{"author_link":"\/users\/gustavo-henrique-de-moraes","author_name":"Gustavo Henrique de Moraes","author_uid":1406981,"comments":[{"id":1126958,"author_name":"Willby","author_uid":"willby","epoch":1744079756,"text":"There is a big grey box in front of all the game content and I cant quite see a way to remove it? But there is cool sound design so thats nice.","format":"md","likes":2,"spam":"N"},{"id":1128681,"author_name":"Ana Luisa Oliveira da Silva","author_uid":"ana-luisa-oliveira-da-silva","epoch":1744103335,"text":"This game is so creative! I loved the story, congrats!!","format":"md","likes":2,"spam":"N"},{"id":1132373,"author_name":"KlinsmannHengles","author_uid":"klinsmannhengles","epoch":1744132762,"text":"Ol\u00e1 colegas da FATEC e da FIAP! Como voc\u00eas s\u00e3o brasileiros vou escrever em portugu\u00eas mesmo. Gostei bastante do jogo de voc\u00eas. O conceito me lembrou um pouco o Inscryption (do Daniel Mullins). Algumas coisas me deixaram confuso no come\u00e7o em rela\u00e7\u00e3o ao gameplay (como saber se estou causando dano ou n\u00e3o) e tamb\u00e9m s\u00f3 percebi a barra de vida do inimigo na segunda batalha. Mas depois consegui entender o funcionamento de tudo. Eu diria que em termos de gameplay o jogo poderia ser mais divertido (com melhorias de balanceamento, feedback visual, etc. coisas dif\u00edceis de fazer s\u00f3 nos tr\u00eas dias de jam), mas o que me pegou mesmo nesse jogo e me fez sentir algo especial foi uma mistura do mood, da forma como voc\u00eas exploraram o tema e a narrativa. Gostei da unidade entre o conceito narrativo do jogo e as cartas, gostei da jornada introspectiva sobre medos e tudo mais e os textos ficaram MUITO BONS. Principalmente aquele texto antes da batalha final, aquilo ali ficou absolute cinema. \u00c9 algo que realmente ressoa com as pessoas. Em resumo, \u00e9 um \u00f3timo jogo de narrativa com come\u00e7o, meio e fim, bons textos e um mood interessante. Voc\u00eas fizeram um bom trabalho e criaram um conceito intessante, gostaria de ver uma pr\u00f3xima vers\u00e3o desse jogo.\n\nIMPORTANTE: Ficou confuso o lance ter que apertar \"c\" no come\u00e7o. Foi \u00f3timo voc\u00eas terem colocado o aviso de texto na p\u00e1gina do itch, mas seria bom colocar um aviso assim na tela dentro do jogo tamb\u00e9m (acredito que a Ludum Dare permite uma corre\u00e7\u00e3o do tipo durante a jam).","format":"md","likes":2,"spam":"N"},{"id":1135520,"author_name":"Beatriz Vercosa","author_uid":"beatriz-vercosa","epoch":1744158475,"text":"Gostei muito do jogo! Adorei a vibe que a gameplay passa conforme avan\u00e7a as fases, o texto foi muito bem escrito! A ideia de ser algo mais intimo sobre o jogador e os seus medos \u00e9 otima! E o design das cartas tamb\u00e9m ficou muito bom! \nApesar de alguns bugs encontrados principalmente na ultima fase, a gameplay est\u00e1 bem flu\u00edda e divertida! Parab\u00e9ns pelo trabalho!!!","format":"md","likes":1,"spam":"N"},{"id":1140375,"author_name":"Gustavo Henrique de Moraes","author_uid":"gustavo-henrique-de-moraes","epoch":1744232075,"text":"@willby There was a bug that require to press c to start the first dialogue, so it just looked like it was a random grey box, but it was already fixed! try out!","format":"md","likes":0,"spam":"N"},{"id":1141589,"author_name":"Willby","author_uid":"willby","epoch":1744255512,"text":"I return! The game looks and sounds pretty cool and feels very ominous. It took a while to figure out what was actually happening, there wasnt that much feedback. Eventually I think I understood. Fun little card game!","format":"md","likes":2,"spam":"N"},{"id":1142220,"author_name":"Gaspar","author_uid":"gaspar","epoch":1744273410,"text":"The controls aren't very intuitive, and it's unclear how many times you can redraw your hand. The card icons are too small and hard to see when not playing in fullscreen. Some in-game card descriptions would help too. That said, it's a good card game with interesting balance overall.","format":"md","likes":2,"spam":"N"},{"id":1146654,"author_name":"Borabee","author_uid":"borabee","epoch":1744411816,"text":"Gostei bastante do jogo de voc\u00eas! Tem uma narrativa forte e coesa, com artes num estilo muito legal pra acompanhar e design de som que tamb\u00e9m contribui pra criar um clima bem imersivo e atmosf\u00e9rico.\n\nAcho que a execu\u00e7\u00e3o final pecou um pouco a UX, pela falta de informa\u00e7\u00f5es e feedbacks pro jogador. Eu achei o controle \"c\" meio estranho, tive dificuldade de entender como trocar entre a vis\u00e3o da mesa e a da m\u00e3o e tamb\u00e9m teve vezes que n\u00e3o consegui colocar cartas em alguns slots. Deixar o feedback dos danos e balanceamento da batalha todo no texto do canto direito acabou sendo um pouco confuso e atrapalhando um pouco a imers\u00e3o. Eu tamb\u00e9m achei o texto introdut\u00f3rio um pouco longo e sugeriria distribuir as explica\u00e7\u00f5es no meio da gameplay pra ser mais engajante. Mas \u00e9 compreens\u00edvel que n\u00e3o tenha dado pra focar tanto na UX dada a press\u00e3o de tempo da jam.\n\nUma coisa que a princ\u00edpio eu senti falta de feedback tamb\u00e9m foram os efeitos das cartas, mas depois achei legal ir descobrindo eles aos poucos, at\u00e9 porque os nomes \/ emo\u00e7\u00f5es das cartas tamb\u00e9m foram fazendo mais sentido conforme eu entendia o efeito delas -- inclusive acho que nos efeitos das cartas voc\u00eas conseguiram casar muito bem as mec\u00e2nicas com a hist\u00f3ria!\n\nEnfim, parab\u00e9ns pelo trabalho galera! Ficou muito legal o jogo!","format":"md","likes":2,"spam":"N"},{"id":1148285,"author_name":"icks","author_uid":"icks","epoch":1744484838,"text":"Couldn't figure out how to play a card?","format":"md","likes":1,"spam":"N"},{"id":1150542,"author_name":"Eugenik","author_uid":"eugenik","epoch":1744594931,"text":"Nice work.\n","format":"md","likes":2,"spam":"N"},{"id":1151740,"author_name":"ColeSlaughter","author_uid":"coleslaughter","epoch":1744685157,"text":"Like the aesthetic here!\n\nCould definitely use a little help in the UX department.  It was tough for me to tell\/remember what the cards did just by looking at them, and I was initially pretty confused as to why I could place my cards on my opponent's side of the board and whatnot.\n\nStill, I thought the art on the cards was neat, and I think the overall tone was pretty solid. :thumbsup: ","format":"md","likes":2,"spam":"N"},{"id":1157819,"author_name":"slow chaz","author_uid":"slow-chaz","epoch":1745603701,"text":"really love the atmosphere. card ideas and art are awesome.","format":"md","likes":0,"spam":"N"},{"id":1157986,"author_name":"gdman","author_uid":"gdman","epoch":1745616548,"text":"Nice to see more card games, although time is running up and unfortunately I can't explore game in depth... If I could give an advice, 3d doesn't mix well with texts on cards, especially when zoomed out. Good luck!","format":"md","likes":0,"spam":"N"},{"id":1157992,"author_name":"ThomasTournoys","author_uid":"thomastournoys","epoch":1745617333,"text":"I got stuck for a while before I managed to play any card, they kept just staying on the table and it was some trial and error to make it fit in the correct spot\n\nThe concept is quite neat and the card art is awesome, but I didn't quite understand how to play, nevertheless, it has potential ^^","format":"md","likes":0,"spam":"N"},{"id":1158002,"author_name":"OadT","author_uid":"oadt","epoch":1745617940,"text":"Managed to get to phase 3 but couldn't beat it. The mechanics are a bit overwhelming at the begining (card games are very hard to explain in a jam game) but at some point I understood my resources (took a moment to realize the red bar is my health). For a long time I didn't know if my opponent took any damage until I realized the silver bar in the background is their health bar. Maybe adding symbols to bars could have helped to easier understand this. Otherwise I think I understood some interesting mechanics. But one problem I had was that you only see the opponents move at the end and you can't react to it. I think it would be more interesting to see the opponents cards and react to their play. But still an interesting and thoughtful entry with some cool ideas!","format":"md","likes":0,"spam":"N"},{"id":1158004,"author_name":"PaulDee427","author_uid":"pauldee427","epoch":1745618171,"text":"Solid entry! I liked the psychological take on the theme. The music and card illustrations help to create the proper mood. As for the gameplay, I don't really have any complaints, for the length of the game it's complex enough, though I imagine for a full-length game, the systems would need to be deeper. Still, I found it not too easy and not too hard, as I've failed a couple of times, but it wasn't frustrating.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld57\/wayback-placeholder.png"],"links":[{"url":"https:\/\/purrfectstudio.itch.io\/dephts-of-the-sleep","text":"Link"}],"metadata":{"g_key":"96587","g_author":"1406981","g_event":"LD57","g_eventkey":"111","g_subevent":"JAM","g_urlkey":"447965","g_title":"Depths Of The Sleep","g_status":"WAYBACK","g_place":"785","g_commentcount":"16","g_site2_node_id":"406982","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"406982","n_urlkey":"447965","n_parent":"406845","n_path":"\/events\/ludum-dare\/57\/depths-of-the-sleep","n_slug":"depths-of-the-sleep","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"406981","n_created":"1742050312","n_modified":"1779373898","n_version":"1307533","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":9,"_trust":1,"author":406981,"body":"\n\nA psychological journey beneath the surface of self.\n\nYou awaken in a place that feels both familiar and unknown.\nNo name. 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Just fragments\u2014echoes of a life you barely remember.\n\nDepths Of The Sleep is a story-driven, card-based narrative game that blends emotional introspection with strategic choices.\n\n![A2.png](\/\/\/raw\/5c5\/36\/z\/6afda.png)\n![AAAAAAAAAA.png](\/\/\/raw\/5c5\/36\/z\/6afdb.png)\n\nIf the windows version is bugged for you try the Web version on the Itch.io page: \nhttps:\/\/purrfectstudio.itch.io\/dephts-of-the-sleep\n\nBUGFIX 1.01:\n- Cards Hitbox are bigger now;\n- \"Thanks\" screen now adjust to all resolutions;\n- New info on the interface about how to pass the dialogues;\n- \"Battery\" card now works as intended;\n- Bigger spacing of the cards in hands for better visualization;\n\nBUGFIX 1.02:\n- \"Yourself\" Card (Unfortunately \ud83d\ude44) deals the right damage (1) intead of 10.\n- \"???\" Card deals the right damage (10) instead of 1\n- The starting dialogue starts automatically instead of requiring to press c\n\nBUGFIX 1.03:\n- The player's damage cannot heal the enemy and the enemy's damage cannot heal the player;\n- The enemy shield does not acumulate indefinitly and so the player damage works as intended now;\n","comments":16,"comments-timestamp":"2025-04-25T21:56:11Z","created":"2025-03-15T14:51:52Z","files":[{"author":406981,"id":40642,"name":"Depths_of_the_Sleep.zip","node":406982,"size":73943209,"status":9,"tag":0,"timestamp":"2025-04-08T01:22:46Z"},{"author":406981,"id":41059,"name":"$$embed-41059.zip","node":406982,"size":52304104,"status":64,"tag":0,"timestamp":"2025-04-08T02:22:56Z"},{"author":406984,"id":41388,"name":"Depths_of_Sleep.zip","node":406982,"size":71725050,"status":0,"tag":0,"timestamp":"2025-04-08T17:43:34Z"},{"author":406984,"id":41391,"name":"Depths_of_the_Sleep_ver1.01.zip","node":406982,"size":71725050,"status":9,"tag":0,"timestamp":"2025-04-08T17:49:16Z"},{"author":406981,"id":41485,"name":"$$embed-41485.zip","node":406982,"size":58712775,"status":64,"tag":0,"timestamp":"2025-04-08T22:21:46Z"},{"author":406981,"id":41486,"name":"Depths_of_the_Sleep_v1.02.zip","node":406982,"size":87680449,"status":9,"tag":0,"timestamp":"2025-04-08T22:22:03Z"},{"author":406984,"id":41685,"name":"Depths_of_Sleep.zip","node":406982,"size":85469696,"status":0,"tag":0,"timestamp":"2025-04-09T19:47:21Z"},{"author":406984,"id":41686,"name":"Depths_of_Sleep_ver1.03.zip","node":406982,"size":85469696,"status":9,"tag":0,"timestamp":"2025-04-09T19:48:12Z"}],"files-timestamp":"2025-04-09T19:48:12Z","grade":{"grade-01":22,"grade-02":22,"grade-03":22,"grade-04":22,"grade-05":22,"grade-06":22,"grade-07":1,"grade-08":21},"id":406982,"love":0,"magic":{"cool":119.93148729102,"feedback":8,"given":26.25,"grade":22,"grade-01-average":2.925,"grade-01-result":785,"grade-02-average":2.6,"grade-02-result":809,"grade-03-average":2.625,"grade-03-result":776,"grade-04-average":2.95,"grade-04-result":741,"grade-05-average":3.325,"grade-05-result":591,"grade-06-average":3.05,"grade-06-result":472,"grade-08-average":3.026,"grade-08-result":727,"smart":-7.0679622715415},"meta":{"allow-anonymous-comments":"1","author":[406981,406984,413315,410542,413504],"cover":"\/\/\/content\/5c5\/36\/z\/6afe3.png","grade-07-out":"1","link-01":"https:\/\/purrfectstudio.itch.io\/dephts-of-the-sleep","link-01-tag":[42336]},"meta-timestamp":"2026-05-21T14:31:38Z","modified":"2026-05-21T14:31:38Z","name":"Depths Of The Sleep","node-timestamp":"2025-04-09T20:55:27Z","parent":406845,"parents":[1,5,9,406845],"path":"\/events\/ludum-dare\/57\/depths-of-the-sleep","published":"2025-04-08T01:24:02Z","scope":"public","slug":"depths-of-the-sleep","subsubtype":"jam","subtype":"game","type":"item","version":1307533},"text":"\n\nA psychological journey beneath the surface of self.\n\nYou awaken in a place that feels both familiar and unknown.\nNo name. No memory. Just fragments\u2014echoes of a life you barely remember.\n\nDepths Of The Sleep is a story-driven, card-based narrative game that blends emotional introspection with strategic choices.\n\n![A2.png](\/\/\/raw\/5c5\/36\/z\/6afda.png)\n![AAAAAAAAAA.png](\/\/\/raw\/5c5\/36\/z\/6afdb.png)\n\nIf the windows version is bugged for you try the Web version on the Itch.io page: \nhttps:\/\/purrfectstudio.itch.io\/dephts-of-the-sleep\n\nBUGFIX 1.01:\n- Cards Hitbox are bigger now;\n- \"Thanks\" screen now adjust to all resolutions;\n- New info on the interface about how to pass the dialogues;\n- \"Battery\" card now works as intended;\n- Bigger spacing of the cards in hands for better visualization;\n\nBUGFIX 1.02:\n- \"Yourself\" Card (Unfortunately \ud83d\ude44) deals the right damage (1) intead of 10.\n- \"???\" Card deals the right damage (10) instead of 1\n- The starting dialogue starts automatically instead of requiring to press c\n\nBUGFIX 1.03:\n- The player's damage cannot heal the enemy 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