveled far enough that I stopped seeing anything, and I wasn't sure if I could make it back. Are the soldiers/corpses generated infinitely in each direction, or do they stop after a certain point? If it's the latter, it might be good to have a barrier of some sort.
🎤 pietmichal
08. Oct 2024 · 21:22 UTC
@markeryjane A version with optimisation quick fix has been published!
🎤 pietmichal
08. Oct 2024 · 21:23 UTC
@sudocoffee Thanks for the feedback! I was worried that players might experience that. And I really like your proposed solution! I'm adding this to my post compo version todo list.
amarokczukay
09. Oct 2024 · 00:25 UTC
i loved the nom sounds! the idea of the creatures orbiting you makes up for nice movement innovation since you have better strategies than just doing circles around enemies

oh, and i love the second game within the game: will my browser crash or proudly recover? spoiler: i underestimated my computer and everything was perfect between lag pikes (honestly that was really funnier than how it sounds)
SdCorpse
09. Oct 2024 · 19:49 UTC
I imagine how you recorded audio. I love it)
Too much lags for me on 3rd or 4th wave.
JackLeHamster
10. Oct 2024 · 01:18 UTC
The sound effects are hilarious. I love that it's actually the title of the game.
fusionnist
10. Oct 2024 · 13:56 UTC
Simple and fun... I liked it! I don't think I ever saw this exact type of controls before, either. Messing around with the velocity of the little creatures adds a nice touch ;)
ThatSommeS
10. Oct 2024 · 22:37 UTC
We also had a similar issue with Godot 4.3 web build audio causing memory issues. I just ended up removing a bit of our audio. But I read somewhere that it could be fixed by using .wav instead of .ogg.

Fun game! The third survivor ish game I played after LD56
gamebuilder
12. Oct 2024 · 01:04 UTC
We just need radar.
Samuli
12. Oct 2024 · 12:59 UTC
Nomnomnom ihihihii! Didn't mind a bit of slowdown, it just made my flock feel more powerful than my PC!
tenshi42
12. Oct 2024 · 16:59 UTC
Nice little game !
A progression bar or a scoring would have been great !
Harmadillo
12. Oct 2024 · 20:19 UTC
Fun game. The audio as great. Gave the Noms a personality.
Roroto Sic
12. Oct 2024 · 21:23 UTC
Nomnom ? Nomnom ! Nomnom ! hihihi ! Nomnom ! Nomnom ! Nomnom ! shpshpshp ! Nomnom ! Nomnom !Nomnom
LDJam user 371030
12. Oct 2024 · 21:35 UTC
Hmmm... nomnomnomnom :shallow_pan_of_food: ... this is a dopamine spiker! Gameplay is fun and sounds are reeeeally spot on with the little b\*stards festing = DDD . Also the *hive* feeling is a very fine detail / mechanic! Congrats for that one! Spot on theme too.

You know how this would've become even better? Ofcourse that changes the scope but: turn this into a roguelite: e.g. stronger and stronger waves / bosses (enemies), then some kind of currency to spend on upgrades, upgrades in-between levels or permanent stat upgrades - each replay let's the player reach a bit further. Ofcourse not the scope of 2-3 days, but just a few ideas :P Overall, great execution!
Jeiji
12. Oct 2024 · 23:29 UTC
cool yum yum, at the end of the game it's really tough yummmmm yummmmm
jellyfishhunter
13. Oct 2024 · 08:14 UTC
NOM NOM NOM! Very fun concept, despite being a bit too easy. The sound design was cute. Controlling a ravenous swarm is a great power fantasy!
LDJam user 235915
13. Oct 2024 · 09:51 UTC
The game is just super. I really enjoyed gathering a huge army!)
plasticsword
14. Oct 2024 · 18:04 UTC
Cool game, ear did slowly start to bleed after the fighting the boss for a few min
Rezistor
15. Oct 2024 · 08:10 UTC
fun one! =D I'd love to se more enemy types to eat >:)
MistaGiggles
15. Oct 2024 · 16:07 UTC
I really liked the nom sounds. Satisfying gameplay, and fun to swarm the enemies!
silkworm_sweatshop
16. Oct 2024 · 14:02 UTC
Quite satisfying controlling a swarm! Wasn't sure there was an end game as I struggled to find more enemies after a while but after checking the comments I hunted the big guy down. Fps definitely dropped by the end but maybe that's just the web build.
Untitled Studios
23. Oct 2024 · 16:05 UTC
Simple and fun! Great sfx, and very satisfying gameplay.