Artery by Phlip45

[raw]
made by Phlip45 for Ludum Dare 57 (COMPO)

Explore a weird place in a rusty submarine. Click buttons, turn wheels, and slide levers to navigate your craft.

arterygameplay.png

Had less than the 48 hours but am happy how it turned out.

Ratings

Overall 279th 2.8⭐ 22🧑‍⚖️
Fun 297th 2.275⭐ 22🧑‍⚖️
Innovation 112th 3.475⭐ 22🧑‍⚖️
Theme 86th 3.825⭐ 22🧑‍⚖️
Graphics 231th 3.025⭐ 22🧑‍⚖️
Audio 143th 3.275⭐ 22🧑‍⚖️
Humor 240th 1.853⭐ 19🧑‍⚖️
Mood 38th 4⭐ 22🧑‍⚖️
Given 22🗳️ 16🗨️

Feedback

grid96
07. Apr 2025 · 12:29 UTC
Definitely a very unique idea! But I've got questions xD
I'm not quite sure what I was seeing but I was heading to some purplish spot, or at least trying to.. I assume "thank you for playing" means I reached it? xD
And what exactly was it?
D_omino
07. Apr 2025 · 14:04 UTC
that's something new for sure. Would be nice to see clearly where we head, and to turn it into an expedition throw a mans organism and veins like in some movies. For now i actually enjoyed the controls, just like in some construction technics.
Haokai XU 1999
07. Apr 2025 · 14:27 UTC
The game is, to some extent, quite experimental.
I think you really capture the feeling of exploring a deep and weird environment. From this point of view, the theme is well fitted.
However, in the metric of fun, I am not sure what or how should I play.
🎤 Phlip45
07. Apr 2025 · 17:55 UTC
@grid96 The game has a hard 4min 10sec time limit. It was about the amount of time I thought the game was interesting without getting boring.

@haokai-xu-1999 Hundred percent agree.

Thanks for playing.
Flightless
07. Apr 2025 · 19:36 UTC
Good thing the submarine was sturdy. I managed to ram quite a few walls :smile:.
I liked the control scheme! I feel that the screen was slightly too pixelated to really know what was going on.
LDJam user 410750
07. Apr 2025 · 20:00 UTC
I also liked Iron Lung
tinykidtoo
07. Apr 2025 · 21:10 UTC
The controls are really neat, a bit hard to turn the wheel and push the slider. I however, could not figure out what I was looking at. Probably needs a few more pixels. But the vibes were crazy, really eerie submarine vibes.
Ali Yagmur
08. Apr 2025 · 09:35 UTC
Good job for the theme use and the feeling. Spend some time trying to find stuff. Did found a fish. Good job overall.
Scrawach
09. Apr 2025 · 19:29 UTC
Yeah, agree, atmosphere is awesome. I love it. And the control also gives this atmosphere too. But, I think, a small tutorial would definitely not hurt, at least in text.
DiscoFish
10. Apr 2025 · 05:22 UTC
Lovely game. Such Atmosphere!
CaptainDreamcast
10. Apr 2025 · 18:06 UTC
I think you managed to create a really unique and atmospheric game even with the reduced time limit! Going down with the spins of the wheel, looking out for weird light sources and openings in the artery (assuming it was a giant artery), it was an otherworldly trip that had me engaged all the way through! I tried to go into one of the openings in the wall close to the bottom, but I think that was impossible, other than that I was looking at and hunting the different light sources, those were very intriguing. Before I noticed that I was automatically moving forward when there's space, I thought something was moving towards me when I was on the bottom, that gave me a good scare. Such a tight presentation! The ambient music, the art style, the gameplay as well, I think it all came together to make something great and memorable. Very cool take on the theme, loved the vibes in this game! Great job!
p3tition
10. Apr 2025 · 19:06 UTC
It would be interesting to see what the scene looks like without filter. It's scary to think where you are or inside of what, I saw some blue light, then something greenish (creature ?), and then something else green was moving.
Adam Gallina
12. Apr 2025 · 02:03 UTC
I really liked the atmosphere of the game, but some direction on what to do/where to go would be nice - it was really fun to explore and try to figure out what everything is, but it was a little too pixelated to really find a goal. The controls were a lot of fun though, and it was fun poking everything to see what it did!
atsh
13. Apr 2025 · 15:28 UTC
Really unique and very moody, superb use of audio

I was able to make 3 green lights appear, and didn't quite figure out what the right slide lever does, so the game is still a mystery to me.

Very cool
Eugenik
14. Apr 2025 · 02:59 UTC
Very stylish.
Soul Grinder
14. Apr 2025 · 10:35 UTC
Cool idea for the theme and some nice atmospheric audio too. Nice work!
NTMalichi
16. Apr 2025 · 21:07 UTC
Interesting and unique experience for sure! I was a bit lost at first on how to control and what my objective is. But I think the audio and visuals (which I grew to like) are spot on and the atmosphere is great.