Blackwater Depths by Okean
About
Your mission is simple - reach the anomaly detected deep within this submerged cave system. No contact has been made since the signal appeared. No explanations. No return transmissions. Your vessel, though small, is built to withstand the crushing depths. You, however... are untested.
Descend carefully. Avoid hostile fauna. And whatever you do - don't lose the light.
Controls
Movement - WASD
Diving - E
Surfacing - Q
Action - F
Preview




Screenshots

Try to avoid underwater creatures

Keep an eye on the threat indicator

Explore the underground waters, being careful not to destroy your submarine
Everything you see was created by our own hands. Enjoy:)
Code by @Okean
Visual by @RyuSoHyeong
Music, Level Design by Faustmangos
| Link | https://github.com/RyuSoHyeong/Blackwater-Depths-Windows |
| Link | https://github.com/RyuSoHyeong/Blackwater-Depths-Linux |
| Original URL | https://ldjam.com/events/ludum-dare/57/blackwater-depths |
Ratings
| Overall | 424th | 3.577⭐ | 28🧑⚖️ |
| Fun | 586th | 3.154⭐ | 28🧑⚖️ |
| Innovation | 647th | 2.923⭐ | 28🧑⚖️ |
| Theme | 118th | 4.192⭐ | 28🧑⚖️ |
| Graphics | 275th | 3.981⭐ | 29🧑⚖️ |
| Audio | 148th | 3.84⭐ | 27🧑⚖️ |
| Humor | 675th | 2⭐ | 22🧑⚖️ |
| Mood | 159th | 4.019⭐ | 28🧑⚖️ |
| Given | 90🗳️ | 24🗨️ |
I do wish I had more tools to avoid or combat the fish. Most of the times I died was because it came up behind me and there was nothing I could do about it.
@vangrail, the exit from the level is very well hidden, so try to find it. I believe in you!🥳
@anton-florey, thank you for feedback. Yeah, there is such a thing... Initially, the game concept was different (with the ability to shoot back at fish in the depths of the ocean), but there were difficulties with the implementation due to deadlines, so we had to quickly redo it so that it would at least somehow work, look normal and play without errors🌞
@yatsu, you have good preferences!😂
@joyceisdrawing, thank you! It would be nice if you wrote me what else could be implemented!🐱