Skyward Soar by Hybitous
Jump & glide to the finish line!

Controls: Move: WASD Look: Mouse Jump/Glide: Space(hold) Restart from checkpoint: R
| Link | https://rac-games.itch.io/skyward-soar |
| Original URL | https://ldjam.com/events/ludum-dare/56/skyward-soar |
Ratings
| Overall | 929th | 3.079β | 21π§ββοΈ |
| Fun | 610th | 3.316β | 21π§ββοΈ |
| Innovation | 638th | 3.184β | 21π§ββοΈ |
| Theme | 937th | 2.974β | 21π§ββοΈ |
| Graphics | 889th | 2.921β | 21π§ββοΈ |
| Audio | 596th | 2.944β | 20π§ββοΈ |
| Humor | 699th | 2.737β | 21π§ββοΈ |
| Mood | 932th | 2.974β | 21π§ββοΈ |
| Given | 13π³οΈ | 8π¨οΈ |
The double checkpoint loading when you fall surprised me, and the handling is a bit rough, but overall I like it a lot.
An extra chrono would have been incredible :D
Well done!
The levels were pretty good. A few more mechanics would've been nice but it's always difficult to do a lot for a jam of course. The one thing that didn't feel so good to me was unfortunately the gliding itself which was a bit confusing. The boosters were great, but regular flight seemed to have lift to it which didn't feel that obvious, probably due to the camera. I often felt like I was descending but then I ended up reaching a platform above the one I started on anyway, which was good because it was the only way to progress, but it felt like I had done it wrong. Usually I pressed space twice and sometimes even again in flight which seemed to work better but I don't know if it was intended, or even all in my head.
Hope that description didn't come off as too harsh! Just difficult to explain exactly what it was. :') Overall the game really was quite nice and I enjoyed getting through the levels, especially the trickier one where you had to go under and inside all the big blocks. Giving you a pretty high score in the overall category! :)