{"author_link":"\/author\/interwebsninja\/","author_name":"interwebsninja","author_uid":"32941","comments":[{"author_name":"Coomzy","author_uid":"45176","time":"Aug 30, 2016 @ 7:48pm","epoch":1472586180,"text":"On an FPS like this not having a locked cursor made it very difficult to play:\r<br\/>https:\/\/docs.unity3d.com\/ScriptReference\/Cursor-lockState.html\r<br\/>\r<br\/>Also not really sure the fast past with mixed key combinations worked well, nice try though."},{"author_name":"LTPATS","author_uid":"29798","time":"Aug 30, 2016 @ 8:08pm","epoch":1472587380,"text":"Cool concept! Reminds me a bit of a first-person Magicka. There isn't much for me to critique since the game wasn't finished, though I agree with the other comment that locking the cursor would've helped a lot. I enjoyed playing the game regardless of its current state and would definitely love to play a more complete version when it's ready. :)"}],"images":["ld36\/32941-2f32868b9517160d61d200c1c7130063.jpg"],"links":[{"url":"https:\/\/underscore.itch.io\/entomb-prototype","text":"Itch.io"},{"url":"https:\/\/github.com\/interwebsninja\/LD36","text":"Source"}],"metadata":{"g_key":"964","g_author":"32941","g_event":"LD36","g_eventkey":"35","g_subevent":"JAM","g_urlkey":"1066","g_title":"Entomb","g_status":"UCHK1","g_place":"99999","g_commentcount":"2","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/32941-shot0-1472496458.PNG-eq-900-500.jpg"],"text":"Unfortunately incomplete, Entomb was meant to be a game about discovering ancient technology and deciphering the language required to use it. Game got way out of hand so i've decided to work on it beyond LD, but check it out regardless!\r\n\r\nWASD: Move\r\n\r\nQ&E: Lean\r\n\r\n1-8: Input Characters\r\n\r\nL Mouse: Confirm Characters\r\n\r\nSets of three numbers allows for the tool to be used (111, 222, etc)","title":"Entomb"}