Tiny Creatures as Us by Foursay

[raw]
made by Foursay for Ludum Dare 56 (COMPO)

Tiny Creatures as Us (1).png

Tiny Creatures as Us

Hey there, welcome to this LD56 entry: Tiny Creatures as Us.

My name Foursay, and I’ll be helping you get through the game faster so you can move on to the next distraction in life.

If you’re ready, let’s dive into this museum dedicated to the primitive Android species that once roamed Earth in their quest for meaning, known as 'Humans".


Control

WSAD - Move

F - Interact

Mouse - Look Around and do nothing

This game takes about 3-5 minutes to complete and it has an ending ("Thank you for playing"). Hang in there!


Tools

These tools supported me in creating this entry:

  • Unreal Engine 5.4 and its Modeling tools
  • Studio One
  • Figma
  • ElevenLabs
  • My worn-out body and spirit
  • The core essence of my existence
  • A rebellion against my daily routine
  • Food

Ratings

Overall 72th 3.847⭐ 38🧑‍⚖️
Fun 232th 3.118⭐ 36🧑‍⚖️
Innovation 187th 3.235⭐ 36🧑‍⚖️
Theme 209th 3.386⭐ 37🧑‍⚖️
Graphics 77th 3.957⭐ 37🧑‍⚖️
Audio 72th 3.667⭐ 38🧑‍⚖️
Mood 16th 4.221⭐ 36🧑‍⚖️
Given 46🗳️ 53🗨️

Feedback

Dingbat
07. Oct 2024 · 01:53 UTC
Love the atmosphere of this game! Not sure if you've ever played NaissanceE but this gave me similar vibes to that. Very brutalist/minimalist atmosphere. Nice music and level design. Definitely an interesting atmosphere to explore. Nice job!
imai_Time
07. Oct 2024 · 12:14 UTC
Although short, it was a very interesting-looking game
SvenErik
07. Oct 2024 · 12:16 UTC
Quite the big one and a bit laggy for my computer, nevertheless the mood was great and did differ a lot from most games, jolly good work!
Sviborg
07. Oct 2024 · 13:35 UTC
A game with an amazing atmosphere! 🌌 I really liked the minimalistic level design and the music, which creates a unique feeling of exploration. 🎶 Even though the game is short, it left an impression! 👏 Great job!
LDJam user 76491
07. Oct 2024 · 13:49 UTC
Lovely song, it really adds atmosphere to the game. I can't stress how relatable the story is, I think it's almost impossible to face adulthood nowadays without acquiring some deep niilistic thoughts. And it seems almost ironic that I'm typing this in my office.

Great job, visuals are simple but extremely effective and cohese, and the narrative/writing is on point.
nicole_a
07. Oct 2024 · 16:02 UTC
Great job! I love the style and atmosphere. Too deep for me, but really enjoyable!
Sockenpuppe
07. Oct 2024 · 18:52 UTC
I don't need much gameplay. This, right here, is where it's at! One of the most interesting entries I've "played". By far.

I don't know if it was intended (I mean, it sure would fit narratively) but there were times when the music (which I really liked btw) would start to drown out the narrator.

Very interesting take on the theme!
rhewid
07. Oct 2024 · 18:53 UTC
Short but captivating! The minimalistic design and music create a cool atmosphere! Good job!
Shiiro 10psi
07. Oct 2024 · 23:08 UTC
Yes, I suppose that in the grand scheme of everything, we are the tiny creatures. Well executed unique take on the theme.
wisstopher
08. Oct 2024 · 10:36 UTC
Always love your entries, great work on this one.
Mateo Avventuriero
08. Oct 2024 · 23:14 UTC
I love the take on the theme! Very good atmosphere too. I could really see an entire walking simulator with a more developed story!

It's a bit laggy (but I have a really bad computer) and I had issue with the audio mix: the music was too loud compared to the voice.
Pimping
09. Oct 2024 · 11:20 UTC
So interesting game
hidden61ade
09. Oct 2024 · 14:41 UTC
This masterpiece makes me awe...It's pure the 9th art by merging a Sisyphus parable in the statement that we humans as tiny creatures should accept the absurdity of the world and face it(DK if I get the whole picture of the author)The vibe is extremely good and has clearly been through a lot of the other 8 categories of art. What can I say, 大佬牛逼!
pomidor_carry
09. Oct 2024 · 17:49 UTC
Wow, it kinda made me feel something even being this short. Love it.
One thing I didn't like is that in the end piano got painfully loud, louder than her voice and even too loud.
Overall, great job!
Clare_Chan1738
09. Oct 2024 · 19:54 UTC
Really nice graphics and intriguing story. I had a bit of trouble with the cube basket section but figured it out eventually. Really nice ending. Short but nice experience.
DashVirus
10. Oct 2024 · 20:10 UTC
Definitely intriguing. It of course feels like a tiny Stanley Parable with blue paint instead of yellow. I can't say if I should feel depressed or not at the end of the speech that was really well written, good job for that. Overall a nice experience, and I like the fact that you sort of sticked to the theme an absolute different way than most of us. Well done.
crcdng
10. Oct 2024 · 20:52 UTC
'Stanley Parable' - like experience, unique take on the subject, very stylish and great execution. I managed to get the cube stuck behind a plant.
Obi_w
11. Oct 2024 · 10:45 UTC
非常有艺术感,最后看向月亮的一幕非常浪漫,用宇宙的宏伟衬托出人类的渺小,非常有想法It exudes a strong sense of artistry, and the final scene of gazing at the moon is incredibly romantic. It cleverly juxtaposes the grandeur of the universe against the insignificance of humanity, showcasing a deeply thoughtful and imaginative approach.
IRoRoI
11. Oct 2024 · 17:09 UTC
Great graphical execution! I would like more content, as spending time in the game was very enjoyable! However, during the SIMULATION, I think I lost my flashlight and I had to move with my back while collecting all the walls xD I don't know if it's a bug or if I'm stupid :)
Shirac
11. Oct 2024 · 18:10 UTC
Wow, I loved this contemplative game. The minimalist graphics and soundtrack (very classy) work very well with what the game tells us about our fragility. Thank you for this poetic interlude and congratulations for having done all this in composition.
CaptainDreamcast
12. Oct 2024 · 12:41 UTC
Beautiful game. What an amazing take on the theme, my favorite take I've seen so far, I love the idea of using the theme to examine the human existence as the tiny creatures in the grand scale of things. The framework of the museum worked extremely well too, I think. You could give it this very distinct minimalist art style and it felt really natural, as it was set in the far future. The music perfectly helped set the mood as well. What a great all around package. Beautiful art, beautiful game. Wonderfully done, great job!
ColeSlaughter
13. Oct 2024 · 02:39 UTC
[Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2273720699?t=01h43m05s)

As always, I love the way you tend to prioritize "vibes" and "emotion" over classic gameplay elements when it comes to your designs. So glad that it seems to resonate with so many people!
LJ Wei
15. Oct 2024 · 22:25 UTC
You are an amazing museum curator. This might be my favorite game this time. The writing, art, and music are all beautiful and very effective. Even though it's so short, looking up at the moon somehow gave me a feeling similar to beating Getting Over It... Great job!