Nano - Nautica by nopogo
Moved from embed to itch, it was having too many issues on this page

Story
mr. Szalinski
The individual codenamed "scorpion" has contaminated a vital sample with radioactive particles.
Your mission, should you choose to accept it is to clean them up. Don't worry, at your size the radiation flies right past you. Do look out for the local wildlife will you. We just had the dents from the last trip buffed out.
About
The game is a collect-athon with submarine controls.
WSAD to move, Left mouse to interact with the environment.
Everything was made during the Ludum Dare with the notable exception of fonts and audio. It was my first time doing 3d Modeling.
The whole creation was streamed on my twitch over on: http://twitch.tv/nopogo_tv
Tools
- Engine: Unity
- Code: Vscode
- Audio: Audacity
- Modeling: Blockbench
Attributions
Fonts
- frozen-crystal https://www.1001freefonts.com/frozen-crystal.font
- midnight-snack https://www.1001freefonts.com/midnight-snack.font
- orbitron https://www.1001freefonts.com/orbitron.font
Audio
Collision: https://freesound.org/people/ryanconway/sounds/183893/
Blub: https://freesound.org/people/Department64/sounds/651742/
RotorNoise: https://freesound.org/people/urbanmatter/sounds/269705/
Soundtrack: https://freesound.org/people/AlmightyPsyche/sounds/561547/
Scotchtape: https://pixabay.com/sound-effects/?utmsource=link-attribution&utmmedium=referral&utmcampaign=music&utmcontent=46865
| Link | Nano-Nautica.zip |
| Link | https://nopogo.itch.io/nano-nautica |
| Original URL | https://ldjam.com/events/ludum-dare/56/nano-nautica |
Ratings
| Overall | 337th | 3.75⭐ | 22🧑⚖️ |
| Fun | 342th | 3.632⭐ | 21🧑⚖️ |
| Innovation | 219th | 3.711⭐ | 21🧑⚖️ |
| Theme | 364th | 3.895⭐ | 21🧑⚖️ |
| Graphics | 286th | 4.075⭐ | 22🧑⚖️ |
| Humor | 544th | 3.053⭐ | 21🧑⚖️ |
| Mood | 159th | 4.025⭐ | 22🧑⚖️ |
| Given | 26🗳️ | 11🗨️ |
The atmosphere and visuals are great, and I enjoyed the complexity of the control scheme (e.g. the fill front and back stuff for pitching up and down). I just got a frustrated one too many times at struggling to find where I needed to go.
I think a glass on the floor would have help, and something to help making sense of the space (a large object somewhere for example).
Thank you for you game, and well done for a first try at modeling!
Operating the submarine was fun, and took a little bit to get used to. I think it might have gotten a little boring after too much longer, but the game wasn't too long, and all it would need would be one or two other things to do (like maybe a collectible that moves away from you, or some kind of basic enemy to avoid), and I think it could last a long time.
I like the art. It works well, and it's a consistent style. I like the vibe of the game.