PokeAutoMobs by PlusMinus

[raw]
made by PlusMinus for Ludum Dare 56 (JAM)

LD56.png

There is a tutorial in game. Buy monsters and let them fight! :)

Ratings

Overall 634th 3.455⭐ 24🧑‍⚖️
Fun 480th 3.477⭐ 24🧑‍⚖️
Innovation 688th 3.114⭐ 24🧑‍⚖️
Theme 539th 3.682⭐ 24🧑‍⚖️
Humor 659th 2.825⭐ 22🧑‍⚖️
Mood 771th 3.262⭐ 23🧑‍⚖️
Given 17🗳️ 20🗨️

Feedback

luckix
08. Oct 2024 · 08:14 UTC
Nice auto-battle game! The monsters are very cool!
BOHNE
08. Oct 2024 · 08:44 UTC
сшшд
MorePixels
08. Oct 2024 · 08:45 UTC
this was a cool game. don't really really play auto battlers myself but seemed pretty good.
Tiberiusuciu
08. Oct 2024 · 08:49 UTC
I haven't seen auto-battle games before so I approached this game very blindly.
I appreciate the effort you put in for the UI elements, a lot of explanations and details helped at making this understandable :thumbsup:
pomidor_carry
08. Oct 2024 · 08:56 UTC
Great auto battler! Adorable victory animations, love how they swirl and jump in joy of victory. Visuals feel a bit inconsistent but I don't think it takes from the game a lot.
Лайк за лёху и Иннокентия сергеевича <3
royur
08. Oct 2024 · 09:32 UTC
Very Fun Game. Spend hour in this game. but a bit not balanced? when I got tier 3 monster the enemy would have 3/4 tier 3 monster on the battle. always died at round 6/7 when enemy got multiple tier 3 monster. ![pokeball.PNG](///raw/247/9/z/67ceb.png)
LDJam user 400253
08. Oct 2024 · 12:33 UTC
Why not let us rate the graphics? The creatures and their animations are great.
🎤 PlusMinus
08. Oct 2024 · 13:20 UTC
@royur it was 100% win with random units, so I decided to make enemy stronger as last fix before release. Overdid it a bit :D
On the bright side, you didn't see the main flow of the design: you can't really build a team of the same kind monsters since they evolve 3>1 every time. That makes their abilities useless.
barryrichter
09. Oct 2024 · 00:05 UTC
Fun autobattler. I enjoyed getting to watch the creatures merge together to make a super unit
Judith Hantisse
09. Oct 2024 · 13:32 UTC
Interesting take on an existing concept. I like that there is an in game tutorial! Though I feel like some ability anti-combo with the fusion system. But in any case, good job, I had a nice time trying out your game!
Haoro
09. Oct 2024 · 13:42 UTC
Nice game with really interesting design, but as mentionned I feel it's a shame that the game is too hard and the passives abilities are not usefull since there's a fusion when there's 3 monster of the same kind.
I will check for an update, I think it will be really cool if you can release another version with just a little tweaks on the difficulty and maybe either allowing player to chose when to do 3>1 transformation, or maybe invert the logic and make their abilities work ONLY on a DIFFERENT kind of monster 😊
Good job !
🎤 PlusMinus
09. Oct 2024 · 19:05 UTC
@haoro wow, that's a cool thought, I've never thought about abilities of different kind) gonna work on it.
I have planned projects for 1.5-2 months now, this one's gonna be reworked & released closer to the new year I guess.
someone
17. Oct 2024 · 23:30 UTC
Nice game. It felt well polished. I like the merging mechanic.
No idea what I was doing though. It felt like there should be some strategy there but it just felt a bit too random.
Only managed 3 wins. The difficulty ramped up way too fast.
Master Age
22. Oct 2024 · 10:37 UTC
Pretty fun game, wish I could tilt the camera to better appreciate the models.