Mon - Shared Pet Simulator by Andreia
(Please play on Itch.io :pray:)
Take care of a virtual pet creature together with other players. Everyone that plays the game is taking care of the same creature! * Give Food, Water, Pets and Play with the creature * Every player's actions contributes to the creature's happiness * Increase their happiness to unlock special items * Check back later to see how the creature is doing after other players interacted with it!
Thanks for playing! :raised_hands:
| Itch.io | https://attahh.itch.io/mon |
| Original URL | https://ldjam.com/events/ludum-dare/56/mon-shared-pet-simulator |
Ratings
| Overall | 804th | 3.278⭐ | 47🧑⚖️ |
| Fun | 1007th | 2.622⭐ | 47🧑⚖️ |
| Innovation | 363th | 3.522⭐ | 47🧑⚖️ |
| Theme | 840th | 3.244⭐ | 47🧑⚖️ |
| Graphics | 473th | 3.756⭐ | 47🧑⚖️ |
| Humor | 723th | 2.702⭐ | 44🧑⚖️ |
| Mood | 520th | 3.545⭐ | 46🧑⚖️ |
| Given | 41🗳️ | 70🗨️ |
Also, it would be nicer to see progress bars for food, thirst, and other needs instead of just numbers. Overall, it’s a fun and cute game, but adding a few more features could make it even better!

The customisation options are a nice addition.
The only negative point is the lack of cat feedback to our action, but it really a great concept ! Congratulations !
@gudkova-ds thanks for the feedback! I used google translate so hope it is right, but agree it should be clear what the values will be and also maybe make each action different.
I am noting the general thoughts about lack of feedback for sure, if you have ideas or more detail please keep mentioning ^^ I will collect all feedback at the end of jam to think of what to do next~

Another thing I'm curious about is how you... it seems there's a multiplayer element where you can see how your cat is doing and how the cats of others are. I'd like to know more about this, but where can I find that?
But thank you for the questions, in the future I will try and make it more clear!
Keep on making games :smile:

@frozenfire92 it's a bit simple server wise which also adds limitations on the design. We used firebase real time database, and someone made a godot plugin to work with that. There is some nuance about how to use this while staying in the free tier (it depends on how much you use).
In the end is just a special online database you write/read data from and get events. In terms of exporting, there was some steps mentioned on extra things to check/write in godot but nothing too crazy I think (my teammate did it). The downside is we weren't able to embed in this ludum dare page because of being networked which was sad but still works on itch :sweat_smile: Hope that helps!
Would be cool to add some feedback on actions. Ofc, in perfect world a cat would actually drink water or be shown playing. I realize that's harder to do, so in terms of jam, you could do at least a simple visual effect. If you have plans to expand on this game, this is something I'd love to see.
And yeah will definitely want to expand on the gameplay and feedback of actions, probably first thing I will try and do after the jam and voting wraps up :raised_hands:
In a later iteration, it would be great to see something like what other folks are thinking about doing, so that someone doesn't overlap the actions. Seeing more and being able to do more with the cat would be awesome, of course! I ended up clicking until I filled the cat to the top though, and in the case that it says "unlock customization", I would expect to be able to select the cat's hat. :P