Wave 21 by AlexClay

[raw]
made by AlexClay for Ludum Dare 57 (JAM)

Unleash your inner shark in this hectic, adrenaline-charged game!
Can you survive all 21 waves?

Controls:
Move - WASD or arrow keys
Dash - Left mouse click
Pause - Escape or P

Ratings

Overall 328th 3.69⭐ 23🧑‍⚖️
Fun 70th 4.048⭐ 23🧑‍⚖️
Innovation 340th 3.405⭐ 23🧑‍⚖️
Theme 687th 3.143⭐ 23🧑‍⚖️
Graphics 617th 3.262⭐ 23🧑‍⚖️
Humor 372th 2.975⭐ 22🧑‍⚖️
Mood 706th 3.071⭐ 23🧑‍⚖️
Given 49🗳️ 0🗨️

Feedback

based.on.life
08. Apr 2025 · 02:07 UTC
Wow! Very fun and addictive game. Loved launching the shark as far as I could and the enemies were really cool.
LDJam user 396269
08. Apr 2025 · 02:07 UTC
yoo! this game is super fun! the dash feels great
ChocolateDoodads
08. Apr 2025 · 02:14 UTC
ACTUALLY SUPA FUN BRO DUBAYOU
Gaudy
09. Apr 2025 · 01:40 UTC
cool, really enjoyed playing as a shark
RyuSoHyeong
09. Apr 2025 · 20:18 UTC
It's a very addictive game. Perfectly kills time and entertains at the same moment. Would like progress for the shark to get bigger or new skills. Thank you for making such a game!😊
🎤 AlexClay
09. Apr 2025 · 21:00 UTC
@ryusohyeong That was a planned feature, but I ran out of time, lol. Maybe in a sequel!
UpsettiGames
10. Apr 2025 · 00:54 UTC
very fun over all. the controls were a little strange and the charging sound a little repetitive. otherwise good.![Untitled2.png](///raw/5eb/46/z/6bd28.png)
Texugo
10. Apr 2025 · 13:17 UTC
NO ONE IS STRONG ENOUGH FOR SHOOORK!
Maskrosen
10. Apr 2025 · 18:08 UTC
A fun game, with nice and tight controls. The difficulty curve felt perfect as well, especially for a jam game. Really good job!
Makache
11. Apr 2025 · 10:49 UTC
To improve the gameplay, you could make the death sound less loud and annoying, and increase the shark's movement speed or make its acceleration less strong. I like the visual style of the game and its gameplay, good job!
drFoxxx
12. Apr 2025 · 11:13 UTC
At first, I thought this game would be easy since I could dash almost infinitely—until I realized I had almost no control once flied out of the water. Such a clever mechanic! Really fun!
BadPiggy
13. Apr 2025 · 06:58 UTC
![Screenshot 2025-04-13 120747.png](///raw/8f7/d2/z/6c1d2.png)


Really cool game here. Loved the mechanics and how you handled dashing as well. Reminded me of luftrausers in a way

The enemy variety was cool, and even though it was a small amount, I loved how you managed to make use of them to their fullest. Each wave felt like it's own puzzle in a way with a solid amount of variety.

That said, I was a little sad that each enemy was more or less the same thing design wise. I think having some enemies move a little would've added a lot more to the dynamics of the combat and made things more interesting
( As an example, just having the boats or the helicopters move left or right, but at different speeds would've added a lot )

I also think that some of the missiles tracked you a little too precisely. Maybe they could've been a little generous in that regard.

Loved the art style and how you mixed 2D and 3D, though I think you could've made it a little more cohesive. I think some of the sound effects could've been a little less sharper. The sound admittedly got somewhat annoying after a while.

Overall, this was a very solid little game. Great work on this.
winniehell
13. Apr 2025 · 11:56 UTC
I like the game (and no, I could not survive all 21 waves :sweat_smile: ). making it progressively harder and introducing new types of enemies felt right to me though. just a tiny note: the sound when dying was a bit too harsh / loud for me in comparison to the rest.
quadtree
18. Apr 2025 · 22:00 UTC
Pretty fun game! It took me a bit to realize that the dash had no cooldown, so I should just dash constantly, but once I figured that out it was pretty straightforward. Sometimes the shark felt a little hard to control, but since the main gameplay is controlling the shark, it's probably good that it's not _too_ easy.
Hulya
24. Apr 2025 · 14:24 UTC
That game was fun. I got to eat a whole helicopter, but unfortunately, I died crashing onto the shore. :D