Depth Divers by Paroxysmal

[raw]
made by Paroxysmal for Ludum Dare 57 (COMPO)

Drop into the depths of a cave and see how deep you can go into the depths.

Screenshot 2025-04-06 at 14.20.30.png

Controls Arrow keys / WASD / Spacebar all you need. Does work with controller.

Made with Unity / Rider / Aseprite / Bfxr / LMMS

This is my second game for this jam. The first just was not panning out so with about 26 hours I pivoted and created this game in its place.

Ratings

Given 1🗳️ 1🗨️

Feedback

swooty
07. Apr 2025 · 04:40 UTC
I see that you got this done in a little over a day. You did good putting together some good looking sprites, a nice cohesive artstyle. Cool screen FX too. It was a bit harsh to stare at after a while, but that may also be from me staring at a screen for 48 hours before this. The music is pretty sweet too. Sounds are good although they are quite loud

The game does get repetitive pretty quickly so some simple increasing difficulty or adding some new obstacle types (like sideways moving enemies) would have added a lot to the gameplay.
LDJam user 382954
07. Apr 2025 · 08:37 UTC
Very relaxed casual game! Personally I love the palette.

(But the difficulty increases so fast... . after 300m it's very, very difficult for me to get over o(╥﹏╥)o
Follusior
08. Apr 2025 · 17:48 UTC
Relaxing pixels, retro, casual are all cool. An interesting way to increase the difficulty, I've been expecting the acceleration of our boat all game:0
munmungames
10. Apr 2025 · 09:32 UTC
Lovely retro aesthetic !
gdman
13. Apr 2025 · 19:12 UTC
Cute little take on evade type game. Recognized your style from W.A.S.P which was made in Godot iirc, that would be really good if you'd manage to add upgrades like in that game. I agree that difficulty eats up you quickly with no way to predict or find clear path. Good luck! ![screen.png](///raw/24e/f3/z/6c27b.png)