Rolling In The Deep by chybby

[raw]
made by chybby for Ludum Dare 57 (JAM)

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Your name is Eleda Laurie. You work aboard one of the oldest yet largest submarines in the world. You've grown bored of the mundanity of a life below the waves but little do you know you're one night away from a shift you'll never forget.

Controls: - Mouse to look around. - W A S D to move. - Space to Jump. - Shift to sprint. - Ctrl to crouch. - Left Click to interact. - Esc to pause.

Made by Raymond, Adam and Josh in Godot 4.4

Ratings

Overall 132th 3.964⭐ 30🧑‍⚖️
Fun 296th 3.589⭐ 30🧑‍⚖️
Innovation 122th 3.875⭐ 30🧑‍⚖️
Theme 179th 4.089⭐ 30🧑‍⚖️
Graphics 249th 4.036⭐ 30🧑‍⚖️
Audio 294th 3.536⭐ 30🧑‍⚖️
Humor 213th 3.442⭐ 28🧑‍⚖️
Mood 226th 3.907⭐ 29🧑‍⚖️
Given 40🗳️ 46🗨️

Feedback

peppersalt07
09. Apr 2025 · 00:43 UTC
the shifting orientation idea is really fun, but a lot of the parkour needs to be tweaked to either have more forgiving hitboxes (and more consistent ones, such as a cylinder for the player instead of a capsule, since capsules can slide unintentionally off corners depending on how kinematics are calculated) and/or common parkour mechanics such as coyote time; the rotating section needs some clear indication of which way gravity points (like a hanging object or falling boxes or something), since currently the only way to find out is to fall and reset your progress. It also wasn't clear the reason for why jump became disabled at one point.
I was unable to finish the game due to how unforgiving it is, but it might just be a skill issue on my side.
Itisthelaw
09. Apr 2025 · 02:36 UTC
I agree with the the previous commenter that the parkour could use more forgiving hitboxes (and in the first parkour section I wasn't even totally sure I was supposed to be parkouring), but I really liked the style and vibes overall, particularly the sound effects! I did finish the game--it took me 19 minutes.
Keeta
09. Apr 2025 · 04:05 UTC
I love the dialogue and overall feel of this game. Cool idea that there's one level which keeps changing. I did get lost a couple of times, but the hints got me going in the right direction. The music is also great - fits the goofy vibe of the game very well.
Ashe Liu
09. Apr 2025 · 05:00 UTC
It is too easy to fall down, and the instruction is not very clear. But the mood and graphics fits the scene quite well
pres2300
09. Apr 2025 · 05:18 UTC
Wow, this was great! I got some REPO/Lethal Company vibes with the visuals. I really appreciated that I was given hints if I got stuck. This was super well done, and I'm impressed you were able to make this game for a game jam. Nice work!

![Screenshot 2025-04-08 221843.png](///raw/3bc/4/z/6ba23.png)
qhboiboi
09. Apr 2025 · 06:06 UTC
The idea of a rotating submarine is so fresh and interesting! Although the constant rotating of the pipe is giving me some motion sickness, glad to have made it to the end! i got stuck on a few parts not know what to do, but it was overall fun and creative!
3Deimos
09. Apr 2025 · 07:19 UTC
Rotated submarine is cool. My inability to orient in it was a bit downside but its a skill issue :) Overall very nice
Virtual Turtle Studio
09. Apr 2025 · 08:07 UTC
Really cool concept and very well executed! The game is really elaborate for a gamejam, well done! I loved the level design and feel of the game. The humor was on point as well. It was really clever how you designed the spaces to be navigational in multiple directions, that must have been a challenge. Sometimes the parkour was a little too finnicky in my opinion, but I still managed to make it all the way through. The turning of the ship was pretty disorienting at times too - but it did add to the overall experience and story of the game, which were very unique. Well done!!
pacific14
09. Apr 2025 · 09:08 UTC
I like your game, and how dо you reveal the theme of the jam
AXLplosion
09. Apr 2025 · 09:15 UTC
I really like the lighthearted vibes of this, a first-person game in a sinking submarine makes me think horror, but turning it into a casual platformer was a hilarious move. Big fan of the music and the writing too! Great work :smile:
Skrelevsky
09. Apr 2025 · 09:24 UTC
Cool idea! The game made me a little seasick, there are small moments with an understanding of further actions, but this does not prevent the game from being cool.
Anhell06
09. Apr 2025 · 15:35 UTC
It's a cool concept, I liked the visual similar to the one we did. Parkour should be made a little more careful, but the music and humor perfectly convey the atmosphere. Very cool job!
PenguinMunch
09. Apr 2025 · 15:52 UTC
Great concept and impressively done in a game jam! I definitely got a little dizzy a few times, but I'm not sure if that can be fixed. Slower rotation, maybe? Either way, great job!
Scrawach
09. Apr 2025 · 20:41 UTC
Nice story, I like it. Impressive massive 3D work! Good entry.
AdamG
10. Apr 2025 · 02:22 UTC
The visuals definitely stand out. I enjoy when people do a more story based game jam entry, they aren't as common. I liked the world being turned around as you went, but I definitely got lost a lot, a little more clear idea of where to go could have been nice.
Shamedoor
10. Apr 2025 · 06:33 UTC
Hi! That was such a cool idea! I loved the atmosphere, especially the visuals. The part where everything was spinning around was awesome... and then I came here to tell you and just noticed the title hahaha
LDJam user 168929
10. Apr 2025 · 21:28 UTC
Throwing another tally into the "made me seasick" column, but I think it's fair to chalk that up to authenticity :) Really appreciated the premise, I think I was very well executed on. Only thing I'd say is that I did find myself sometimes confused about where I was meant to go or the layout of my surroundings, I wonder if some UI could have helped with that, either mapping or some sort of "this way up" indicator? I could see something like that just making the nausea worse though lol. I enjoyed the visual filtering as well, helped give the game a lot of personality. Great game!
rensun
15. Apr 2025 · 00:22 UTC
Your game came out very enjoyable indeed! The location flipping mechanic came out really cool, and really amused me in places haha. It came out really cool you guys are great! It's really very cool work! So best of luck to you)