Sworm by p-r

[raw]
made by p-r for Ludum Dare 56 (COMPO)
  • Arrows control white
  • Head can't touch moving worms
  • Fill 10% of the map with white in order to win

Ratings

Overall 257th 3.095⭐ 23🧑‍⚖️
Fun 177th 3.333⭐ 23🧑‍⚖️
Innovation 272th 2.762⭐ 23🧑‍⚖️
Theme 290th 2.881⭐ 23🧑‍⚖️
Graphics 305th 2.375⭐ 22🧑‍⚖️
Humor 276th 2.1⭐ 17🧑‍⚖️
Mood 306th 2.412⭐ 19🧑‍⚖️
Given 22🗳️ 1🗨️

Feedback

CrociDB
07. Oct 2024 · 13:50 UTC
That's a nice twist in the classic game. The game feel is actually nice, but the game is damn hard! I wish there were levels with more mild difficulty at the beginning. Overall a solid entry! Good job. :)
Arscene
07. Oct 2024 · 15:28 UTC
Your cover is somewhat missleading ;)

The game is simple, but effective. Congratulations !
imberny
09. Oct 2024 · 14:36 UTC
Neat little remake of snake.io
DesiBragg
09. Oct 2024 · 17:46 UTC
Ahhhh!!! It is an invasion!!!
Great bright colors, a little stressful, but overall a lot of fun.
Lunaria Rava
13. Oct 2024 · 13:26 UTC
_Very_ difficult game, whoa. Never managed to live more than three seconds.
crispybacon
18. Oct 2024 · 20:34 UTC
Quite difficult, a interesting twist on the original snake game though.
kuggenhoffen
19. Oct 2024 · 09:21 UTC
Really hard game. I wish there was a button to restart rather than reload the page? (Maybe there is?)
🎤 p-r
22. Oct 2024 · 07:32 UTC
@kuggenhoffen click return/enter
markeryjane
23. Oct 2024 · 01:53 UTC
that was really fun. The very start is chaotic and sometimes you instantly die before you even get to do anything. I loved the gameplay of eating the dead tails and being able to eat your own tail was really cool too, though the dead pieces could have been a slightly darker color or something to visually differentiate. The core gameplay itself is really well done.
Arqcenick
23. Oct 2024 · 22:03 UTC
Wow the game was hard but fun! It would better to introduce the killing mechanic on a simpler level. I really liked the "contnious" snake aspect. Could be a juicy arcade game with more polish.
Silliest Goose
24. Oct 2024 · 00:11 UTC
It was fun, the mechanics were nice, if a little fast and unforgiving. I feel like 10% was a little much to ask of the player, I could never get there.