Somnium by Roitchie
Explore the depths of your imagination in a dream world that isn't as it seems, with strange phenomena and things to see hidden in every nook and cranny.


Controls:
WASD – Movement
E – Interact
Space – Jump
Mouse – Look
Escape – Settings
Bug Fixes:
2025/04/08 - Fixed issues with audio triggers + geometry colliders
2025/04/09 - Fixed bug allowing player to get out of bounds
| Windows | https://pegasys.itch.io/somnium |
| Original URL | https://ldjam.com/events/ludum-dare/57/somnium |
Ratings
| Overall | 141th | 3.946⭐ | 48🧑⚖️ |
| Fun | 349th | 3.489⭐ | 47🧑⚖️ |
| Innovation | 202th | 3.667⭐ | 47🧑⚖️ |
| Theme | 426th | 3.7⭐ | 47🧑⚖️ |
| Graphics | 270th | 3.989⭐ | 48🧑⚖️ |
| Audio | 183th | 3.767⭐ | 47🧑⚖️ |
| Humor | 432th | 2.8⭐ | 42🧑⚖️ |
| Mood | 90th | 4.152⭐ | 48🧑⚖️ |
| Given | 89🗳️ | 75🗨️ |
This is such a cool game! Really impressive art and non-euclidean tricks, loved walking around each level and taking it all in.
I liked the hallway puzzle - it felt very Antichamber which is one of my favourite games of all time!
I was very confused by the stairway puzzle where the game ended when I opened a door and there was nothing beyond it.
It wasn't always clear whether I had stumbled into the right answer of a puzzle or not.
I like the overall aesthetic and dreamlike quality that you were able to establish with the game. Cool stuff.
Thank you all for playing, and all the great feedback too!
The puzzles are simple and very cool.
This game could go much deeper, but it's too good for a game jam.
I got a shock because I got to the end at a moment I wasn't expecting.
Congratulations!
I liked what I managed to see, but I'm stuck in the room with four doors, I don't know what to do? Am I supposed to be able to climb that ladder on the side? Because I definitely can't
The only thing that bothered me was the music cutting abruptely whenever entering a new room
Good job!
Definitely felt the vibes you were going for with the dream inspiration! Really fun and enjoyed it.
Only main "issue" I had was with the colliders especially around the stairs, if you walked on the railing the player movement would just slide around instead of actually walking, so could easily get stuck/slide off areas.
I was just a bit surprised by the end, at first I thought I died or something and did it a second time, idk, was expecting something :shrug:
Visuals were nicely moody - would have loved a tad more puzzling, but still a cool experience.