Somnium by Roitchie

[raw]
made by Roitchie for Ludum Dare 57 (JAM)

Explore the depths of your imagination in a dream world that isn't as it seems, with strange phenomena and things to see hidden in every nook and cranny.


Screenshot 2025-04-08 011632.png


Houses.png


corridor_wide.gif


Controls:

WASD – Movement
E – Interact
Space – Jump
Mouse – Look
Escape – Settings


Bug Fixes:

2025/04/08 - Fixed issues with audio triggers + geometry colliders
2025/04/09 - Fixed bug allowing player to get out of bounds

Ratings

Overall 141th 3.946⭐ 48🧑‍⚖️
Fun 349th 3.489⭐ 47🧑‍⚖️
Innovation 202th 3.667⭐ 47🧑‍⚖️
Theme 426th 3.7⭐ 47🧑‍⚖️
Graphics 270th 3.989⭐ 48🧑‍⚖️
Audio 183th 3.767⭐ 47🧑‍⚖️
Humor 432th 2.8⭐ 42🧑‍⚖️
Mood 90th 4.152⭐ 48🧑‍⚖️
Given 89🗳️ 75🗨️

Feedback

RoxxorXx
08. Apr 2025 · 13:01 UTC
The UIs are really cool, and the level design is great too. In my opinion, the pacing feels a bit slow, especially the long carpet tunnel at the beginning. The puzzles are fun though!
Myezko
08. Apr 2025 · 13:21 UTC
i fell out of the map, but the game looks interesting
Pixel Cactus
08. Apr 2025 · 13:23 UTC
This is an amazing game that resembles Super Liminal. She perfectly conveys the atmosphere of sleep with her locations and their content. Separately, I would like to praise the music in the game.
Ronalchue
08. Apr 2025 · 13:23 UTC
During it is not always clear what to do, the feeling is uncomfortable, but at the same time - this is exactly what we experience in a dream
Tenzz
08. Apr 2025 · 13:48 UTC
That's a really awesome game. It really feels like a dream. On a side note, i think having more transition for the music would be great. something like a basic fade-in fade-out would work
David05
08. Apr 2025 · 14:09 UTC
This is a really good game, I can definitely see the inspiration from other non-euclidean games like super liminal as well as the general aesthetic definitely fits the vibe of some popular images of liminal spaces online. If you don't know how these non-euclidean puzzle games work I can definitely see this being difficult because it doesn't really explain what to do, I've played a few myself and still got a little lost sometimes while playing this. My biggest issue is that it's not long enough - I really wanted to play this some more, but sadly that's just how game jams go. Your team did a really good job making this game and I can see the passion that you all put into this, every person did a good job
Seiko
08. Apr 2025 · 15:52 UTC
Very interesting and addictive puzzle game! Reminded me "Superliminal" :)
Texugo
09. Apr 2025 · 00:49 UTC
Wow, nice game! I love the art and the sounds. The puzzles were clever! The only problem i found is that the camera movement makes me a little nauseous, but I'm weak to first person games in general. Great work!
Keeta
09. Apr 2025 · 01:13 UTC
Very nice atmosphere in this game. I did find the second puzzle (in the big room with the slide) to be confusing. It would be nice if you could slide down the slide.
Zigtalk
09. Apr 2025 · 01:18 UTC
The atmosphere and mood of this game is cool, it is kind of eerie and captures that liminal space vibe well. It reminded me a lot of Myst, which is very rare for a game to do. Great work on this one.
fragskye
09. Apr 2025 · 01:28 UTC
Don't mind me, just walking down an infinite hallway for a bit while I eat my food... :P

This is such a cool game! Really impressive art and non-euclidean tricks, loved walking around each level and taking it all in.
tinykidtoo
09. Apr 2025 · 05:36 UTC
The vibes are so cool. I love the photo with the unity capsule. Did understand the ending, but the music, art, everything was a great vibe.
LDJam user 259103
09. Apr 2025 · 06:16 UTC
There were some fun camera tricks in this one! I liked the details in the environment to look at, particularly in the one large room with the slide. I did manage to somehow get myself stuck in that room while heading up to get the key, which forced me to restart; I seemed to be stuck in the stairs and was unable to move. I really like the music in this, but the transitions were a bit abrupt. The ending of the game was also pretty abrupt - I still felt like I was in the middle of exploring, then I stepped through a door and it just cut to the credits screen. I enjoyed myself overall, though!
Shasaur
09. Apr 2025 · 07:08 UTC
Very atmospheric and beautiful game with a lot of different soundtracks. I really like the designs of the scenes and the puzzle were interesting and challenging :) Thought I didn't get to the ending in time and woke up, so I played it again and then fell out the map xD My favourite 'liminal space' was when walking outside on the road between the houses - for me, it perfectly captured the feeling of waking up just before sunrise, and heading to work in a new job for the first time.
MilkiWay
09. Apr 2025 · 19:53 UTC
Great mechanics with level substitution if the player doesn't see it. Respect for Layers of Fear!
Keely-Brown
09. Apr 2025 · 19:59 UTC
Transitions between the songs were a bit abrupt. Fading them out and in might help make it less noticeable.

I liked the hallway puzzle - it felt very Antichamber which is one of my favourite games of all time!

I was very confused by the stairway puzzle where the game ended when I opened a door and there was nothing beyond it.

It wasn't always clear whether I had stumbled into the right answer of a puzzle or not.

I like the overall aesthetic and dreamlike quality that you were able to establish with the game. Cool stuff.
Scrawach
09. Apr 2025 · 20:26 UTC
A lot of 3d work and levels. Nice gameplay. Good job!
Pegasus
09. Apr 2025 · 20:59 UTC
@roxxorxx @myezko @pixel-cactus @ronalchue @tenzz @david05 @seiko @texugo @keeta @zigtalk @fragskye @tinykidtoo @python-b5 @shasaur @milkiway @keely-brown @scrawach

Thank you all for playing, and all the great feedback too!
jk5000
10. Apr 2025 · 15:32 UTC
An very interesting little game. The music and viusals is really good. I would have loved if there was a story. Overall a fine little jam game. Well done.
Fupi
10. Apr 2025 · 16:54 UTC
That was so cool! Really felt like playing superliminal for the first time again. I loved the graphics and environments, there was a lot to see, especially in that room with the impossible triangle! I did think the end was a little sudden, just falling off the map, I thought it was a bug at first lol but I guess it fits!
Euler Moises
10. Apr 2025 · 23:25 UTC
Interesting.

The puzzles are simple and very cool.

This game could go much deeper, but it's too good for a game jam.

I got a shock because I got to the end at a moment I wasn't expecting.

Congratulations!
LDJam user 202408
11. Apr 2025 · 09:43 UTC
One of the most creative interpretations of the theme! Reminds me of games like Superliminal and Manifold Garden to some extent. The graphics are simple and clear and the level design is well thought out, I'm surprised you managed to make all of that in 3 days. Beautiful work, would totally play a full version!
deadroach
11. Apr 2025 · 17:16 UTC
Surreal game! The outside part with the horses is seriously beautiful but just overall everything looks really really nice. I spent far too long walking down the SCP style endless hallway as well as trying to reach the blurry rainbow outside, but I did eventually realize I wasnt making any progress lmao. Really cool experience overall
Erosrolf
11. Apr 2025 · 20:58 UTC
Unfortunately, I couldn’t finish the game because my character got stuck in some collider. But I still really enjoyed your game. It feels so vast, and it perfectly conveys the sense of being in a dream or a feverish state. You did a great job with the theme, and I had fun exploring the world in your game!
iPhen
11. Apr 2025 · 23:37 UTC
wow, very cool game for 3 days, brain breaking at points but that's the way it's planned so it's all good :)
Lucasito
12. Apr 2025 · 10:30 UTC
No version for Linux ? ):
Nomus
12. Apr 2025 · 21:53 UTC
I absolutely loved the mood, this was very cool. The way to get the key is so nice and a cool use of depth, This was a lovely experience.
Justine D
12. Apr 2025 · 22:17 UTC
Jeez I walked down that starting corridor for a good minute before realizing I wasn't getting any closer to the door... The music was so good I thought you guys were doing a looong intro 😆
I liked what I managed to see, but I'm stuck in the room with four doors, I don't know what to do? Am I supposed to be able to climb that ladder on the side? Because I definitely can't
The only thing that bothered me was the music cutting abruptely whenever entering a new room
Mikeliosus
13. Apr 2025 · 13:17 UTC
Nice entry and a good puzzle game!
Good job!
bob152
16. Apr 2025 · 08:18 UTC
Super immersive - great levels (tons of details - many areas really feel like a beautiful dreamscape), and amazing music! Really hit the dreamlike vibe I think u guys were going for. Like others I found the ending abrupt - I thought I fell off the map at first :P. Only wish the game was longer, but thats just a testament to how good the parts I played were! Puzzles were fun, thought the slide room one was really cool.
DeadlierTaco
16. Apr 2025 · 11:17 UTC
Really loved the game! The areas felt unique, so while I played I never reached a point where it felt repetitive and tedious. I liked the puzzle element in the second area, was a nice twist and felt really smooth and.
Definitely felt the vibes you were going for with the dream inspiration! Really fun and enjoyed it.
Only main "issue" I had was with the colliders especially around the stairs, if you walked on the railing the player movement would just slide around instead of actually walking, so could easily get stuck/slide off areas.
Jonathan Vogt
21. Apr 2025 · 02:19 UTC
What an eerie game; the presentation is fantastic! You nailed the dream-like ambience. Even the placement of the game's title in the intro caught me by surprise. You've also crafted a world that is genuinely fascinating to explore. My only complaint may be the default mouse sensitivity is a bit high. Besides that, I loved it. Great job!
Tod Semple
22. Apr 2025 · 02:00 UTC
It was really good, but I got stuck and I couldn't move a lot. The puzzles were also fun but tricky.
slay a stone
23. Apr 2025 · 17:35 UTC
Cool little mind-fuck game, I won but I have no idea what I did correct in the end, I just went through a few doors :D
Static_Leap_Studios
24. Apr 2025 · 16:08 UTC
Nice puzzle/walking simulator! I thought the transitions between rooms that don't make physical sense were well done and the dream-like feel was spot-on! Music and SFX fit well. I did find myself trying to bunny-hop or some other way to go faster but I understand that dream-feeling where you can't go as fast as you want to.
7uc4s
24. Apr 2025 · 20:30 UTC
Loved it, the music goes fantastically well with the ambience, graphics are simple, but they do the jobs, well done!

I was just a bit surprised by the end, at first I thought I died or something and did it a second time, idk, was expecting something :shrug:
Joror
24. Apr 2025 · 20:39 UTC
Cool trippin' game - play a little with expectations and perspectives; neat!
Visuals were nicely moody - would have loved a tad more puzzling, but still a cool experience.
heat
25. Apr 2025 · 09:54 UTC
It's a good game about liminal spaces. However, I didn't understand how i made it through the last level with four doors. Nice work!