BucketWell by Azimiro

[raw]
made by Azimiro for Ludum Dare 57 (JAM)

BucketWell is our game entry for LudumDare 57 !

We had to make the game in two days instead of three because of our schedules but we managed to do this arcade runner game :smile:

The game is about getting coins out of the depth of a wishing well.

Try to avoid the flying bats and falling rocks !

Controls :

WASD / ZQSD / Arrow Keys

Credits :

Azimiro & RedScipio

Ratings

Overall 318th 3.7⭐ 22🧑‍⚖️
Fun 81th 4⭐ 23🧑‍⚖️
Innovation 172th 3.762⭐ 23🧑‍⚖️
Theme 119th 4.19⭐ 23🧑‍⚖️
Graphics 334th 3.881⭐ 23🧑‍⚖️
Audio 327th 3.476⭐ 23🧑‍⚖️
Humor 272th 3.25⭐ 22🧑‍⚖️
Mood 396th 3.625⭐ 22🧑‍⚖️
Given 15🗳️ 19🗨️

Feedback

okuar
07. Apr 2025 · 15:40 UTC
![Screenshot_3.png](///raw/df7/02/z/6a2bc.png)
i like how smooth animation feels. also, a random rock smashed a bat - made my day :)
Yanzhi
07. Apr 2025 · 17:57 UTC
adorable game and i lovelove the concept. simple but fun, although i was losing coins, the sound effect was satisfying to hear haha
UpsettiGames
07. Apr 2025 · 18:14 UTC
The gameplay theme slaps. at one point I was just swaying the bucket back and forth to the music.
FrauKauz
07. Apr 2025 · 19:20 UTC
Really nice little game. I enjoyed the smooth swing of the bucket and liked how the stones from above come with a warning (the dirt). Well done!
Flying Butter Studio
07. Apr 2025 · 19:22 UTC
Addictive and fun to play! I really enjoyed the difficulty of the game. Nice entry congrats! :smile:
vegasword
07. Apr 2025 · 19:44 UTC
A very cool and innovative game. Maybe you could increase the bat speed a little bit because it's pretty hard to dodge imo.
zjuWindKing
08. Apr 2025 · 14:27 UTC
I like your game!In some aspects, our games have some commonalities! the setting where the wooden barrel becomes heavier and sinks is great! However, the impact of the operation has also decreased, making me feel somewhat powerless. Overall, it's very interesting!
LDJam user 282870
08. Apr 2025 · 18:15 UTC
That was a really fun play. Did you do the swinging physics or was that part of Godot? The swinging and the rope were excellent.

Thanks for a fun play
JackOfCups
08. Apr 2025 · 19:15 UTC
Like this as a jam entry, wonky controls were fun. Took me a minute to realize I could create up-and-down movement with w and s. I enjoyed smacking bats even though I was ostensibly supposed to avoid them.
smilewood
09. Apr 2025 · 01:13 UTC
Clean and simple. While I had a lot of trouble getting the up and down to be helpful for me I really liked the control scheme you came up with, it is fairly unique and really works with your game. The music and other sounds match the theme you have and all the art is well done. Overall a great jam entry!
daniel
09. Apr 2025 · 04:33 UTC
Clean presentation and easy to pick up on the mechanics, I can imagine how you'd expand on the idea if you had more time. Feedback on the up/down controls wasn't as obvious to me, but if I was better at it I could see it being useful.
Raivk
09. Apr 2025 · 08:44 UTC
Nice entry, simple concept but it works quite well (lol well -> well great pun). The musics tends to be a little bit repetitive in the long run. The swinging feels great!
Aleksey4adoff
09. Apr 2025 · 13:52 UTC
A great start! But we must continue! We need more gameplay variety, it is possible to make a store with bucket improvements and increase the number of obstacles.
Caer
09. Apr 2025 · 14:15 UTC
Lovely emergent gameplay--I like how the bucket physics change as more coins get picked up, which adds a natural difficulty curve as you get deeper into the depths! The music looped a _little_ too quickly for my preference, and felt repetitive, but that's more a matter of personal taste...and I really liked the sound effects.
ScoobySnacks
10. Apr 2025 · 22:31 UTC
i like that the more you fill your bucket the heavier it gets.
PieRo_PBeS_studio
13. Apr 2025 · 20:29 UTC
Very good idea and the execution is nice but it lacks variety this time... I think we need to keep digging but it's really encouraging. The physics of the bucket is fun.