FoRest in Peace by Kitira
Once upon a time, there was a little girl walking through a dark but peaceful forest.
She was warned about the big bad wolf and how to watch out for him.
But no one told her about the little creatures that also lived in the forest!

Will it be a forest in peace - or will it be for her to rest in peace?
Controls
- Move:
[LEFT]and[RIGHT](or[A]and[D]) - Jump:
[SPACE]
Attribution
Models and Graphics:
- Characters by Legnops, "Red hood pixel character"
- Flying creature by Tyler Warren, "RGB Battlers Pixel Style 2"
- Red-eyed and slimer creatures by Tyler Warren, "RGB Battlers Pixel Style 3"
- Screaming tree sprite by Tyler Warren, "5th 50 Monsters"
- All other graphics by Eldamar Studio, "2D Black&White Game Pack"
Sound Effects:
- Level music by MAR Zockmeister, MAR - "Dunkler Wald"
https://open.spotify.com/intl-de/track/6kCgeOgECxz0VSAresVtVX?si=88f7646b21e54cc2
https://www.youtube.com/@MAR-rs2pn
- Winning music by GDM, Ultimate Library Music, "A Spring Afternoon - background"
- Enemy sound effects by by Ovani Sound, "Monsters & Creatures"
- Screaming tree sound by Krotos Audio, "Animals and Monsters"
- Footsteps by Dark Fantasy Studio, "Footsteps forest"
- Player hurt sound by WA Production, "Gores Sounds & FX"
- Jump sound by Krotos Audio, "Melee Combat SFX Library"
Fonts
- Title font in main menu by Eldamar Studio, 100 Game Fonts Pack (Hufos-Regular)
| Link | https://stesim.itch.io/forest-in-peace |
| Original URL | https://ldjam.com/events/ludum-dare/56/forest-in-peace |
Ratings
| Overall | 335th | 3.757⭐ | 39🧑⚖️ |
| Fun | 544th | 3.403⭐ | 38🧑⚖️ |
| Innovation | 631th | 3.194⭐ | 38🧑⚖️ |
| Theme | 226th | 4.041⭐ | 39🧑⚖️ |
| Mood | 19th | 4.419⭐ | 39🧑⚖️ |
| Given | 33🗳️ | 55🗨️ |
Fullscreen works on Chromium, Linux btw
Amazing game
thanks so much for playing and rating our game and your nice and kind feedback. This is my 4th LD and I think so far, we never got better feedback and comments.
Actually, we had quite some problems with the topic and started with a different game. But after day one, we cancelled it and switched to this idea. I think during developing this during the last two days, we had not really the feeling that this will result in a good think. So it feels even better now to get all your nice comments. :smiley:
To be fair, the main assets for the background and also the player character including the animations, were not created by us - that's why opt out for this. Anyway, we are still happy with how we composed it together and added our extra visual effects and also our own soundtrack (besides the finishing melody) and it is really to hear that you all like the atmosphere. :smiley:
@gamerpromax @shadowmitia @gamedevtraum - yes, LIMBO is also one of my favorite platformer game, hence, cool to hear that we could create a similar atmosphere.
@bacontree @inonesgraveded @nevercade @carnavalpierre @demiclod @laura-17 Thanks for liking the music - especially for me this really sweet to here :heart:
@gaudy Sometimes, you have to go back - then again...RUN!!! :wink:
@comicsans @iaroslavik @ibluebirdi @inonesgraveded @bacontree @nevercade @vector3cat @gamedevtraum @demiclod Thanks so much for recognizing and loving the atmosphere! :heart:
@bacontree @nevercade @gamedevtraum @demiclod As my colleagues said, we actually were implementing a shaking off feature and thought about other ways of getting health back. In the end, there was not enough time to get it working correctly and at least I personally had the feeling after balancing the speed of the player that it might would make it too easy for such a short level. But it would be definitely a intuitive and natural solution to have some way to shake them off.
@carnavalpierre Also a really good idea - so maybe if we continue the work, we will include this and maybe also the shaking off feature.
@gamerpromax @ibluebirdi @demiclod After all this awesome feedback here, maybe we will try to extend the game. :smiley:
@laura-17 Wow, thanks so much. I think, it is almost not possible to get a better review. :hearts:
@demiclod So you are the person always voting for 'folklore' as LD theme? Just kidding :sweat_smile:
So again, thanks for all these nice words here and the additional ideas for improvements.
PS: Since some people liked the music, I might add a link to my spotify and youtube profile - so you can hear the music without the game. :grin:
Overall Super Entry!
But good job putting it together anyways!
@conor-wilson Thanks so much for your comment, it is really great that you love the game and its style :heart:
@lastuck Thanks for the feedback - you have a valid point. :wink: After losing one day with another concept, we had not enough time for some of our ideas, e.g., torches, shaking of enemies, different path, controlling the fireflies.
@master-yeet Thanks for the comment - as mentioned in the description, we did not create the graphics assets and only the level soundtrack is by us - that's why opted out for them. :wink: Regarding the level design, you are right. In the end, we voted for making it rather a little bit easier than making it too hard and we thought that for people playing it the first time, they might not finish it in the first run without checkpoints. But yes, as soons as you know the level, it is rather easy.
@joshua-reumann Thanks for liking the style. :smiley:
@nemuikoda Thanks for the comment - you shouldn't run in a dark forest - this can be dangerous :wink: