A Taste for Nuts by M2tias
Your colony of mice are preparing for winter. Gather 100 nuts to survive.
Make sure you have berries while you work towards your goal or you starve!
Tried to make an RTS. This is the walking simulator of RTS games!
Controls - Left click: Select mice - Right click: Command selected mice - Arrows / WASD / IJKL: Pan the camera - Middle mouse button: Drag camera
Protips / Spoilers: - Berries are #1 priority at the beginning, you don't want to starve - If you get 20 branches you can build and get more mice - You need two mice to copulate - Too many mice and you die really fast - 100 nuts triggers the victory - There are lots of bugs, but hopefully nothing gamebreaking
| Link | https://github.com/M2tias/LD56 |
| Link | https://m2tias.github.io/LD56/ |
| Original URL | https://ldjam.com/events/ludum-dare/56/a-taste-for-nuts |
Ratings
| Overall | 186th | 3.455⭐ | 24🧑⚖️ |
| Fun | 210th | 3.196⭐ | 25🧑⚖️ |
| Innovation | 214th | 3.13⭐ | 25🧑⚖️ |
| Theme | 136th | 3.739⭐ | 25🧑⚖️ |
| Graphics | 131th | 3.674⭐ | 25🧑⚖️ |
| Audio | 136th | 3.326⭐ | 25🧑⚖️ |
| Humor | 236th | 2.477⭐ | 24🧑⚖️ |
| Mood | 188th | 3.261⭐ | 25🧑⚖️ |
| Given | 41🗳️ | 23🗨️ |
Its very nicely done, there is quite a lot going on. I found it fun at the beginning, where it was multitasking the collection of wood to build the love shack, berries to not starve to death and acorns for the goal. Towards the end it felt like there wasn't much to do except explore for acorns, and I found the controls to be a bit finnicky as mice would get stuck on top of each other in the same square and I wouldn't be able to separate them. It did almost have a frostpunk vibe with having to explore further and further to get resources! And it's quite a short game so it didn't get old.
I liked the music and graphical style, there were nicely suited to the game and gave it a very cozy feel. Nice entry!
One major inconvenience was the reserved inventory for one type of item. It was annoying when they were hungry and I wanted to feed them berries, but they had already picked up a small acorn and couldn't eat. If the mice had been allowed more flexibility in choosing items, the game would have been smoother.
Despite these flaws, the core gameplay is fun and addictive!
I liked the flavor of the nuts!(hehe)
Some notes:
- Once a mouse has grabbed something, its inventory is instantly full, so there's nothing reasonable to do except return to base. Either the mouse's inventory needs to be bigger or they should auto-return without me needing to go find and click on them.
- The mice are starving while you read the instructions, which is a bit stressful
- I didn't see much point to making more mice. Two is plenty to collect enough acorns in a reasonable amount of time and each new mouse increases the rate of food consumption.
One note I have, is the text for how to play at the start is pretty small when you set the game to full screen, I had to squint a little bit to read it.
Very lovely sprites and music. The game gets a little tedious once the berries/sticks get further away but it's still satisfying to manage all your mice at once.
TIP: If you can't select the mice because they're overlapping, you can select just one by clicking their icon in the status bar on the left.