Don't get lost by milu raien
Don't get lost is a puzzle game with story elements. Have fun playing and testing it!
| ENG version | https://sepj.itch.io/dont-get-lost-eng |
| RU version | https://sepj.itch.io/dont-get-lost-ru |
| Original URL | https://ldjam.com/events/ludum-dare/56/dont-get-lost |
Ratings
| Overall | 1002th | 2.905⭐ | 23🧑⚖️ |
| Fun | 1058th | 2.3⭐ | 22🧑⚖️ |
| Innovation | 1069th | 2⭐ | 21🧑⚖️ |
| Theme | 871th | 3.167⭐ | 20🧑⚖️ |
| Graphics | 593th | 3.6⭐ | 22🧑⚖️ |
| Audio | 437th | 3.333⭐ | 23🧑⚖️ |
| Humor | 911th | 2.118⭐ | 19🧑⚖️ |
| Mood | 549th | 3.5⭐ | 23🧑⚖️ |
| Given | 4🗳️ | 21🗨️ |
и ещё не совсем очевидны были препятствия для прыжка, хотелось бы отделить их как-то от фона немного. удивилась когда игра закончилась, но спасибо за версию на русском)
Got stuck at leafs and stem. Could maybe need a little differentiation on where one can pass.
It's obvious that you haven't had enough time to make the story notes and the toad riddle more consistent, if your next game's gonna be story and puzzle based, then make sure that it gets more priority. I like the concept, but I don't really get how to solve the riddle on the toads back. I know I can press circle->triangle->square and that does it, but I don't know how to deduce that from the sheets I read. I have only read two sheets, perhaps there are more, but couldn't find them.
Thanks! :)
~ Jacko