Nano Commando by ferelily
Welcome to Nano Commando!
In this game, you play as an experimental robot which can integrate itself with biological cells. Green cells provide protection. Red cells provide you with firepower.
Controls:
W A S D = move Q E -or- left & right arrow keys = rotate
How long can you survive?
Credits:
Justin Law - Programming, Organization Rene Schwartz - Programming Si Li - Art, Programming UI Design - Charlie Wilkinson Music - Nephenee Rose SFX - Chris Altoft
| Try the game on our itch.io page! | https://glisteningcipher.itch.io/nano-commando |
| Original URL | https://ldjam.com/events/ludum-dare/56/nano-commando |
Ratings
| Overall | 723th | 3.368⭐ | 21🧑⚖️ |
| Fun | 685th | 3.237⭐ | 21🧑⚖️ |
| Innovation | 420th | 3.447⭐ | 21🧑⚖️ |
| Theme | 334th | 3.921⭐ | 21🧑⚖️ |
| Graphics | 516th | 3.711⭐ | 21🧑⚖️ |
| Audio | 418th | 3.368⭐ | 21🧑⚖️ |
| Mood | 549th | 3.5⭐ | 20🧑⚖️ |
| Given | 27🗳️ | 12🗨️ |
* More variety in the gameplay. Potential for different enemies that could pose a larger threat.
* As mentioned before a way to differentiate between the players fire and the enemy fire
* An end screen showing your time and some other interesting stats. Like most pieces attached. Enemies killed etc..
* Bit more feedback in the sound design for when hits connect and pieces are fee to pickup.
Overall was a good game that stuck to a simple core gameplay loop and theme and looked very nice and cohesive. :thumbsup: