Tiny Tribe by silkworm_sweatshop

Tiny Tribe is a cozy simulation game. Watch a tribe of tiny critters develop and grow. Interact, help or disrupt them.. or leave them to their own fate when they can't reach the coconuts (please knock them down for them!). Didn't quite have time to balance too much challenge. They don't require much input to be happy. If you're looking for a challenge try the POST JAM version!
HELPFUL STARTING TIPS
1)Knock coconuts down so the sims get food.
2)The Queen is vital so keep her safe (don't throw her into the sea)!
Controls:
L-click: interact
R-click: toggle interaction type cursor.
Cursor interaction types are
1) Poke/Pet : makes your sims happy!
2) Grab : Grab and drag sims and objects.
3) Hit : Hit your sims, it might motivate them but will make them sad.
4) Looking glass: shows info about your sims and other objects!
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:rotatinglight: BIG POSTJAM UPDATE :rotatinglight:

The post jam build has an added challenge and goal. Features:
-There is now a rival tribe you must defeat by raising an army!
-More characters, items and interaction.
-Tweaked sim behavior and other fixes.
-Additional polish
Ratings
| Overall | 83th | 3.788⭐ | 42🧑⚖️ |
| Fun | 149th | 3.425⭐ | 42🧑⚖️ |
| Innovation | 110th | 3.613⭐ | 42🧑⚖️ |
| Theme | 85th | 3.913⭐ | 42🧑⚖️ |
| Graphics | 64th | 4.038⭐ | 42🧑⚖️ |
| Audio | 65th | 3.713⭐ | 42🧑⚖️ |
| Humor | 91th | 3.513⭐ | 42🧑⚖️ |
| Mood | 72th | 3.8⭐ | 42🧑⚖️ |
| Given | 53🗳️ | 57🗨️ |
P.S. being able to move the camera with WASD would be nice!
Thanks for the experience!
- Me: *spam clicks egg and realize it doesn't go faster
- Me: "oh poor egg, i'm sor- OH A PINK THING!"
At some point my tiny creatures just stood there +SOCIAL, all of them. i thought they were lazy so i started beating them up... which was kinda unfair when i noticed they just wanted coconuts, and thats when i had an AHA moment! Honeslty, a sim where you kinda nudge the creatures in the right direction after different "phases" in the game seems appealing!
Awesome job! The aesthetics are *chefs kiss
There's so much stuff, and it's overall so polished in terms of visuals, sound, and feel. Mostly I can only complain about minor things (like someone else, I'd prefer WASD panning) but I do feel like in the end maybe it seemed a bit aimless. I see you've added goals post-jam, tho I prefer the peacefulness of the original to the fighting. :p
By the end my islands looked like this!

Maybe there's a commentary on overpopulation and draining of resources here, altho the trees always seemed to regenerate faster than the creatures were able to cut them down. p:
Just amazing the amount of different kinds of creatures with different sprites and behaviours you were able to add in such a short time. The music and sounds are very pleasant. I did keep getting scared by the fact that tree-cutting sounded the same as creatures taking damage!
After the initial exploration process of learning about each new creature as they hatched, I mostly ended up driving around the map endlessly clicking coconuts to make sure they were fed, which was that "aimless" point I mentioned, but it was still neat to see what was everyone was up to.
I didn't slap or drown them except by accident, but the saddest moment was when I was investigating a sad blob and trying to figure out what it needed but mid-read it died and the tooltip changed in front of me to "wants: nothing"… :'(((
Overall felt great to play and look at and listen to, really nice tactile feedback to the different hand actions. Besides the issues you've already addressed post-jam, this is just wonderful, so high scores from me! c:
Love this game. The tiny blobs are incredibly cute and have a lot of character. Very enthralling to see them move around and live their lives. I also love how you put so many creative types in here. Not just foragers and woodcutters, but painters, musicians and even shrinks. I'm building a civilization here. The art and the music set the mood perfectly, it really captures the comfy tiny nationbuilding vibe, it fits extremely well. All around, this game just feels great to play. Super impressive, very well done!
A bunch appeared to get stuck - they had wants but wouldn't move. I just put them in a little circle / made them into a club :)
I really like the pixel art and all the little animations / effects, nice polish !
Congratulations for your entry !