{"author_link":"\/author\/lon\/","author_name":"Lon","author_uid":"30169","comments":[{"author_name":"acotis","author_uid":"61639","time":"Aug 29, 2016 @ 2:43am","epoch":1472438280,"text":"I'm of two minds about this.  On one hand, I read the passages in the description, and I wonder if such a serious topic as crucifixion is appropriately considered in a game whose core mechanic is timing.  But on the other hand, I like the simplicity of it, and without a doubt I felt some kind of breathlessness when I tried to last; there was no lack of communication."},{"author_name":"franklyn","author_uid":"12358","time":"Aug 29, 2016 @ 5:48am","epoch":1472449380,"text":"Very simplistic game but i somehow like it with the theme you set for it. Nice job!"},{"author_name":"tonynogo","author_uid":"42249","time":"Aug 29, 2016 @ 10:43am","epoch":1472467080,"text":"A disturbing experience."},{"author_name":"mooncalf","author_uid":"56703","time":"Aug 31, 2016 @ 3:04am","epoch":1472612340,"text":"Neat take on the theme. I would like some audio to help me understand what rhythm I am trying to keep."},{"author_name":"Robin 'sod off' Field","author_uid":"109665","time":"Aug 31, 2016 @ 9:24am","epoch":1472635140,"text":"A very dark and simple take on the idea, I like it. It's surprisingly interesting to see how long you can wait before taking a breath."},{"author_name":"Chris0903","author_uid":"112934","time":"Aug 31, 2016 @ 2:53pm","epoch":1472654880,"text":"Oh man, that's dark"},{"author_name":"rjhelms","author_uid":"39055","time":"Sep 3, 2016 @ 2:10am","epoch":1472868300,"text":"Well, this is gruesome. Amazing how much you're able to do with something so minimal.\r<br\/>\r<br\/>Very interesting take on the theme.\r<br\/>\r<br\/>The Windows version didn't want to work for me - just loaded to a white window - but the Web version is fine."},{"author_name":"Clayblob","author_uid":"26988","time":"Sep 4, 2016 @ 6:50pm","epoch":1473014700,"text":"It could use a little more something in order to make the game a bit deeper, right now there isn't much of a goal, but I do like the atmosphere it's created."},{"author_name":"charlesbaby","author_uid":"111429","time":"Sep 19, 2016 @ 1:12pm","epoch":1474290420,"text":"Thanks for the feedback on mine! Bleak theme &gt;_&gt; Really like the mechanic, though; it was very obvious after the first play-through what the color change indicated, and the animation was incredibly smooth. Makes me want to learn Processing :)"},{"author_name":"joemid","author_uid":"92338","time":"Sep 20, 2016 @ 6:00pm","epoch":1474394100,"text":"Amazing concept!  I can't play the web version- will look at the others, but do you plan to fix?  Thanks!"},{"author_name":"Lon","author_uid":"30169","time":"Oct 5, 2016 @ 5:46pm","epoch":1475689260,"text":"@joemid\r<br\/>Thank you for reporting the problem with the web version. I believe I have resolved the problem."}],"images":["ld36\/30169-dd3fddcc5ec50f708e174483c25ddefa.jpg","ld36\/30169-8588cae509445759d8ba8264f7615b98.jpg"],"links":[{"url":"http:\/\/lonporter.com\/projects\/Crucifixion\/index.html","text":"Web"},{"url":"https:\/\/drive.google.com\/file\/d\/0Bz43Dwss96j1ZXlvT3ducHl2VzA\/view?usp=sharing","text":"Windows"},{"url":"https:\/\/drive.google.com\/file\/d\/0Bz43Dwss96j1enZuaXBSV2JKcEU\/view?usp=sharing","text":"Linux"},{"url":"https:\/\/drive.google.com\/open?id=0Bz43Dwss96j1MzBsMk4wbmROUHM","text":"Source"},{"url":"https:\/\/www.theguardian.com\/science\/2004\/apr\/08\/thisweekssciencequestions","text":"How did crucifixion kill?"}],"metadata":{"g_key":"966","g_author":"30169","g_event":"LD36","g_eventkey":"35","g_subevent":"COMPO","g_urlkey":"1064","g_title":"Crucifixion","g_status":"UCHK1","g_place":"99999","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/30169-shot0-1472428918.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/30169-shot1-1472428918.png-eq-900-500.jpg"],"text":"Crucifixion\r\nBy Lon Porter\r\nBuilt with Processing and Processing.js\r\nReleased 2016\/08\/28\r\n\r\nFor Ludum Dare 36 Competition - Theme: Ancient Technology\r\n\r\nPress Space to take a breath before you black out and succumb \r\nto suffocation, but you can only take so many breaths before \r\nblood loss and exhaustion take their toll.\r\nPress c for another crucifixion.\r\n\r\n\u201cTo talk about a cross in the ancient world would be like talking today\r\nabout instruments of torture. Listen to some of the ways people in the\r\nancient world talked about crucifixion:\r\n\tPunished with limbs outstretched, they see the stake as their fate;\r\n\tthey are fastened and nailed to it in the most bitter torment, evil\r\n\tfood for birds of prey and grim pickings for dogs.\u201c\r\n\r\n\u201cAnother Roman writer, Seneca, speaks of the variety of creative options\r\nopen to the sadistic executioner: \u201cI see crosses there, not just of one kind\r\nbut made in many different ways: some have their victims with head down\r\nto the ground; some impale their private parts; others stretch out their arms\r\non the gibbet.\u201d\r\n-Two sections from The Gospel and the Cross, by Craig Van Gelder published 1999.","title":"Crucifixion"}