Sheeplings by jnur

Herd your dear tiny sheep safely through tranquil and totally safe fields.
The goal in each of the four levels is to command your sheep to the goal. Try to keep as many as alive as you can, but saving just one is enough to pass to the next level.
Command your sheep!

Avoid dangers!

Controls:
Movement: WASD / Arrows
Jump: Space
Interact: F
Reset Level: R
Sheep commands:
Jump: J / C / Middle Mouse Button
Stop: K / Z / Right Mouse Button
Go: L / X / Left Mouse Button
Notes:
- A level is completed when every sheep is either dead or in the goal area. This means that levels can become soft locked (for example, if sheep are left alive in a spot where you can't command them anymore). If you think you're stuck, press R.
- The sheep sometimes behave in silly and unpredictable ways. These are definitely not bugs, but just sheep doing sheep things.
- There is no audio, so don't waste your time fiddling with your speakers. Left sounds last as per usual, and didn't end up having time to create or find anything.
Credits:
Everything: Me
| Link | https://jnur.itch.io/sheeplings |
| Link | https://github.com/JereNurminen/LD56 |
| Original URL | https://ldjam.com/events/ludum-dare/56/sheeplings |
Ratings
| Overall | 332th | 3.759⭐ | 29🧑⚖️ |
| Fun | 110th | 3.981⭐ | 29🧑⚖️ |
| Innovation | 165th | 3.796⭐ | 29🧑⚖️ |
| Theme | 842th | 3.241⭐ | 29🧑⚖️ |
| Graphics | 585th | 3.611⭐ | 29🧑⚖️ |
| Humor | 240th | 3.596⭐ | 28🧑⚖️ |
| Mood | 575th | 3.481⭐ | 29🧑⚖️ |
| Given | 15🗳️ | 30🗨️ |
You should really add some pictures on your page to attract more people.
@sp1d3rb0y Thanks, I was wondering if the effort put into those end screens was worth it :sweat_smile:
(PS. the "sheep stick to ceilings" ~~bug~~ feature was a last minute fix to the sheep clipping through ceilings - I'd rather have spider sheep running on ceilings than ghost sheep going through solid walls)

If I had one complaint, it's that the middle mouse input can be finicky in browser because the auto-scroll gets enabled, but that's purely a nit-pick because you've already got alternate key-bound controls that work really well :)