Return from the Peak by JAMsBond

[raw]
made by JAMsBond for Ludum Dare 57 (JAM)

The game is a plateformer where you have to keep exploring until you find a way out.

Ratings

Overall 567th 3.368⭐ 21🧑‍⚖️
Fun 503th 3.289⭐ 21🧑‍⚖️
Innovation 632th 2.947⭐ 21🧑‍⚖️
Theme 516th 3.553⭐ 21🧑‍⚖️
Humor 472th 2.706⭐ 19🧑‍⚖️
Mood 429th 3.579⭐ 21🧑‍⚖️
Given 23🗳️ 7🗨️

Feedback

LDJam user 301711
08. Apr 2025 · 00:46 UTC
Pretty channeling game, pretty fun overall. Well done!
Jack Turpitt
08. Apr 2025 · 08:21 UTC
This is a cool game! The intro section does a good job of slowly introducing mechanics. The light creates quite a nice atmosphere. There is a little bit of jankiness around certain collisions with spikes and curved slopes, but once I got onboard with the difficulty it just added to the charm. Great work!!
Ilinx
08. Apr 2025 · 08:24 UTC
Pretty fun! Although I couldn't get past the double spiked vertical tunnel! I loved the zipline mechanic!
LDJam user 407354
08. Apr 2025 · 08:28 UTC
Very challenging game !
Mael Rios
08. Apr 2025 · 09:03 UTC
It is very fun! The first part can be quite dangerous and hard so maybe tone down the level just for the tutorial because the controls feel very speedy so it is easy to run into spikes accidently
GwendalG
08. Apr 2025 · 10:38 UTC
The game is incredible. The hook mechanics and zip lines are amazing and original. The game is hard to beat, but that doesn't make it any less fun. You should think about adding a counter of deaths, something like what we can see in Celest.
Lucasito
08. Apr 2025 · 11:24 UTC
The rope is so haard !!!!!!
But really great game ! Fantastic
Martin D
08. Apr 2025 · 15:52 UTC
The hitboxes are absolutely horredous, but hey, at least I am having fun. Maybe a bit too fast but that's okay
megalodon
09. Apr 2025 · 15:18 UTC
Short but quite challenge and fun game!
the-cellist
11. Apr 2025 · 14:18 UTC
Super game, really stimulated me but it was way too hard for me tho, i had to try several ~million of~ times to finish the game :sob:, i kept losing (the game :smiling_imp:). I loved the graphics :grin:.

A few things to do next imo if you continue working on the game:
- Reduce hitbox sizes so that they are al least the size of the items (it's never nice to lose because the are before your head hit something :sob: :sweat_smile:)
- Correct bugs related to respawning
- Allow remapping controls
- Continue making awesome games like this one :grin:
Eugenik
14. Apr 2025 · 02:36 UTC
Art style is awesome! Very good game!.
ZedGame
19. Apr 2025 · 10:08 UTC
A fantastic platformer with good mechanics!
One thing that tripped me up is I'd feel better if I was able to keep holding shift while jumping off ropes, right now it pulls you back instantly.
Also, judging by the controls hints I can tell you have an AZERTY keyboard :)) That confused a fellow QWERTY user like me for a moment.
antonin_granados
23. Apr 2025 · 17:25 UTC
Very fun platformer, the controls are pretty nice and I love the graphics.
I just feel like a bit of coyote time would improve the game a bit.
telo.philippe
23. Apr 2025 · 18:15 UTC
I lost the game :(
ImNotVegan
23. Apr 2025 · 18:22 UTC
I wish I had to release Shift button to release zipline, I thought I need to press shift to grab zipline and died many times

It is hard to get off the rope, I don't have time to let go of the button before he grabs it again

I liked that the player has a lot of platforming options
tank080001
23. Apr 2025 · 22:55 UTC
great game, I'd just choose other controls to drop from the zipline but apart from that I had a lot of fun playing it
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