The Battle Of The Pixels by elZach

Draw your own species of tiny creatures and have them compete with races from all over the world. Your creations will join the server and can be encountered by other players.


| Link | https://elzach.itch.io/battle-of-the-pixels-ld56 |
| Original URL | https://ldjam.com/events/ludum-dare/56/the-battle-of-the-pixels |
Ratings
| Overall | 50th | 4.2⭐ | 22🧑⚖️ |
| Fun | 56th | 4.1⭐ | 22🧑⚖️ |
| Innovation | 3th | 4.5⭐ | 22🧑⚖️ |
| Theme | 115th | 4.211⭐ | 21🧑⚖️ |
| Graphics | 751th | 3.3⭐ | 22🧑⚖️ |
| Audio | 508th | 3.194⭐ | 20🧑⚖️ |
| Mood | 460th | 3.6⭐ | 22🧑⚖️ |
| Given | 12🗳️ | 12🗨️ |
Also, after a while I did get a bug where the two parts of the game were both active forcing me to restart, and since you cant cache creatures or log in to get them back in any way that ended my play session
But all in all, great job!
It's awesome that you took the time to create a species of kirbys. I love it. <3

Well done.
I should've added a repeated ping to the map selection, so you would've gotten a second chance when the server was ready.
(or your browser is too safe, to let my app send web requests)
I was min maxing for the horde lol. Really fun. There were a couple times where I was up against another creature that had high agro and we just ran past each other.

Totally forgot to take a screenshot of the stats but let's just say that I went for a lot of atk, a good amount of swarm and some range.
Very cool idea to have other people's creatures fight each other!
Kudos to reaching such a high level! And thank you very much for sticking around that long! <3

**My horde invasion**

**boob eater xd**

**King Olaf was a great warrior**

**I lost only twise: to @sockenpuppe creature (Hutfroschs are magnificent!) and to myself, stuck in the endless fight...**

It was fire bro, absolute cinema, the peakest peak, one of my most favorite games in the ludum56 now. I will come back later to play again (hope the servers will still work)
Capturing your journey in screenshots is very cool!


I wish I could easily see my level (later I found if I scrolled to the end of the list, I could "fight myself" and therefore see my level, but that was a pain), so I could know if I was fighting above or below my rank. When I leveled up my speed ("aggro"?) too much often battles would end with both of our troops just walking off the edge, sometimes counting as a loss, sometimes a win (maybe whoever walked slowest / spawned last won? :laughing:)
Seems like you've got something potentially addictive here, I stopped at level 48, but kinda want to start over already and try a new build =).
I really liked your idea. Have you thought about making a post-jam version? I'm curious to see what you'd come up with if you had more time.
My Drinlan army was unstoppable. We constantly rose from the dead and defeated everyone, including our clones.

I plan on adding ability selection to levels 5, 20 and 40. So you'll be able to give your creatures things like fireball attacks, splitting on death or life Regen.
Also I really need to teach the armies to not suicide off the cliff ever time. ^^
Plus, Improvements to the abyssmal UI of course...
While playing, I got an idea: what if power ups were trade-offs instead, so every squad will be at a similar power level, but those with many fights behind them could get very specialized...
It's amazing how much stuff you managed to make in such a short time: graphics editor, planet scene, battle scene and multiplayer stuff. Great job!

That being said it would be nice to see my own level!
Super fun game, would love this idea to evolve further.