Echo-Of-Fallens by caffeinetrip

A dark roguelike adventure created in just 3 days for Ludum Dare 57!
About the Game
Dive into a dark, mysterious world of endless depth and danger, where every step forward brings new challenges—and new magic.
You play as a grieving miner, a man who lost his family to the shadows below. He ventures deep into an infinitely generated world, facing deadly bosses and uncovering ancient scrolls that grant new magical abilities.
What Makes It Special
- Travel through an endless world
- Find old scrolls with spells to help you survive the depths
- Take on nasty bosses, to get out
- Get lost in the eerie vibe and unsettling atmosphere
Controls
- E - Interact with the world (talk, collect items, use magic)
- Arrow Keys – Move your character and change spells
Technical Details
- Engine: Built with Python using Pygame and ModernGL
- Graphics: Custom GLSL shaders
Screenshot

| Source Code | https://github.com/caffeinetrip/echo-of-fallens |
| itch.io | https://caffeinetrip.itch.io/echo-of-fallens |
| Original URL | https://ldjam.com/events/ludum-dare/57/echo-of-fallens |
Ratings
| Overall | 467th | 3.5⭐ | 58🧑⚖️ |
| Fun | 687th | 2.964⭐ | 58🧑⚖️ |
| Innovation | 591th | 3.027⭐ | 57🧑⚖️ |
| Theme | 332th | 3.857⭐ | 58🧑⚖️ |
| Graphics | 363th | 3.83⭐ | 58🧑⚖️ |
| Audio | 191th | 3.755⭐ | 57🧑⚖️ |
| Humor | 477th | 2.697⭐ | 40🧑⚖️ |
| Mood | 72th | 4.188⭐ | 58🧑⚖️ |
| Given | 31🗳️ | 51🗨️ |
It can be better if there are hints that the deeper area is actually empty......When I play the first time it took me much time to find out whether there are anything in the deepest of the map.
I think puzzle/adventure game would suite this aesthetic as well. E.g. instead of fighting your parents, the player might've needed to find specific item to release them (maybe a bone of father, tears of mother, etc.) which is behind a small easy solvable puzzle.
1. Use smooth scrolling instead of jumping from room to room. It felt like I had no control of my character.
2. The fighting need work. Put the character on the same ground as yourself instead of above you.
3. Allow for the WASD movement as well.
4. Allow the character to move a little at a time like Stardew Valley
The music was good, the sound effects were good. The game was dark, too dark for me to see everything.
Thanks for the play
The atmosphere was really good. There's a sudden cut at the end of the audio. A loopable track easily solves that.
The idea is cool, but without anything visual to help you orient yourself, it's really hard not to get lost. I noticed that there are coordinates, but something visual in the scenario would be more interesting.
Congratulations on the game.
:)
I tried to go around the map after taking all 3 scrolls, expected it to have anything more to collect or just to see if it would end, by it seemed to be endless, and it took me a while to get back to the first room because I was at a coordinate of like 50-60-ish haha!
There's nothing to say bad about this game, even if it does I think it would be that the game doesn't support WASD movement input. But regardless, this is a solid entry for the mood category, hope to see it got a decent placement, as it already takes 1st place in my own result!
At first, I didn’t understand why I couldn’t choose a card for the first battle. I managed to collect 3 scrolls and went down to the 20th floor, but didn’t find anything in the locations.
The rooms feel too empty. I’m curious about what was originally planned overall. What’s been done in 2 days looks pretty good. The Undertale vibe is a plus)
Met you on stream and got the vod timestamp here in case you are interested: https://www.twitch.tv/videos/2428950737?t=1h16m9s

As for the issues — I think they’re pretty clear. The combat feels a bit underdeveloped, and the different scrolls don’t really bring meaningful variety. But I’m sure you’re already aware of that.
For a second game? This is pure juice. Amazing job. Hope your game gets the attention it's deserves
From the stream :)
A game well done! Very good atmosphere!
~Xp
Почитал комментарии, понял, что игру я всё же прошёл ^_^
Очень хорошо сделано - сюжет, графика, даже боевая механика есть. Отличная заготовка для чего-то большего. Ждём продолжения ^_^