Totally accurate Demon Battle Simulator by Ghatazorg
TOTALLY ACCURATE DEMON BATTLE SIMULATOR
Follow the new adventures of Luis-Patrick Dante, our cute little demon and his colleagues who fight to reach the end of the dungeon !
Create and manage you army to defeat your ennemies and survive the dungeon. When you die, you have to start again the whole dungeon. Upgrade your army and try again.
How to play :
- Buy new creatures in the Village and upgrade them to create your army.

- Go to the dungeon with the Portal

- Add your creatures on the grid and Fiiight !

- If you win, you have two choices:
Be reasonable and return to the village or reach the next level !

About us :
Artist - Laura Didier : portfolio
Programmer - Kraghan : portfolio
Artist - Giulia Miazga : portfolio
Enjoy ! :smiling_imp:
Ratings
| Overall | 772th | 3.321⭐ | 30🧑⚖️ |
| Fun | 842th | 3.018⭐ | 30🧑⚖️ |
| Innovation | 830th | 2.926⭐ | 29🧑⚖️ |
| Theme | 954th | 2.929⭐ | 30🧑⚖️ |
| Graphics | 652th | 3.5⭐ | 31🧑⚖️ |
| Humor | 750th | 2.635⭐ | 28🧑⚖️ |
| Mood | 778th | 3.25⭐ | 28🧑⚖️ |
| Given | 21🗳️ | 35🗨️ |

Placing units was a bit of a struggle for me though, and I wish the combat was a bit faster. Fun idea though for an autobattler! Great job!~
I love the concept of an auto battler where you have to prepare your army before each run. Graphics are nice even if they made my 1070 melt for only 30 fps haha.
Too bad the AI sometimes just got stuck, but it's ok since you can just restart the run and try another placement of your army.
Well done!
The main frustrations I encountered were tedious unit placement (as others mentioned) and having to replay the same fights every time I entered the dungeon again. I also found it odd that you had to re-buy lost units. These mechanics meant you could grind the first few levels to make a lot of money to upgrade your army and subsequently steamroll the rest of the levels. The simple pathfinding led to units engaging opponents in inefficient ways (reminds me of AoE2), but I don't expect a game jam game to nail this.
The graphics were great and the audio served its purpose. Overall, I enjoyed it!
I was a bit confused about acquiring demons at first, It was not particularly obvious that the right houses were buying the units and the left ones were for upgrading them.
Placing units was a bit awkward with a lot of units as it could be tricky to see exactly which squares were taken.
The bug where the X/X unit display would reset when you scroll was quite annoying, and it would have been good if the placement preview would be cleared when you placed the last one of that type.
Having to start over right from the beginning with my new massive army was a bit tedious, and the reason I stopped playing.