INNER DEPTHS IDLE by munmungames

A meditative idle experience about inner growth, introspection, and transcendence.
🌬️ Breathe. Focus. Ascend.
In INNER DEPTHS IDLE, you’re not just collecting resources, you’re nurturing your spirit.



Inspired by meditation, mindfulness, and the deep exploration of the self, this idle game invites you to:
🌫️ Focus your breath to generate Chi, your inner energy.
🌟 Spend Chi to unlock upgrades, deepen your focus, and produce Karma, a slower but more powerful essence.
🌀 Use Karma to transcend, unlocking visual transformations and permanent upgrades across Incarnations.
🎴 Experience peaceful loops, ambient feedback, and a minimalist aesthetic centered around introspection and calm.
FEATURES :
⚪ Unique idle mechanic based on breathing cycles.
⛰️ Visually evolving meditation space with symbolic progression.
📈 Infinite upgrade system with Chi and Karma balancing.
♻️ Reincarnation system for long-term growth and visual rewards.
🎧 Ambient sounds and subtle feedback to enhance immersion.
🕊️ Whether you're here for a moment of calm or a full hour of transcendence, Idle Soul offers a peaceful space to just... breathe.
| PLAY ON ITCH.IO | https://munmungames.itch.io/inner-depths-idle-ld57 |
| Source code | https://github.com/oswaldpfeiffer/LudumDare57 |
| Original URL | https://ldjam.com/events/ludum-dare/57/inner-depths-idle |
Ratings
| Overall | 186th | 3.34⭐ | 55🧑⚖️ |
| Fun | 205th | 3.057⭐ | 55🧑⚖️ |
| Innovation | 202th | 3.028⭐ | 55🧑⚖️ |
| Theme | 193th | 3.358⭐ | 55🧑⚖️ |
| Graphics | 114th | 3.642⭐ | 55🧑⚖️ |
| Audio | 146th | 3.264⭐ | 55🧑⚖️ |
| Humor | 189th | 2.458⭐ | 50🧑⚖️ |
| Mood | 116th | 3.557⭐ | 55🧑⚖️ |
| Given | 34🗳️ | 31🗨️ |
EDIT : my bad, I wasn't patient enough, it's working and super relaxing ! Loved it
I found myself breathing in tandem with the character, so the breathing noise was helpful.
I'm not too much into idle games, but I found it nice. I think you could either give the player more to do (like pressing on the exhale or following the chi flow with the mouse) for gameplay, or actually remove the distracting flying part and the bar and focus the player on reacting to sound ques (maybe even urging them to close their eyes and partake in the breathing) which could also indicate when an upgrade is ready, it would also probably be more comfortable to be pressing a button (like space) on the inhale instead of the mouse button.
It's not easy to do this in 48 hours!
Stuck in the game for 30 minutes)
Great job!
Autclicker and leaving computer for a while helped me to get to this level ^_^
Nice game!
The one thing I'd quite like is to be able to hit a button instead to give my poor mouse finger a rest.