Mission: Runaway by LouieWu
Finally, your space ship has arrived at the Earth.
As the most DANGEROUS aliens in the universe, it's your mission to TAKE GOOD CARE of this planet...

Wait...What is that GIANT CREATURE?!!

(woof...WOOF!)
MISSION: ~~Invasion~~ RUNAWAYYY!
Game Story:
In this game, you are played as an alien who desires to invade the Earth, however, you find out that even a coin is larger than you...
Game Controls: - W, A, S, D for move up, left, down, and right - Press R to restart the current level - Press E when nearby your buddies to add them into your team - Press F when you got the horn.
Game Goal: Your GOAL for each level is to go through the teleport gate, and must remember to rescue all your alien buddies before you leave!
Game Mechanics: - You can not overlap with your team buddies - Only obstacles that have a number smaller or equal than the amount of your team buddies are pushable. - Obstacles are not pushable if there are obstacle or wall or creatures behind them.
*Reminders: * -Thinking with trying is the key of this game.
About Us: - Louie Wu is responsible for the gameplay design and game develop. - Ruiqian Zhang is responsible for the level design and art design.
UPDATE - 1.1 version
You can now Press Z to undo last movement! (There are still problems when undoing the team reversal. You will go back two steps if you undo the reversal.)
You can also use arrow keys to move.
Hold WASD or arrows to keep moving.
Refined some tutorial on the ground.
Fix the collision in the final level.
You can still play the original jam version --→ Mission_Runaway1.zip
Ratings
| Overall | 472th | 3.62⭐ | 27🧑⚖️ |
| Fun | 237th | 3.76⭐ | 27🧑⚖️ |
| Innovation | 188th | 3.76⭐ | 27🧑⚖️ |
| Theme | 292th | 3.96⭐ | 27🧑⚖️ |
| Graphics | 566th | 3.64⭐ | 27🧑⚖️ |
| Humor | 462th | 3.18⭐ | 27🧑⚖️ |
| Mood | 758th | 3.28⭐ | 27🧑⚖️ |
| Given | 32🗳️ | 39🗨️ |
Great work with the art too! Tiny aliens are really cute and I love the color palette and scene transitions.
The game really lack a "undo" button to go back one step back, restarting from the beginning every time I get stuck can be frustrating, I am more of an experimenter then a planner in that kind of Sokoban like games. I like to try think and see if they work in a tactile way before having to think and plan.
I also had some trouble reading this text:

Don't what? :)
But you did great, it was super fun to play your game and your design are really cute.
I am now working on the undo. It's a bit hard for me since I'm not very familiar with coding and Gamemaker, but I think I have find a approach.
@hangovergames @lucy-z @yanranranyan @sig00d @yufan-lu @wzjo @cathelaleph @woona @0x0961h @beeb-gamecodecompany @halki
@togis Thank you! It's "Don't forget me!" there.:D Try to have a little tutorial there that you need to pick up all your buddies to complete the level.
@sheepolution Thank you so much for your advice on sound and music! About the level with the 2 sigarets and the 6 and 5, there are serveral solutions, and the key point is when you enter the right side of the level, try to make the end of the team to be at a good position and then reverse the team. Hope this will help you make through!
Some feedback:
- I had idea how many aliens I started each level with. Thinking about it now... Did each level start with the amount I ended up with last level?
- make numbers face right side up for the movable pieces (6 and 9 are confusing now)
- The R key is right next to the E key. Sometimes I would reset the level by mistake
- A level indicator would have been nice. That way LD players have an expectation about how far along they are
- ~~undo button would have been great~~ I now see that there has been an update, where Z is undo
The graphics are cute and I love the color pallet!
