Mishfu Zoo by impiaaa
- This is an idle game. Keep it open while judging other games, and check back every few minutes!
- Mishfu occasionally produce gems
- Collect gems by clicking on them
- Use the button in the top-right to exchange gems for Mishtrees
- Mishtrees produce Mishfruit
- Mishfu must eat Mishfruit to stay healthy
- Healthy and mature (4+ minutes) Mishfu may reproduce!
Mishfu are a fictional species I created when I was like 8—just pink/purple furballs with bunny ears. They have eyes but you can't see them under the fur. I know they don't live on Earth but I don't remember the name of the planet.
Ratings
| Given | 7🗳️ | 10🗨️ |
I got about 4-5 Mishfus at best (some would often die as the population got larger), and I was able to keep at least one alive as long as I was actively able to check on it.
Unfortunately one of the Ludum Dare games I played did not really leave any time for tabbing back to check on them, and when I came back they had all died. I guess this is because the trees all die and then the Mishfus with them.
I think the rate that you have to check back to really keep them going is too fast to really leave this game idle for a long time, which makes it difficult to play as, say, an ongoing task over a day. I think it would take too much attention to really do it alongside any significantly long task I was trying to accomplish--even playing it alongside writing a Ludum Dare rating made my writing slow down a bit.
I have one minor complaint: Every time you click on the game, it will play something like all the queued sounds from when you last played it, so every time I clicked I would hear the eating sound even when I clicked on a gem (for some reason the gem sound would be suppressed). This might be a tricky interaction with the browser, though--I know browsers often do weird things with sound and it can be hard to put together a clean interaction.
Still, I think that a game that requires attention is itself an interesting premise. Sure, it's been done before, but this game is very needy, IMO, which is a funny property to have. :smile: That is, at least if you want to keep your Mishfus alive.
All told I think this is a nice execution of a more novel premise, and I had fun trying to keep it alive. The feeling that I was about to let all my Mishfu's die if I didn't check on them was a bit stressful, but in a fun way rather than really being a real stress. And I think that's kinda neat -- I'm not sure I've played a lot of games with a "fun stress" before.