David vs Goliath: What the government doesn't want you to know by CaptainDreamcast
Sorry I had to reach out to you like this, you know the only thing they are not watching are the Ludum Dare 56 submissions. This is a true tale that happened not too long ago. Okay, technically a couple thousand years ago, the whole David and Goliath thing. But it could happen again. With robots and stuff. Frankly, robots make this only likelier if you really assume a thinker pose and think about it seriously. So I want to show you something that is probably* most likely* pretty much provenly* already in the works from the guys above. A real... tallspiracy.

This was a very experimental Ludum Dare for me. I tried to cut off a lot of fat. Scoped a lot lower, reduced the intro/outro a bit (but on reinspection I just babbled longer in the voice lines, alas), and tried to keep it relatively short and simple. Schedule-wise it went a lot better this time than usual, that is something at least. The theme was pretty open (e.g. I couldn't come up with good gameplay for it and offloaded the theme into the story) so I went with gameplay I hadn't tried before, one of those mouse-controlled top-down shooters (there's a bit of effort to make them work with the Dreamcast controller). Was a pretty fun genre to work with! I hope it's not too barebones and you can at least get a little something out of it. Thanks a lot for checking it out/playing/rating it!
Ratings
| Overall | 65th | 3.897⭐ | 31🧑⚖️ |
| Fun | 91th | 3.672⭐ | 31🧑⚖️ |
| Innovation | 251th | 2.897⭐ | 31🧑⚖️ |
| Theme | 129th | 3.759⭐ | 31🧑⚖️ |
| Graphics | 108th | 3.776⭐ | 31🧑⚖️ |
| Audio | 38th | 3.948⭐ | 31🧑⚖️ |
| Humor | 1th | 4.724⭐ | 31🧑⚖️ |
| Mood | 30th | 4.074⭐ | 29🧑⚖️ |
| Given | 26🗳️ | 36🗨️ |
Edit: I meant to continue that previous sentence, but I'm pretty sure you already read my comment. Oh well. President Michael Jordan was a hilarious bit, and the classification of all people below 6 feet as "tiny creatures" is one of the the hardest I've ever laughed at someone's take on the theme.
The cutscenes are great, and I love the way the story incorporates the theme. The controls are super tight, and due to my gaming skills I never took a single hit of damage. I suppose I Should've stopped showing off as a means to confirm that taking damage is possible, and perhaps I missed out on content by not dying.
I recorded myself playing for maximum feedbackage!
https://www.youtube.com/watch?v=binrBvaixZA
- first with a pistol. •ᴗ• OK
- second purely with a spear. •ᴗ• OK
- third without damage (the pistol and the distance are your friend). ≖‿≖ ok
In terms of the gameplay, there's really not much to complain. I especially like the art and feedbacks you created, such as when defeating Goliath. One suggestion I'd make is with the attack patterns, as all attack patterns now seem to be encouraging safe and ranged plays. Maybe it would be fun if Goliath would target on further ranges, and encourage the players to come close and take risks.
I love shmups overall, so the fight being "basic" didn't really bother me much and controlled fine. Loved the Goliath explosions lol
On a sidenote.. We both were surprised to see a *dreamcast* game of all things, so I ended up booting retroarch, downloading a dreamcast core, and playing it on that too. Kind blows my mind that apparently all of your games have a dreamcast build (i mean.. it's in your name i guess). The controls were a bit awkward on it, tho. I'm not sure if that's how it was mapped to the actual dreamcast controller, but the face buttons is actually what moves the character, and using my right hand to move a character just does not compute in my brain. I'd suggest experimenting with the opposite: the analog moving the character and the facebuttons adjusting the cursor. Or maybe do what some twinstick shooters (Xenocrisis comes to mind) do, where the face buttons controls the direction of the shooting instead of a cursor (Y would shoot up, B would shoot right, both would shot diagonally, and so on). Not sure how it would feel especifically on a dreamcast controller since i don't own one, but nonetheless, still super cool that there's even a build for that.
Great job!

Anyway, this was awesome! The story was hilarious - I loved your take on the theme (and the many places where you sprinkled it throughout) - and the cutscene graphics were great too: I especially loved how everything was presented as a news story.
The gameplay was very fun too! The patterns were good, and the tie-in of the theme with the bullet-hell style projectiles requiring your tiny size to dodge was really cool. Taking damage freezing you for a second also prevented cheesing the boss by ignoring all projectiles for speedruns (although I'm probably the only one who cares about that :)). The spear felt a bit useless outside of the special attack to disable Goliath, but it is does make sense.
Overall, I really enjoyed it! Awesome entry!
Great entry!
The gameplay was fun enough - nothing groundbreaking, but it gave the narrative something to latch onto. Something that may have made the combat a little more engaging would be to remove the damage from the gun, and have it be just a means to expose the weak point, and then force you to use the spear when the stance is broken.
I also love that you compiled this for the Dreamcast. Fantastic work!
Hmm, but what the government is really hiding from us? Do they see us as tiny creatures regardless of our stature? The story in this game runs deeper than I can really comprehend...
I don’t have much to critique on gameplay, though the combat feels a bit simple, but it fits the theme well, so I’m all in. Thanks for bringing another amazing entry—I can’t wait to see what you come up with next!
I do think the game is a little too easy and that David can take way too many hits. A single hit from Goliath should feel like getting hit with a sack of bricks.
Tried getting the game set up on the Flycast emulator, and it worked, but it didn't have the voice-overs and the music cut out after playing for a few seconds, maybe an emulator issue? Dreamcast is a console I plan to pick up someday, if I do, I know what I'll be loading up on my giant stack of old CDRs.


Verry funny :laughing:
I agree with others that the game is too easy. You can just ignore all of
goliath's bullets and you will still kill it well before it manages to kill you. You
don't even have to care about which weapon to use, really.
The game is very fun too, I love it! The story is top notch, I love the art and voice over, and overall humor. The game itself is short but fun to play, I like that you have two weapons and thus can try various strategies!
My best score after several attempts was 32:50 seconds (spear is your friend), but I saw on the previous comments that it can be lower, so I'll keep trying.
Anyway, congrats on this great entry, and for keeping the Dreamcast alive!
