Delve Into The Depths by RyanAnsberry

[raw]
made by RyanAnsberry for Ludum Dare 57 (JAM)

Dig and explore through the ground to find treasures worth gold. The treasures are worth different values of gold. Nearby tiles will highlight if they are in range to be dug/removed. The game is incomplete, so there is no end it. Feel free to exit the page when finished.


CONTROLS:

Movement: WASD or Arrow Keys

Jump: Space Bar

Dig: Left Click


SOFTWARE:

Godot Aseprite

This was my first time attempting a game jam with Godot. I really enjoyed it, but certainly realized I have much more to learn. I'm looking forward to getting a better hang of working within Godot. Thank you for checking out my game!

Ratings

Overall 808th 2.842⭐ 21🧑‍⚖️
Fun 823th 2.526⭐ 21🧑‍⚖️
Innovation 863th 2.167⭐ 20🧑‍⚖️
Theme 516th 3.553⭐ 21🧑‍⚖️
Graphics 659th 3.132⭐ 21🧑‍⚖️
Humor 650th 2.125⭐ 18🧑‍⚖️
Mood 841th 2.5⭐ 21🧑‍⚖️
Given 26🗳️ 2🗨️

Feedback

LDJam user 410492
08. Apr 2025 · 02:53 UTC
hahahaha, reminds me of that meme

![guessIdienow.png](///raw/c73/46/z/6b2e9.png)
SiilicaC
08. Apr 2025 · 02:53 UTC
simple but i yearn for the mines so still enjoyed very on theme.
Gabexiii
08. Apr 2025 · 02:54 UTC
I like the pixel graphics, the game runs super smooth and the controllers are easy to understand and responsive. Awesome work with the implementation of the mining system it has alot of potential, keep at it!
LDJam user 0
08. Apr 2025 · 02:55 UTC
Wish there was sound. kinda didn't know what to do once you reached the bottom. I went straight down expecting some enemy or boss along the way.
takhomasac
12. Apr 2025 · 03:40 UTC
really cute game style! nicely done
CrozzY
15. Apr 2025 · 14:46 UTC
Interesting game and the design is very nice, but I think it would be much more interesting if there were enemies or mines. In general cool idea and realization
Patatje
17. Apr 2025 · 16:30 UTC
Neat pixel art and animations! wish there were some sounds added for destroying blocks.
zimny11
24. Apr 2025 · 18:11 UTC
Art is nice and mining games are always fun for me. Controls could be improved: having to operate space bar, arrows and mouse is a bit much. Maybe better would be to jump with just arrow up. I guess implementing mouse for mining is fine (would prefer arrows only control, but that would be way harder to implement), but maybe holding mouse button down would be better that constant clicking. Anyway, good job for first time working with Godot :)
LDJam user 261037
24. Apr 2025 · 20:56 UTC
Game looks really nice and digging for treasure is a cool premise, but feels bland with no sound. Even just a thud when you break the blocks and a click when you get treasure would improve the game, though some lively 8-bit background music would really set the mood. Maybe you already know this and just did not get time to search for audio, but sites like OpenGameArt.org have great creative commons assets you can legally use for free.
MadelineF
25. Apr 2025 · 07:43 UTC
The game is very smooth, good job !

As said previously, sound would have been great, and perhaps some stake (ennemies ? timelimit ?) but that's difficult to do in a jam and alone.