Plundersea by Hugimugi7

Sunken Treasure
Hello, Dodger! You've officially been hired by Roy Cole Incorporated. Your job is simple: dive deep, find the gold, and try not to blow up along the way.
Plundersea is an underwater Minesweeper-like puzzle game. On each map, you must find the path to descend deeper and deeper toward the ocean floor, using logic to avoid damage from floating mines and collecting health where you can.
Oh, and don't worry about oxygen - we'll provide as much as you need, free of charge!

Controls
- Uncover tile - Left click
- Flag tile as a mine - Right click
- Flag tile with a question mark - Right click
- Use item - Left click
Changelog
- 1.5 Fixed bug with incorrect exit tile placement.
Credits
Joonatan "Hugimugi" Siponen - Developer, Direction, Pixel Art, Design
Oliver Boyce - Developer, Design
Charley Rand - Writing
Langi Tuifua - Voice Acting
Annette "Troisnyx" Walker - Music
| Itch.io | https://hugimugi7.itch.io/plundersea |
| Itch.io | https://hugimugi7.itch.io/plundersea |
| Itch.io | https://hugimugi7.itch.io/plundersea |
| Original URL | https://ldjam.com/events/ludum-dare/57/plundersea |
Ratings
| Overall | 198th | 3.85⭐ | 32🧑⚖️ |
| Fun | 173th | 3.79⭐ | 33🧑⚖️ |
| Innovation | 506th | 3.133⭐ | 32🧑⚖️ |
| Theme | 400th | 3.758⭐ | 33🧑⚖️ |
| Graphics | 329th | 3.887⭐ | 33🧑⚖️ |
| Audio | 97th | 3.983⭐ | 32🧑⚖️ |
| Humor | 150th | 3.621⭐ | 31🧑⚖️ |
| Mood | 256th | 3.862⭐ | 31🧑⚖️ |
| Given | 31🗳️ | 39🗨️ |
I do wish the game was a little more than just a good Minesweeper, though. It could use something to make it stand out as its own original game.
Maybe add a loading text in the beginning, because I thought the game wouldn't load (took a while). But wow, I was pleasantly surprised when the game loaded: there was voice acting and a beautiful screen! Some more feedback:
* Nice mechanic idea with forcing you to pick a color! I wasn't quite sure if I should use the preview for strategic thinking, but ended up mostly ignoring it.
* I found the game too easy. There is so much health!
* I found it a bit confusing that the return tile gets revealed after I click on the first tile (see screenshot). Was this needed to generate a valid puzzle?
* Maybe the sonar item should only uncover mines I don't know yet about (haven't marked)?
* Music is nice, it didn't get boring even after 20+ minutes of playing

I didn't manage to get to the end but definitely want to get back to it later.
Since you have to go back and for between the levels I accidentally proceeded to end the game without finishing the last board completely, bummer :)
Not sure of a strategy, but the game plays extremely well.
Thanks for the play.
The pixel art is great!
I shake hands with my colleagues for a job well done!
I like the "immersion" system, it not only complicates the level itself, but also changes external factors of the game, for example, the background and music. I like it :)
I did not complete the game :(
6 complete solutions and reached level 9, this is my maximum.
Maybe someday I will reach the end :р
Good job partner! ;)
P.S. The voice acting is also cool!


Always loved minesweeper but felt like it was lacking something to make it a "real game" - i feel like you just made what i felt missing!
Voicelines are amazing, Graphic looks clean and in generall everything worked well.
Was a bit confused, after finishing the first board i loaded the second one with an exit revealing itself - but i just didn't saw that it had two arrows up instead of one arrow down :D
Well done!